Player Matchup

Nemesis
Nemesis
Nairalila
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,700 Elo+
Party 1
Cerberus
Cerberus
OMGThisGuys
Cerberus
Level 8
God Stats
4W - 0L
1,721 SR
Queue Stats
4W - 1L
1,700 Elo+
Party 1
Anubis
Anubis
ddiego488
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,700 Elo+
Party 1
Tsukuyomi
Tsukuyomi
papasquat645
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
shinybby
Cernunnos
Level 26
God Stats
11W - 11L
1,757 SR
Queue Stats
122W - 96L
1,550 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,630 Elo+

VS

Team Averages
Level 22
1,514 SR
1,613 Elo+
Achilles
Achilles
Ashvall
Achilles
Level 28
God Stats
0W - 1L
1,626 SR
Queue Stats
42W - 33L
1,645 Elo+
Solo
Chiron
Chiron
Invisible98
Chiron
Level 25
God Stats
87W - 55L
1,491 SR
Queue Stats
445W - 367L
1,618 Elo+
Party 2
Ra
Ra
NateBK44
Ra
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
145W - 134L
1,497 Elo+
Solo
Ymir
Ymir
RataKing
Ymir
Level 18
God Stats
56W - 39L
1,567 SR
Queue Stats
283W - 247L
1,606 Elo+
Party 2
Nemesis
Nemesis
Z1RC0N
Nemesis
Level 16
God Stats
5W - 3L
1,388 SR
Queue Stats
48W - 50L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nairalila
Nemesis
12
6 / 3 / 3
7,314
610
6,274
6,638
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OMGThisGuys
Cerberus
11
3 / 0 / 3
6,877
573
6,704
11,857
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
ddiego488
Anubis
10
0 / 1 / 1
5,969
497
2,491
4,580
1,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
papasquat645
Tsukuyomi
14
5 / 1 / 0
8,109
676
8,582
8,935
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
shinybby
Cernunnos
10
2 / 5 / 3
6,059
505
8,050
11,873
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashvall
Achilles
10
1 / 2 / 1
5,720
477
3,527
9,693
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
10
2 / 1 / 4
6,170
514
8,911
7,592
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
6,016
501
2,700
7,467
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
10
4 / 4 / 2
6,706
559
4,433
9,409
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Z1RC0N
Nemesis
9
3 / 5 / 0
6,064
505
4,631
10,362
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
10
10
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ashvall
Achilles
1
2
1
0.75
L
Chiron
2
1
4
4
W
Nemesis
Nairalila
Nemesis
6
3
3
2.5
L
0
4
0
0
W
Cerberus
OMGThisGuys
Cerberus
3
0
3
4.5
L
Ymir
4
4
2
1.25
L
Nemesis
Z1RC0N
Nemesis
3
5
0
0.6
W
Anubis
ddiego488
Anubis
0
1
1
0.5
W
Tsukuyomi
papasquat645
Tsukuyomi
5
1
0
5
W
Cernunnos
shinybby
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
24,202
43,883
Taken
44,523
20,594
Mitigated
19,862
17,342
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ashvall
Achilles
3,527
1,154
0
2,387
9,693
6,808
0
831
8,862
0
24,194
L
Chiron
8,911
4,028
571
3,518
7,592
1,611
0
2,433
5,155
0
31,690
W
Nemesis
Nairalila
Nemesis
6,274
2,813
0
1,382
6,638
3,838
0
782
5,691
0
37,266
L
2,700
408
0
2,006
7,467
1,740
219
2,340
5,127
32,245
0
W
Cerberus
OMGThisGuys
Cerberus
6,704
721
0
5,180
11,857
8,327
130
2,481
9,332
21,824
0
L
Ymir
4,433
1,084
0
876
9,409
6,632
0
3,184
6,225
15,045
0
L
Nemesis
Z1RC0N
Nemesis
4,631
2,022
0
2,171
10,362
3,071
0
407
9,955
0
25,819
W
Anubis
ddiego488
Anubis
2,491
228
0
956
4,580
1,745
595
1,251
3,106
26,956
0
W
Tsukuyomi
papasquat645
Tsukuyomi
8,582
2,221
0
4,246
8,935
3,086
0
0
8,692
0
58,772
W
Cernunnos
shinybby
Cernunnos
8,050
3,578
552
5,026
11,873
3,598
189
2,256
9,592
0
33,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
30,676
342
Minions Killed
225
0
Camps Cleared
0
1,144,408
Distance Traveled
1,141,585
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,720
477
47
4
0
251,548
5
L
Chiron
6,170
514
52
4
0
200,075
2
W
Nemesis
7,314
610
71
6
0
244,013
1
L
Ra
6,016
501
64
5
0
203,410
0
W
Cerberus
6,877
573
37
3
0
239,244
2
L
Ymir
6,706
559
14
1
0
223,423
3
L
Nemesis
6,064
505
48
4
0
263,129
1
W
Anubis
5,969
497
59
5
0
230,223
0
W
Tsukuyomi
8,109
676
109
9
0
251,077
5
W
Cernunnos
6,059
505
66
6
0
179,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role