Player Matchup

Neith
Neith
ProbablyLane
Neith
Level 45
God Stats
20W - 17L
1,537 SR
Queue Stats
322W - 342L
1,429 Elo+
Party 1
Tiamat
Tiamat
xRxvenge-_-Dxwgz
Tiamat
Level 36
God Stats
16W - 18L
1,573 SR
Queue Stats
140W - 146L
1,365 Elo+
Solo
Sobek
Sobek
yuuswallowcome
Sobek
Level 19
God Stats
34W - 29L
1,530 SR
Queue Stats
159W - 192L
1,365 Elo+
Party 1
Team Averages
Level 33
1,547 SR
1,386 Elo+

VS

Team Averages
Level 45
1,620 SR
1,334 Elo+
Vamana
Vamana
Capincrump
Vamana
Level 97
God Stats
27W - 20L
1,583 SR
Queue Stats
234W - 243L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
luckbethuggin
Cthulhu
Level 17
God Stats
1W - 1L
1,846 SR
Queue Stats
3W - 9L
1,169 Elo+
Solo
Kukulkan
Kukulkan
mwshannon06
Kukulkan
Level 21
God Stats
43W - 56L
1,430 SR
Queue Stats
147W - 169L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
14,822
674
23,166
19,631
8,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 9 / 7
13,233
602
13,181
19,868
15,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 1 / 7
14,497
659
8,380
21,273
27,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Capincrump
Vamana
18
10 / 6 / 5
14,764
671
16,313
28,571
16,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
13
2 / 4 / 5
11,985
545
5,518
17,820
18,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
mwshannon06
Kukulkan
18
4 / 5 / 8
13,600
618
21,443
16,557
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
16
16
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
Capincrump
Vamana
10
6
5
2.08
W
8
6
5
1.75
L
Cthulhu
2
4
5
1.13
L
Kukulkan
mwshannon06
Kukulkan
4
5
8
1.6
W
2
9
7
0.61
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,727
Damage
43,274
60,772
Taken
62,948
50,977
Mitigated
41,934
12,673
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Capincrump
Vamana
16,313
9,912
961
10,862
28,571
16,975
84
9,822
18,205
0
56,805
W
23,166
12,306
0
5,168
19,631
8,701
2,080
7,067
12,270
0
95,532
L
Cthulhu
5,518
148
254
0
17,820
18,464
542
5,519
11,772
24,294
0
L
Kukulkan
mwshannon06
Kukulkan
21,443
2,227
0
4,538
16,557
6,495
551
4,929
11,274
77,354
0
W
13,181
996
0
3,120
19,868
15,025
794
8,907
10,647
39,345
0
W
8,380
0
0
4,385
21,273
27,251
472
10,237
10,520
40,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
40,349
180
Minions Killed
226
0
Camps Cleared
0
1,004,014
Distance Traveled
1,003,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,764
671
60
3
0
387,800
2
W
Neith
14,822
674
84
4
0
344,679
0
L
Cthulhu
11,985
545
36
2
0
278,018
0
L
Kukulkan
13,600
618
130
6
0
337,788
0
W
Tiamat
13,233
602
47
2
0
281,173
0
W
Sobek
14,497
659
49
2
0
378,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role