Player Matchup

Guan Yu
Guan Yu
I Like Spinning
Guan Yu
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 119L
1,757 Elo+
Party 1
Jormungandr
Jormungandr
SlayMyBuns
Jormungandr
Level 29
God Stats
14W - 15L
1,394 SR
Queue Stats
298W - 311L
1,469 Elo+
Party 2
Izanami
Izanami
Vitamu
Izanami
Level 17
God Stats
43W - 11L
2,136 SR
Queue Stats
137W - 79L
1,917 Elo+
Party 1
Bakasura
Bakasura
iSkrrtt
Bakasura
Level 17
God Stats
4W - 2L
1,852 SR
Queue Stats
167W - 93L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
l3nnnaaa
Kukulkan
Level 16
God Stats
10W - 13L
1,331 SR
Queue Stats
105W - 114L
1,345 Elo+
Party 2
Team Averages
Level 45
1,643 SR
1,625 Elo+

VS

Team Averages
Level 39
1,461 SR
1,388 Elo+
Tiamat
Tiamat
CyberThreshold
Tiamat
Level 145
God Stats
19W - 16L
1,651 SR
Queue Stats
73W - 49L
1,587 Elo+
Party 3
Sobek
Sobek
HardSprinkle
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 3
Jormungandr
Jormungandr
Pashakursk
Jormungandr
Level 4
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Da Ji
Da Ji
RAGING_ELITE88
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,188 Elo+
Solo
Nu Wa
Nu Wa
ThunderShark13
Nu Wa
Level 24
God Stats
1W - 1L
1,420 SR
Queue Stats
60W - 62L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 19
13,443
1,222
20,510
15,592
13,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SlayMyBuns
Jormungandr
20
12 / 1 / 24
14,914
1,356
16,581
14,737
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Vitamu
Izanami
20
14 / 6 / 18
13,194
1,199
19,273
16,974
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
iSkrrtt
Bakasura
17
3 / 3 / 19
10,933
994
7,465
13,175
5,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
l3nnnaaa
Kukulkan
15
0 / 1 / 10
9,167
833
1,728
2,815
961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 7
11,487
1,044
20,916
18,154
29,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 9 / 9
9,555
869
6,337
16,599
10,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Pashakursk
Jormungandr
15
0 / 8 / 6
9,378
853
5,557
11,731
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 6
11,347
1,032
6,080
8,520
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 13 / 6
11,737
1,067
14,013
18,306
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
47
43
Kills
13
13
Deaths
43
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
L
0
9
9
0.5
W
14
2
19
11.75
L
Jormungandr
Pashakursk
Jormungandr
0
8
6
0.38
L
4
3
6
2.33
W
Jormungandr
SlayMyBuns
Jormungandr
12
1
24
24
L
5
13
6
0.62
W
Izanami
Vitamu
Izanami
14
6
18
3.83
W
Bakasura
iSkrrtt
Bakasura
3
3
19
4.17
W
Kukulkan
l3nnnaaa
Kukulkan
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,557
Damage
52,903
63,293
Taken
73,310
31,811
Mitigated
56,911
13,955
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,916
2,347
0
1,584
18,154
29,550
0
5,326
12,420
37,666
0
L
6,337
1,047
0
2,230
16,599
10,663
0
2,254
14,058
17,848
0
W
20,510
5,452
3,371
3,903
15,592
13,785
0
11,140
3,989
0
38,278
L
Jormungandr
Pashakursk
Jormungandr
5,557
2,032
0
249
11,731
7,193
0
3,372
6,974
16,262
0
L
6,080
1,983
0
0
8,520
3,157
0
3,298
5,134
0
19,122
W
Jormungandr
SlayMyBuns
Jormungandr
16,581
4,149
0
356
14,737
6,176
0
10,930
3,493
68,992
0
L
14,013
4,681
159
441
18,306
6,348
0
4,059
14,082
34,692
0
W
Izanami
Vitamu
Izanami
19,273
14,492
0
5,004
16,974
5,688
0
12,931
3,760
0
35,104
W
Bakasura
iSkrrtt
Bakasura
7,465
5,609
0
1,321
13,175
5,201
0
7,674
4,298
0
15,540
W
Kukulkan
l3nnnaaa
Kukulkan
1,728
708
0
0
2,815
961
0
2,662
97
8,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
53,504
224
Minions Killed
169
7
Camps Cleared
2
936,988
Distance Traveled
801,072
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,487
1,044
43
4
2
202,674
0
L
Sobek
9,555
869
26
2
0
141,528
0
W
Guan Yu
13,443
1,222
44
4
1
228,273
0
L
Jormungandr
9,378
853
21
2
0
120,079
1
L
Da Ji
11,347
1,032
30
3
0
196,729
3
W
Jormungandr
14,914
1,356
105
10
5
203,572
0
L
Nu Wa
11,737
1,067
49
4
0
140,062
0
W
Izanami
13,194
1,199
36
3
1
181,078
0
W
Bakasura
10,933
994
26
2
0
216,423
0
W
Kukulkan
9,167
833
13
1
0
107,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role