Player Matchup

Sylvanus
Sylvanus
Just DrewX
Sylvanus
Level 8
God Stats
17W - 16L
1,500 SR
Queue Stats
866W - 867L
1,314 Elo+
Party 1
Medusa
Medusa
Prongz2
Medusa
Level 8
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mulan
Mulan
lhazy dreams
Mulan
Level 105
God Stats
25W - 26L
1,522 SR
Queue Stats
775W - 713L
1,424 Elo+
Party 1
Team Averages
Level 40
1,539 SR
1,412 Elo+

VS

Team Averages
Level 21
1,414 SR
1,281 Elo+
Mulan
Mulan
FreshPowderOOE
Mulan
Level 29
God Stats
0W - 3L
1,249 SR
Queue Stats
35W - 63L
1,297 Elo+
Solo
Hel
Hel
NT09010
Hel
Level 27
God Stats
2W - 1L
1,492 SR
Queue Stats
40W - 72L
1,240 Elo+
Party 2
Geb
Geb
Octo planet4863
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Just DrewX
Sylvanus
16
1 / 1 / 14
12,182
580
13,039
17,471
15,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Prongz2
Medusa
17
7 / 1 / 8
13,592
647
18,835
13,195
11,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 7
13,953
664
23,676
23,250
21,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
12,246
583
16,203
25,533
20,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
15
0 / 7 / 3
11,264
536
11,663
17,563
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 3
11,604
553
6,601
23,052
23,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Sylvanus
Just DrewX
Sylvanus
1
1
14
8
L
Hel
0
7
3
0.21
L
0
6
3
0.25
W
Medusa
Prongz2
Medusa
7
1
8
11
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
34,467
53,916
Taken
66,148
47,698
Mitigated
50,041
26,249
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,203
1,644
920
4,395
25,533
20,841
554
3,765
21,768
0
49,048
W
Sylvanus
Just DrewX
Sylvanus
13,039
4,217
8,325
6,898
17,471
15,106
763
6,727
10,594
32,340
0
L
Hel
11,663
1,683
8,906
8,396
17,563
5,440
836
3,069
14,494
49,015
0
L
6,601
522
0
935
23,052
23,760
0
6,237
16,815
23,430
0
W
Medusa
Prongz2
Medusa
18,835
9,389
0
696
13,195
11,233
865
5,047
7,998
0
70,056
W
23,676
6,685
1,556
8,774
23,250
21,359
1,305
6,637
16,121
0
92,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
35,114
200
Minions Killed
166
0
Camps Cleared
0
1,107,297
Distance Traveled
1,044,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,246
583
66
3
0
375,698
1
W
Sylvanus
12,182
580
23
1
0
337,992
0
L
Hel
11,264
536
72
3
0
325,546
0
L
Geb
11,604
553
28
1
0
343,711
0
W
Medusa
13,592
647
75
4
0
389,062
0
W
Mulan
13,953
664
102
5
0
380,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role