Player Matchup

Hel
Hel
Njkimaru
Hel
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
97W - 124L
1,348 Elo+
Solo
Danzaburou
Danzaburou
SenseiCheech
Danzaburou
Level 28
God Stats
19W - 14L
1,747 SR
Queue Stats
136W - 98L
1,663 Elo+
Solo
Hades
Hades
SirAlexanderTG
Hades
Level 27
God Stats
5W - 3L
1,872 SR
Queue Stats
30W - 27L
1,634 Elo+
Solo
Fenrir
Fenrir
missyjam
Fenrir
Level 8
God Stats
4W - 1L
1,332 SR
Queue Stats
26W - 18L
1,607 Elo+
Solo
Ymir
Ymir
pintrex
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,406 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,532 Elo+

VS

Team Averages
Level 19
1,495 SR
1,410 Elo+
Artemis
Artemis
NEMOSUPREMOjr
Artemis
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
32W - 36L
1,413 Elo+
Solo
Chaac
Chaac
Quadrakill445
Chaac
Level 14
God Stats
5W - 6L
1,847 SR
Queue Stats
5W - 9L
1,651 Elo+
Solo
Sylvanus
Sylvanus
Ythra
Sylvanus
Level 26
God Stats
10W - 11L
1,687 SR
Queue Stats
271W - 237L
1,693 Elo+
Solo
Nemesis
Nemesis
jchap420
Nemesis
Level 17
God Stats
0W - 2L
1,166 SR
Queue Stats
68W - 103L
1,286 Elo+
Solo
Ra
Ra
mariguana840
Ra
Level 9
God Stats
0W - 2L
1,496 SR
Queue Stats
0W - 3L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
11,506
523
9,626
14,286
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SenseiCheech
Danzaburou
20
12 / 2 / 10
14,558
662
20,715
19,388
7,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 14
12,736
579
14,010
17,987
13,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
missyjam
Fenrir
20
18 / 2 / 9
13,706
623
24,644
24,300
15,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
pintrex
Ymir
13
0 / 5 / 5
9,233
420
3,734
18,059
10,530
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 5 / 2
7,722
351
3,138
10,786
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 7 / 3
10,589
481
13,774
25,727
27,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Ythra
Sylvanus
19
7 / 4 / 3
14,132
642
19,140
27,471
21,463
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
jchap420
Nemesis
13
1 / 10 / 3
8,903
405
5,589
20,093
8,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 14 / 4
8,905
405
11,864
18,877
6,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
39
Kills
14
14
Deaths
40
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
5
2
0.2
W
3
3
19
4.17
L
4
7
3
0.79
W
Danzaburou
SenseiCheech
Danzaburou
12
2
10
8.5
W
6
2
14
6.5
L
Sylvanus
Ythra
Sylvanus
7
4
3
2.13
L
Nemesis
jchap420
Nemesis
1
10
3
0.25
L
2
14
4
0.29
W
Fenrir
missyjam
Fenrir
18
2
9
11.25
W
Ymir
pintrex
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,729
Damage
53,505
94,020
Taken
102,954
51,821
Mitigated
65,713
41,309
Healing
26,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,138
1,131
0
3,573
10,786
2,805
500
190
10,596
0
26,865
W
9,626
1,301
7,217
7,899
14,286
4,722
1,341
6,058
8,178
51,778
0
L
13,774
3,049
0
6,900
25,727
27,101
1,450
6,927
18,800
0
58,888
W
Danzaburou
SenseiCheech
Danzaburou
20,715
12,212
0
9,329
19,388
7,570
8,577
4,533
14,780
0
114,868
W
14,010
1,821
547
9,167
17,987
13,938
1,378
3,812
13,602
67,660
0
L
Sylvanus
Ythra
Sylvanus
19,140
3,930
2,114
8,608
27,471
21,463
0
10,671
16,800
56,323
0
L
Nemesis
jchap420
Nemesis
5,589
2,558
306
2,902
20,093
8,165
0
3,424
16,669
0
43,140
L
11,864
1,658
230
1,895
18,877
6,179
514
6,158
12,719
50,917
0
W
Fenrir
missyjam
Fenrir
24,644
8,870
0
5,752
24,300
15,061
760
6,772
16,668
0
90,185
W
Ymir
pintrex
Ymir
3,734
561
0
1,398
18,059
10,530
220
9,829
8,038
26,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
50,251
488
Minions Killed
313
0
Camps Cleared
0
2,024,542
Distance Traveled
1,483,672
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,722
351
43
2
0
199,508
3
W
Hel
11,506
523
86
4
0
379,464
0
L
Chaac
10,589
481
80
4
0
358,536
0
W
Danzaburou
14,558
662
154
7
0
411,362
1
W
Hades
12,736
579
120
5
0
415,277
4
L
Sylvanus
14,132
642
77
4
0
300,651
4
L
Nemesis
8,903
405
66
3
0
341,825
4
L
Ra
8,905
405
47
2
0
283,152
0
W
Fenrir
13,706
623
93
4
0
464,608
2
W
Ymir
9,233
420
35
2
0
353,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role