Player Matchup

Bellona
Bellona
Platinum III
Colossal_Torrent
Bellona
Platinum III
Level 77
God Stats
22W - 6L
1,782 SR
Queue Stats
30W - 16L
1,967 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
Dami1403 2
Cernunnos
Platinum III
Level 160
God Stats
6W - 4L
1,709 SR
Queue Stats
151W - 130L
1,914 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Mixed_biscuits
Tsukuyomi
Gold I
Level 120
God Stats
12W - 4L
1,883 SR
Queue Stats
28W - 17L
1,825 MMR
Party 1
Cerberus
Cerberus
Platinum V
Sinaloa Mex R5
Cerberus
Platinum V
Level 146
God Stats
13W - 4L
1,500 SR
Queue Stats
225W - 225L
1,920 MMR
Solo
Chang'e
Chang'e
Platinum I
WoolyTugBoat95
Chang'e
Platinum I
Level 159
God Stats
4W - 1L
1,527 SR
Queue Stats
149W - 125L
1,961 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,680 SR
1,917 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,691 SR
1,916 MMR
Neith
Neith
Platinum I
Gpaggz21
Neith
Platinum I
Level 126
God Stats
2W - 5L
1,575 SR
Queue Stats
207W - 191L
1,926 MMR
Solo
Mulan
Mulan
Platinum V
Janglebaang
Mulan
Platinum V
Level 65
God Stats
2W - 1L
1,901 SR
Queue Stats
12W - 6L
1,931 MMR
Solo
Bacchus
Bacchus
Platinum I
Lord_Zero-I-
Bacchus
Platinum I
Level 154
God Stats
2W - 4L
1,570 SR
Queue Stats
166W - 169L
1,912 MMR
Solo
Discordia
Discordia
Platinum I
Scorpio1307
Discordia
Platinum I
Level 145
God Stats
0W - 2L
1,759 SR
Queue Stats
266W - 244L
1,889 MMR
Solo
King Arthur
King Arthur
Diamond V
ahmyo24
King Arthur
Diamond V
Level 160
God Stats
26W - 35L
1,652 SR
Queue Stats
1,157W - 1,175L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,866
625
11,250
19,287
16,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Dami1403 2
Cernunnos
19
6 / 0 / 1
11,783
620
8,994
12,583
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mixed_biscuits
Tsukuyomi
19
7 / 1 / 8
12,002
632
13,373
12,932
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 0 / 9
10,407
548
6,628
14,995
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 2 / 5
11,167
588
6,965
15,855
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
JanusSetDanzaburouCu ChulainnAphrodite

VS

Bans
ScyllaApolloArachneIzanamiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gpaggz21
Neith
12
0 / 5 / 0
7,489
394
5,342
7,490
1,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 1
8,461
445
5,086
15,982
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Lord_Zero-I-
Bacchus
14
0 / 4 / 0
8,021
422
4,367
13,581
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Scorpio1307
Discordia
14
0 / 3 / 0
8,352
440
6,996
7,263
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ahmyo24
King Arthur
16
2 / 6 / 0
9,701
511
14,458
22,215
17,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
23
Kills
2
3
Deaths
23
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Cernunnos
Dami1403 2
Cernunnos
6
0
1
6.5
L
Neith
Gpaggz21
Neith
0
5
0
0
L
0
5
1
0.1
L
Bacchus
Lord_Zero-I-
Bacchus
0
4
0
0
W
Tsukuyomi
Mixed_biscuits
Tsukuyomi
7
1
8
11
L
Discordia
Scorpio1307
Discordia
0
3
0
0
W
Cerberus
1
0
9
5.5
W
5
2
5
3.75
L
King Arthur
ahmyo24
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
36,249
75,652
Taken
66,531
52,863
Mitigated
38,701
45,995
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,250
6,505
0
10,764
19,287
16,336
3,116
2,189
17,078
0
71,450
W
Cernunnos
Dami1403 2
Cernunnos
8,994
4,867
0
8,645
12,583
6,402
4,689
583
11,954
0
93,346
L
Neith
Gpaggz21
Neith
5,342
2,474
0
1,419
7,490
1,618
0
1,575
5,915
0
43,583
L
5,086
809
0
4,098
15,982
6,260
0
2,638
13,344
0
69,755
L
Bacchus
Lord_Zero-I-
Bacchus
4,367
305
0
2,953
13,581
11,233
0
4,582
8,999
31,332
0
W
Tsukuyomi
Mixed_biscuits
Tsukuyomi
13,373
4,600
0
4,626
12,932
6,417
350
3,613
9,035
0
89,032
L
Discordia
Scorpio1307
Discordia
6,996
313
0
1,238
7,263
2,203
0
2,542
4,721
67,013
0
W
Cerberus
6,628
235
0
6,260
14,995
16,439
271
3,565
11,212
28,258
0
W
6,965
444
5,876
9,824
15,855
7,269
1,806
3,755
11,742
85,285
0
L
King Arthur
ahmyo24
King Arthur
14,458
1,788
0
2,545
22,215
17,387
0
2,256
19,959
0
69,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
42,024
621
Minions Killed
527
0
Camps Cleared
0
1,841,901
Distance Traveled
1,681,283
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,866
625
140
7
0
367,260
3
W
Cernunnos
11,783
620
149
8
0
350,092
5
L
Neith
7,489
394
83
4
0
257,026
6
L
Mulan
8,461
445
122
6
0
371,809
4
L
Bacchus
8,021
422
69
4
0
348,048
4
W
Tsukuyomi
12,002
632
143
8
0
418,434
5
L
Discordia
8,352
440
128
7
0
351,962
7
W
Cerberus
10,407
548
46
2
0
347,177
4
W
Chang'e
11,167
588
143
8
0
358,938
6
L
King Arthur
9,701
511
125
7
0
352,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role