Player Matchup

Izanami
Izanami
InvaderKurama
Izanami
Level 35
God Stats
10W - 7L
1,565 SR
Queue Stats
21W - 29L
1,513 Elo+
Party 1
Fafnir
Fafnir
Jm_Jr_Boi
Fafnir
Level 24
God Stats
6W - 7L
1,466 SR
Queue Stats
8W - 14L
1,513 Elo+
Party 1
Ra
Ra
ParaDoXic-KinG
Ra
Level 26
God Stats
14W - 10L
1,587 SR
Queue Stats
123W - 154L
1,637 Elo+
Solo
Guan Yu
Guan Yu
riskycasual
Guan Yu
Level 13
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Thor
Thor
u_su_ck_bad
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,613 Elo+
Party 1
Team Averages
Level 23
1,571 SR
1,592 Elo+

VS

Team Averages
Level 22
1,534 SR
1,636 Elo+
Nemesis
Nemesis
Grief kills
Nemesis
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 47L
1,606 Elo+
Solo
Mulan
Mulan
LilZeti
Mulan
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
51W - 49L
1,651 Elo+
Solo
Chang'e
Chang'e
NacHoCheesE001
Chang'e
Level 29
God Stats
42W - 16L
1,795 SR
Queue Stats
79W - 66L
1,749 Elo+
Solo
Zeus
Zeus
TurtlusOptimus
Zeus
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
30W - 25L
1,596 Elo+
Solo
Neith
Neith
XxJump69xX
Neith
Level 26
God Stats
0W - 5L
1,184 SR
Queue Stats
108W - 93L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 3 / 0
6,527
502
3,158
7,885
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Jm_Jr_Boi
Fafnir
11
1 / 2 / 4
7,107
547
3,889
11,939
9,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 2
7,767
597
3,445
4,977
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
riskycasual
Guan Yu
12
2 / 0 / 1
6,974
536
4,492
6,973
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 0 / 4
8,402
646
9,564
9,043
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grief kills
Nemesis
9
0 / 4 / 1
5,754
443
1,438
6,117
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
LilZeti
Mulan
12
0 / 2 / 0
6,830
525
4,587
7,880
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 2 / 1
6,897
531
7,737
7,553
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 2 / 0
6,953
535
3,840
6,014
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
11
1 / 3 / 2
6,192
476
7,289
9,016
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Grief kills
Nemesis
0
4
1
0.13
W
Izanami
2
3
0
0.67
W
Fafnir
Jm_Jr_Boi
Fafnir
1
2
4
1.5
L
Mulan
LilZeti
Mulan
0
2
0
0
L
4
2
1
2.25
W
2
0
2
3
L
0
2
0
0
L
Neith
1
3
2
0.67
W
Guan Yu
riskycasual
Guan Yu
2
0
1
2.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
24,891
40,817
Taken
36,580
23,447
Mitigated
15,457
15,890
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Grief kills
Nemesis
1,438
579
0
350
6,117
3,996
0
904
5,194
0
29,251
W
Izanami
3,158
1,119
0
2,791
7,885
2,544
0
2,744
5,141
0
39,024
W
Fafnir
Jm_Jr_Boi
Fafnir
3,889
873
0
4,478
11,939
9,047
11
4,438
7,501
9,431
0
L
Mulan
LilZeti
Mulan
4,587
1,506
0
2,343
7,880
4,231
0
0
7,580
0
35,162
L
7,737
631
936
3,191
7,553
2,817
0
1,954
5,591
21,360
0
W
3,445
124
304
1,943
4,977
1,733
82
2,407
2,570
48,773
0
L
3,840
200
0
1,650
6,014
1,609
0
1,368
4,512
42,744
0
L
Neith
7,289
3,359
0
3,304
9,016
2,804
216
2,905
6,069
0
34,060
W
Guan Yu
riskycasual
Guan Yu
4,492
1,390
0
1,740
6,973
6,800
710
0
6,648
0
28,332
W
9,564
1,842
0
4,634
9,043
3,323
0
1,988
7,030
0
54,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
32,626
383
Minions Killed
328
0
Camps Cleared
0
1,308,563
Distance Traveled
1,175,275
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,754
443
56
4
0
232,718
0
W
Izanami
6,527
502
72
6
0
220,651
0
W
Fafnir
7,107
547
17
1
0
253,685
3
L
Mulan
6,830
525
91
7
0
222,403
0
L
Chang'e
6,897
531
24
2
0
270,620
5
W
Ra
7,767
597
114
9
0
282,609
2
L
Zeus
6,953
535
94
7
0
243,865
3
L
Neith
6,192
476
63
5
0
205,669
2
W
Guan Yu
6,974
536
65
5
0
282,496
2
W
Thor
8,402
646
115
9
0
269,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role