Player Matchup

Cthulhu
Cthulhu
Deathball666_
Cthulhu
Level 7
God Stats
3W - 6L
1,365 SR
Queue Stats
6W - 16L
1,246 Elo+
Party 2
Ah Puch
Ah Puch
I Like Spinning
Ah Puch
Level 148
God Stats
33W - 14L
1,500 SR
Queue Stats
180W - 119L
1,750 Elo+
Party 1
Izanami
Izanami
Vitamu
Izanami
Level 17
God Stats
43W - 11L
2,127 SR
Queue Stats
137W - 79L
1,909 Elo+
Party 1
Nike
Nike
bama_2012
Nike
Level 6
God Stats
2W - 3L
1,312 SR
Queue Stats
5W - 16L
1,246 Elo+
Party 2
Bakasura
Bakasura
iSkrrtt
Bakasura
Level 17
God Stats
4W - 2L
1,773 SR
Queue Stats
167W - 93L
1,624 Elo+
Party 1
Team Averages
Level 39
1,615 SR
1,555 Elo+

VS

Team Averages
Level 19
1,489 SR
1,385 Elo+
Hachiman
Hachiman
IM JESUS 70
Hachiman
Level 22
God Stats
15W - 23L
1,659 SR
Queue Stats
19W - 28L
1,442 Elo+
Solo
Thanatos
Thanatos
JerryWang666
Thanatos
Level 10
God Stats
9W - 13L
1,379 SR
Queue Stats
294W - 347L
1,265 Elo+
Party 3
Zeus
Zeus
SeaweedBrain911
Zeus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Solo
Loki
Loki
twitchDEELODEELO
Loki
Level 8
God Stats
9W - 7L
1,471 SR
Queue Stats
272W - 330L
1,301 Elo+
Party 3
Bacchus
Bacchus
xIceburghJrPENS
Bacchus
Level 28
God Stats
23W - 25L
1,436 SR
Queue Stats
213W - 285L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 6 / 14
10,303
937
10,430
19,072
10,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
10 / 3 / 15
13,491
1,226
21,484
7,156
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Vitamu
Izanami
18
8 / 4 / 14
12,382
1,126
19,127
15,893
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
18
6 / 3 / 16
11,602
1,055
7,814
9,980
7,744
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
iSkrrtt
Bakasura
18
5 / 3 / 16
11,762
1,069
12,318
14,693
6,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IM JESUS 70
Hachiman
17
3 / 9 / 10
10,701
973
17,985
19,826
7,634
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JerryWang666
Thanatos
17
7 / 7 / 8
12,386
1,126
16,073
16,813
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 11
11,089
1,008
10,586
17,329
12,054
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 6
10,354
941
5,533
12,819
5,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 11
10,652
968
9,857
12,302
14,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
31
Kills
19
19
Deaths
31
75
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
6
14
1.5
W
10
3
15
5.83
L
Hachiman
IM JESUS 70
Hachiman
3
9
10
0.89
L
Thanatos
JerryWang666
Thanatos
7
7
8
1.57
L
3
6
11
1.42
W
Izanami
Vitamu
Izanami
8
4
14
3.75
W
Nike
6
3
16
4.67
W
Bakasura
iSkrrtt
Bakasura
5
3
16
4.33
L
4
7
6
1
L
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
60,034
66,794
Taken
79,089
32,534
Mitigated
45,965
9,400
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,430
1,575
0
2,445
19,072
10,738
0
6,803
12,146
22,965
0
W
21,484
1,682
244
1,478
7,156
1,880
0
1,699
5,457
46,427
0
L
Hachiman
IM JESUS 70
Hachiman
17,985
12,870
0
0
19,826
7,634
0
9,476
9,540
0
31,083
L
Thanatos
JerryWang666
Thanatos
16,073
4,995
0
7,120
16,813
6,463
0
7,291
9,213
0
29,259
L
10,586
1,566
0
1,054
17,329
12,054
0
6,796
10,292
41,106
0
W
Izanami
Vitamu
Izanami
19,127
12,985
0
2,587
15,893
5,740
0
4,713
11,180
0
31,020
W
Nike
7,814
1,910
0
0
9,980
7,744
0
3,976
6,004
0
11,703
W
Bakasura
iSkrrtt
Bakasura
12,318
9,348
0
2,646
14,693
6,432
0
3,252
11,441
0
22,805
L
5,533
1,706
0
30
12,819
5,020
0
4,852
7,556
0
11,225
L
9,857
0
0
0
12,302
14,794
0
3,499
8,223
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
55,182
169
Minions Killed
158
5
Camps Cleared
6
965,571
Distance Traveled
916,614
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,303
937
27
2
0
181,584
0
W
Ah Puch
13,491
1,226
58
5
2
200,615
0
L
Hachiman
10,701
973
22
2
0
178,055
0
L
Thanatos
12,386
1,126
26
2
2
208,938
0
L
Zeus
11,089
1,008
79
7
3
139,855
0
W
Izanami
12,382
1,126
32
3
2
183,585
0
W
Nike
11,602
1,055
13
1
0
166,438
1
W
Bakasura
11,762
1,069
39
4
1
233,349
0
L
Loki
10,354
941
8
1
1
150,039
0
L
Bacchus
10,652
968
23
2
0
239,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role