Player Matchup

Olorun
Olorun
Cornflakeconnor
Olorun
Level 13
God Stats
10W - 8L
1,602 SR
Queue Stats
32W - 34L
1,489 Elo+
Party 2
Artemis
Artemis
EJM2k00
Artemis
Level 16
God Stats
31W - 12L
1,751 SR
Queue Stats
57W - 44L
1,578 Elo+
Party 2
Yemoja
Yemoja
caliph_tha_god
Yemoja
Level 65
God Stats
6W - 2L
1,874 SR
Queue Stats
62W - 52L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
ggvbbee
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
igbpanther7xx
Guan Yu
Level 16
God Stats
5W - 2L
1,485 SR
Queue Stats
58W - 48L
1,548 Elo+
Party 2
Team Averages
Level 24
1,642 SR
1,542 Elo+

VS

Team Averages
Level 30
1,427 SR
1,466 Elo+
Tiamat
Tiamat
AlexWolf24
Tiamat
Level 21
God Stats
2W - 4L
1,417 SR
Queue Stats
108W - 105L
1,530 Elo+
Solo
Thor
Thor
ColadoLopez
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Janus
Janus
JIAQU99
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,495 Elo+
Party 1
Persephone
Persephone
TinyJess
Persephone
Level 6
God Stats
7W - 15L
1,220 SR
Queue Stats
20W - 27L
1,483 Elo+
Solo
Bakasura
Bakasura
daviiddcythoo
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 23
12,250
1,021
13,989
13,748
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
EJM2k00
Artemis
20
16 / 0 / 17
13,308
1,109
26,564
6,422
2,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 30
12,772
1,064
12,177
9,995
4,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
ggvbbee
Amaterasu
20
12 / 1 / 22
12,880
1,073
11,964
13,206
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
19
3 / 5 / 22
11,402
950
12,657
16,443
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexWolf24
Tiamat
17
2 / 7 / 4
11,095
925
17,971
17,260
11,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 18 / 3
9,900
825
4,525
25,339
9,317
Janus
JIAQU99
Janus
17
5 / 9 / 2
11,588
966
21,290
20,345
6,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
TinyJess
Persephone
17
0 / 7 / 6
10,486
874
4,699
21,215
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
daviiddcythoo
Bakasura
13
0 / 1 / 0
8,840
737
0
1,496
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
22
42
Kills
7
8
Deaths
42
114
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlexWolf24
Tiamat
2
7
4
0.57
L
0
18
3
0.08
W
6
2
23
8.75
W
Artemis
EJM2k00
Artemis
16
0
17
24.5
L
Janus
JIAQU99
Janus
5
9
2
0.67
L
Persephone
TinyJess
Persephone
0
7
6
0.43
W
5
0
30
20
L
Bakasura
daviiddcythoo
Bakasura
0
1
0
0
W
Amaterasu
ggvbbee
Amaterasu
12
1
22
23
W
Guan Yu
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,351
Damage
48,485
59,814
Taken
85,655
38,114
Mitigated
36,881
24,003
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlexWolf24
Tiamat
17,971
1,959
0
1,190
17,260
11,823
0
7,393
9,642
37,457
0
L
4,525
1,386
0
0
25,339
9,317
0
6,638
18,201
0
15,330
W
13,989
5,788
1,688
6,077
13,748
5,990
0
11,490
2,258
29,073
0
W
Artemis
EJM2k00
Artemis
26,564
14,451
0
0
6,422
2,567
0
4,972
1,450
0
53,297
L
Janus
JIAQU99
Janus
21,290
2,189
74
3,541
20,345
6,673
0
5,134
14,812
47,078
0
L
Persephone
TinyJess
Persephone
4,699
2,023
0
154
21,215
8,464
0
7,001
13,992
20,142
0
W
12,177
3,356
8,834
1,952
9,995
4,980
0
7,643
2,352
32,322
0
L
Bakasura
daviiddcythoo
Bakasura
0
0
0
0
1,496
604
0
0
1,496
0
0
W
Amaterasu
ggvbbee
Amaterasu
11,964
6,681
0
3,114
13,206
9,427
0
9,394
3,812
0
15,695
W
Guan Yu
12,657
2,875
1,038
1,300
16,443
15,150
0
10,461
3,611
0
24,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
51,909
193
Minions Killed
179
5
Camps Cleared
4
1,148,384
Distance Traveled
694,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,095
925
50
4
2
157,859
0
L
Thor
9,900
825
13
1
1
129,663
0
W
Olorun
12,250
1,021
29
2
1
220,774
0
W
Artemis
13,308
1,109
79
7
0
214,357
0
L
Janus
11,588
966
73
6
1
208,118
0
L
Persephone
10,486
874
43
4
0
190,251
0
W
Yemoja
12,772
1,064
51
4
2
212,966
0
L
Bakasura
8,840
737
0
0
0
8,902
0
W
Amaterasu
12,880
1,073
17
1
1
283,190
0
W
Guan Yu
11,402
950
17
1
1
217,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role