Player Matchup

Cabrakan
Cabrakan
AusCamSmith
Cabrakan
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
417W - 457L
1,471 Elo+
Solo
Fenrir
Fenrir
CoalMiner GuNz
Fenrir
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 212L
1,343 Elo+
Solo
Sylvanus
Sylvanus
HeRwEl
Sylvanus
Level 157
God Stats
1W - 2L
1,440 SR
Queue Stats
187W - 214L
1,497 Elo+
Solo
Vulcan
Vulcan
PapaBearActual
Vulcan
Level 100
God Stats
0W - 2L
1,243 SR
Queue Stats
21W - 33L
1,399 Elo+
Solo
Mulan
Mulan
battle_crow_9124
Mulan
Level 120
God Stats
1W - 2L
1,716 SR
Queue Stats
52W - 59L
1,375 Elo+
Solo
Team Averages
Level 131
1,480 SR
1,417 Elo+

VS

Team Averages
Level 97
1,432 SR
1,474 Elo+
Ra
Ra
Armed21
Ra
Level 125
God Stats
1W - 0L
1,261 SR
Queue Stats
63W - 53L
1,727 Elo+
Solo
Tiamat
Tiamat
LzrPewPew
Tiamat
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
325W - 312L
1,512 Elo+
Solo
Persephone
Persephone
Ranu-Hime
Persephone
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,398 Elo+
Solo
King Arthur
King Arthur
Rugbymanz
King Arthur
Level 78
God Stats
1W - 0L
1,397 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 1
Khepri
Khepri
TastyDonut4me
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 138L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AusCamSmith
Cabrakan
20
5 / 7 / 9
13,369
704
17,687
31,827
53,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 11 / 9
12,027
633
12,415
21,905
19,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
HeRwEl
Sylvanus
20
4 / 5 / 11
12,922
680
12,060
28,558
42,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 5 / 10
12,106
637
39,058
16,411
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 13
12,902
679
18,126
33,131
28,394
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 14
14,485
762
35,087
19,437
10,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
LzrPewPew
Tiamat
20
5 / 4 / 21
12,788
673
21,177
22,262
33,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Ranu-Hime
Persephone
18
2 / 4 / 16
11,477
604
20,130
11,129
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Rugbymanz
King Arthur
20
11 / 3 / 18
14,359
756
21,706
27,687
32,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
2 / 3 / 24
12,536
660
12,859
40,260
34,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
20
Kills
31
31
Deaths
20
52
Assists
93
Player
Kills
Deaths
Assists
KDA
W
11
6
14
3
L
Cabrakan
AusCamSmith
Cabrakan
5
7
9
1.36
L
3
11
9
0.68
L
Sylvanus
HeRwEl
Sylvanus
4
5
11
1.9
W
Tiamat
LzrPewPew
Tiamat
5
4
21
3.88
L
3
5
10
1.6
W
Persephone
Ranu-Hime
Persephone
2
4
16
2.5
W
King Arthur
Rugbymanz
King Arthur
11
3
18
6.67
W
2
3
24
4.67
L
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,346
Damage
110,959
131,832
Taken
120,775
153,229
Mitigated
116,188
52,093
Healing
65,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,087
4,257
12,177
7,960
19,437
10,194
1,316
10,936
8,401
89,307
0
L
Cabrakan
AusCamSmith
Cabrakan
17,687
1,220
1,991
4,372
31,827
53,319
0
20,554
10,979
37,154
0
L
12,415
4,672
1,074
2,065
21,905
19,279
0
13,135
8,770
0
17,422
L
Sylvanus
HeRwEl
Sylvanus
12,060
2,740
13,123
9,932
28,558
42,045
387
21,672
6,886
27,420
0
W
Tiamat
LzrPewPew
Tiamat
21,177
1,683
3,299
5,284
22,262
33,679
1,183
13,182
8,935
40,665
0
L
39,058
17,764
728
1,440
16,411
10,192
419
13,116
3,295
77,294
0
W
Persephone
Ranu-Hime
Persephone
20,130
2,995
1,843
1,831
11,129
4,946
2,412
6,188
4,863
40,848
0
W
King Arthur
Rugbymanz
King Arthur
21,706
1,366
3,675
10,020
27,687
32,987
217
15,403
11,837
0
39,541
W
12,859
1,213
2,233
17,068
40,260
34,382
959
23,094
16,381
26,264
0
L
18,126
1,821
2,790
14,578
33,131
28,394
570
20,776
12,355
0
38,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,326
Gold Earned
65,645
205
Minions Killed
264
0
Camps Cleared
0
1,434,943
Distance Traveled
1,577,835
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,485
762
113
6
0
271,089
1
L
Cabrakan
13,369
704
39
2
0
277,330
0
L
Fenrir
12,027
633
8
0
0
266,432
0
L
Sylvanus
12,922
680
32
2
0
234,285
0
W
Tiamat
12,788
673
34
2
0
305,394
0
L
Vulcan
12,106
637
88
5
0
300,926
0
W
Persephone
11,477
604
49
3
0
298,954
0
W
King Arthur
14,359
756
43
2
0
340,798
0
W
Khepri
12,536
660
25
1
0
361,600
0
L
Mulan
12,902
679
38
2
0
355,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role