Player Matchup

Hercules
Hercules
Silver I
ClutchGingey
Hercules
Silver I
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,543 MMR
Solo
Janus
Janus
Gold II
KILLAxKEV500
Janus
Gold II
Level 142
God Stats
2W - 4L
1,268 SR
Queue Stats
85W - 80L
1,547 MMR
Solo
Set
Set
Bronze III
OldKillerMissile
Set
Bronze III
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
84W - 61L
1,554 MMR
Solo
Ullr
Ullr
Gold III
Slimy310
Ullr
Gold III
Level 117
God Stats
4W - 2L
1,761 SR
Queue Stats
98W - 98L
1,544 MMR
Party 1
Bellona
Bellona
Gold III
ZurdoLFC
Bellona
Gold III
Level 121
God Stats
5W - 5L
1,434 SR
Queue Stats
98W - 98L
1,544 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,494 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,520 SR
1,536 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Cyclops1298
Ra
Bronze III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 65L
1,509 MMR
Party 2
Cupid
Cupid
Gold II
King_Skoot
Cupid
Gold II
Level 160
God Stats
15W - 21L
1,660 SR
Queue Stats
126W - 136L
1,537 MMR
Solo
Geb
Geb
Silver I
RabidGiraffe447
Geb
Silver I
Level 87
God Stats
6W - 6L
1,745 SR
Queue Stats
100W - 98L
1,549 MMR
Solo
Hun Batz
Hun Batz
Gold III
x II Gotay II x
Hun Batz
Gold III
Level 138
God Stats
0W - 1L
1,198 SR
Queue Stats
154W - 143L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClutchGingey
Hercules
9
3 / 0 / 3
5,610
561
3,612
6,216
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,813
581
2,859
4,692
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 2
6,872
687
5,090
5,831
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
10
0 / 1 / 4
5,926
593
1,470
4,893
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ZurdoLFC
Bellona
11
2 / 0 / 2
6,577
658
6,771
10,409
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisDanzaburouTsukuyomiScyllaCu Chulainn

VS

Bans
CthulhuKing ArthurApolloCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 4 / 0
4,961
496
5,845
11,235
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 1
5,776
578
1,509
3,374
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
9
0 / 2 / 1
5,078
508
2,733
3,810
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 1
5,013
501
2,010
4,933
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
8
0 / 3 / 2
4,680
468
1,851
7,039
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
3
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Hercules
ClutchGingey
Hercules
3
0
3
4.5
L
1
1
1
1.5
W
1
2
2
1
L
Cupid
0
2
1
0.25
W
6
0
2
7
L
2
2
1
1.25
W
Ullr
0
1
4
2
W
Bellona
ZurdoLFC
Bellona
2
0
2
3
L
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
13,948
32,041
Taken
30,391
13,474
Mitigated
14,019
14,812
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,845
2,355
0
3,493
11,235
7,763
0
0
11,235
0
24,598
W
Hercules
ClutchGingey
Hercules
3,612
1,467
0
3,662
6,216
2,090
0
559
5,579
0
20,948
L
1,509
84
210
1,617
3,374
1,044
0
1,116
2,166
33,108
0
W
2,859
80
0
1,320
4,692
1,358
320
1,637
2,991
35,179
0
L
Cupid
2,733
1,402
0
186
3,810
1,100
0
0
3,810
0
28,329
W
5,090
2,396
0
3,210
5,831
2,791
0
214
5,599
0
43,200
L
2,010
263
0
1,250
4,933
2,161
0
697
4,196
11,751
0
W
Ullr
1,470
363
0
0
4,893
1,385
96
668
4,225
0
31,357
W
Bellona
ZurdoLFC
Bellona
6,771
3,679
0
6,620
10,409
5,850
86
281
9,628
0
39,474
L
Hun Batz
1,851
193
0
2,144
7,039
1,951
0
816
6,125
0
19,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
25,508
364
Minions Killed
233
0
Camps Cleared
0
1,038,900
Distance Traveled
927,235
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,961
496
46
5
0
176,899
2
W
Hercules
5,610
561
38
4
0
222,267
4
L
Ra
5,776
578
67
7
0
157,759
4
W
Janus
5,813
581
77
8
0
187,832
4
L
Cupid
5,078
508
55
6
0
157,124
2
W
Set
6,872
687
92
9
0
250,816
0
L
Geb
5,013
501
13
1
0
216,107
1
W
Ullr
5,926
593
67
7
0
175,155
4
W
Bellona
6,577
658
90
9
0
202,830
2
L
Hun Batz
4,680
468
52
5
0
219,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role