Player Matchup

Anhur
Anhur
DarkGalaxyWolf
Anhur
Level 6
God Stats
2W - 6L
1,262 SR
Queue Stats
4W - 10L
1,239 Elo+
Solo
Hades
Hades
FreeBobbybihh
Hades
Level 28
God Stats
1W - 2L
1,853 SR
Queue Stats
92W - 84L
1,497 Elo+
Solo
Nemesis
Nemesis
Tetsucabra
Nemesis
Level 29
God Stats
11W - 8L
1,606 SR
Queue Stats
124W - 109L
1,548 Elo+
Solo
Jormungandr
Jormungandr
markydequilla
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Amaterasu
Amaterasu
麟羽气轩
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,540 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,404 Elo+

VS

Team Averages
Level 14
1,586 SR
1,460 Elo+
Vamana
Vamana
Kadunkadunk
Vamana
Level 30
God Stats
158W - 133L
1,614 SR
Queue Stats
174W - 161L
1,597 Elo+
Party 1
Merlin
Merlin
NgaForestHam
Merlin
Level 17
God Stats
36W - 33L
1,598 SR
Queue Stats
148W - 145L
1,486 Elo+
Party 1
Ymir
Ymir
Remzzy
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,280 Elo+
Party 2
Da Ji
Da Ji
TinManDan
Da Ji
Level 9
God Stats
3W - 0L
1,715 SR
Queue Stats
23W - 15L
1,538 Elo+
Party 2
Medusa
Medusa
梁哥哥特别猛
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,849
346
1,129
4,118
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
8 / 5 / 3
8,387
599
11,925
13,364
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Tetsucabra
Nemesis
13
6 / 3 / 1
7,783
556
6,268
7,781
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
markydequilla
Jormungandr
3
0 / 4 / 0
4,590
328
529
3,524
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
麟羽气轩
Amaterasu
10
0 / 6 / 7
6,270
448
2,440
8,652
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 4 / 2
7,746
553
3,929
8,110
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
11
7 / 4 / 0
7,578
541
6,267
5,239
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Remzzy
Ymir
12
6 / 1 / 6
8,537
610
5,290
8,600
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
TinManDan
Da Ji
13
3 / 4 / 3
8,212
587
5,636
10,080
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 7
7,242
517
4,943
7,732
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
14
Kills
21
22
Deaths
15
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
8
5
3
1.9
W
Vamana
2
4
2
0.75
W
Merlin
7
4
0
1.75
W
Ymir
Remzzy
Ymir
6
1
6
9
L
Nemesis
Tetsucabra
Nemesis
6
3
1
2.17
W
Da Ji
TinManDan
Da Ji
3
4
3
1.13
L
Jormungandr
markydequilla
Jormungandr
0
4
0
0
W
3
2
7
3.25
L
Amaterasu
麟羽气轩
Amaterasu
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
26,065
37,439
Taken
39,761
13,342
Mitigated
17,190
9,916
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,129
916
0
376
4,118
647
0
1,244
2,874
0
8,731
L
11,925
747
198
6,563
13,364
5,838
836
2,942
10,150
44,103
0
W
Vamana
3,929
2,265
0
1,846
8,110
4,198
2,445
3,851
4,259
0
31,984
W
Merlin
6,267
449
0
150
5,239
1,716
780
1,040
4,199
30,727
0
W
Ymir
Remzzy
Ymir
5,290
2,659
0
1,200
8,600
5,290
474
1,486
7,114
19,739
0
L
Nemesis
Tetsucabra
Nemesis
6,268
3,628
0
799
7,781
3,093
0
2,331
5,440
0
39,339
W
Da Ji
TinManDan
Da Ji
5,636
2,007
0
2,978
10,080
3,892
697
3,699
6,381
0
38,314
L
Jormungandr
markydequilla
Jormungandr
529
166
0
32
3,524
1,117
0
1,089
2,410
4,982
0
W
4,943
3,118
0
3,769
7,732
2,094
1,159
2,378
5,354
0
33,442
L
Amaterasu
麟羽气轩
Amaterasu
2,440
918
366
1,582
8,652
2,647
572
3,951
4,701
0
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
39,315
215
Minions Killed
279
0
Camps Cleared
0
1,018,436
Distance Traveled
1,308,614
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,849
346
17
1
0
109,197
0
L
Hades
8,387
599
88
6
0
223,799
2
W
Vamana
7,746
553
61
4
0
260,783
0
W
Merlin
7,578
541
53
4
0
257,449
2
W
Ymir
8,537
610
27
2
0
277,335
4
L
Nemesis
7,783
556
73
5
0
294,970
1
W
Da Ji
8,212
587
71
5
0
271,648
0
L
Jormungandr
4,590
328
7
1
0
101,489
1
W
Medusa
7,242
517
67
5
0
241,399
0
L
Amaterasu
6,270
448
30
2
0
288,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role