Player Matchup

Medusa
Medusa
HealsOK
Medusa
Level 43
God Stats
1W - 6L
1,691 SR
Queue Stats
120W - 142L
1,634 Elo+
Party 1
Khepri
Khepri
Jcova
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
557W - 553L
1,542 Elo+
Solo
Da Ji
Da Ji
Jungl3Juice
Da Ji
Level 99
God Stats
7W - 9L
1,322 SR
Queue Stats
97W - 85L
1,476 Elo+
Party 3
Poseidon
Poseidon
KetamineChimp
Poseidon
Level 85
God Stats
9W - 3L
1,707 SR
Queue Stats
218W - 190L
1,557 Elo+
Party 1
Vamana
Vamana
MooseJuice13
Vamana
Level 62
God Stats
3W - 4L
1,696 SR
Queue Stats
263W - 289L
1,445 Elo+
Party 3
Team Averages
Level 76
1,583 SR
1,531 Elo+

VS

Team Averages
Level 112
1,597 SR
1,492 Elo+
Tyr
Tyr
DaddyDeak
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dezuel
Set
Level 40
God Stats
1W - 2L
1,613 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 2
Ganesha
Ganesha
Zombo13
Ganesha
Level 108
God Stats
1W - 1L
1,871 SR
Queue Stats
43W - 29L
1,472 Elo+
Party 2
Raijin
Raijin
espartanoryuk
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,532 Elo+
Party 4
Cernunnos
Cernunnos
pampilus
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HealsOK
Medusa
11
0 / 6 / 0
6,290
419
2,317
9,226
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Jcova
Khepri
10
1 / 4 / 3
6,321
421
2,860
12,602
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 1
7,118
475
5,467
11,099
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
KetamineChimp
Poseidon
11
1 / 6 / 2
6,766
451
2,906
7,411
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
0 / 1 / 1
6,992
466
6,109
11,626
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,887
592
7,566
10,701
9,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
Dezuel
Set
13
3 / 1 / 1
8,013
534
2,457
8,758
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Zombo13
Ganesha
11
0 / 3 / 11
7,956
530
5,883
8,723
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
10 / 1 / 4
10,060
671
13,607
7,748
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
pampilus
Cernunnos
16
8 / 0 / 0
9,909
661
7,057
5,591
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
21
21
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Set
Dezuel
Set
3
1
1
3.5
L
Medusa
HealsOK
Medusa
0
6
0
0
L
Khepri
Jcova
Khepri
1
4
3
0.63
L
3
4
1
0.88
L
Poseidon
KetamineChimp
Poseidon
1
6
2
0.33
L
Vamana
0
1
1
0.5
W
Ganesha
Zombo13
Ganesha
0
3
11
1.83
W
10
1
4
12
W
Cernunnos
pampilus
Cernunnos
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
36,570
51,964
Taken
41,521
26,375
Mitigated
25,040
13,453
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,566
2,009
0
4,816
10,701
9,310
0
872
9,254
0
58,621
W
Set
Dezuel
Set
2,457
1,492
0
4,968
8,758
3,640
0
1,347
7,276
0
47,327
L
Medusa
HealsOK
Medusa
2,317
1,092
0
1,889
9,226
2,752
0
1,572
7,610
0
36,757
L
Khepri
Jcova
Khepri
2,860
648
0
2,902
12,602
7,609
0
4,463
7,953
18,391
0
L
5,467
1,962
0
1,722
11,099
3,950
0
5,393
5,442
0
41,756
L
Poseidon
KetamineChimp
Poseidon
2,906
225
0
625
7,411
1,886
0
4,938
2,109
32,902
0
L
Vamana
6,109
3,249
0
6,315
11,626
10,178
166
2,218
9,360
0
42,679
W
Ganesha
Zombo13
Ganesha
5,883
1,154
0
2,088
8,723
7,366
0
1,001
7,703
22,827
0
W
13,607
1,369
0
4,010
7,748
2,777
1,200
1,527
5,957
66,472
0
W
Cernunnos
pampilus
Cernunnos
7,057
3,452
0
4,555
5,591
1,947
2,500
676
4,915
0
68,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
44,825
343
Minions Killed
496
0
Camps Cleared
0
1,388,476
Distance Traveled
1,418,316
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,887
592
128
9
0
322,618
5
W
Set
8,013
534
92
6
0
304,495
3
L
Medusa
6,290
419
62
4
0
258,381
4
L
Khepri
6,321
421
27
2
0
285,478
3
L
Da Ji
7,118
475
85
6
0
287,970
0
L
Poseidon
6,766
451
76
5
0
263,025
0
L
Vamana
6,992
466
93
6
0
293,622
0
W
Ganesha
7,956
530
12
1
0
287,988
7
W
Raijin
10,060
671
121
8
0
266,363
1
W
Cernunnos
9,909
661
143
10
0
236,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role