Player Matchup

Cupid
Cupid
Aiding07
Cupid
Level 15
God Stats
14W - 6L
1,692 SR
Queue Stats
30W - 31L
1,394 Elo+
Party 1
Achilles
Achilles
MySchmeatLil
Achilles
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,374 Elo+
Party 1
Anubis
Anubis
NibbaYeeterson
Anubis
Level 28
God Stats
8W - 5L
1,357 SR
Queue Stats
99W - 110L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Nuclear KBo
Cthulhu
Level 18
God Stats
8W - 6L
1,503 SR
Queue Stats
26W - 23L
1,441 Elo+
Party 1
Bakasura
Bakasura
VHL-Rites
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 154L
1,256 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,381 Elo+

VS

Team Averages
Level 24
1,487 SR
1,394 Elo+
Xbalanque
Xbalanque
Gingermads
Xbalanque
Level 28
God Stats
31W - 41L
1,302 SR
Queue Stats
339W - 405L
1,356 Elo+
Party 2
Awilix
Awilix
LycanLuna
Awilix
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 285L
1,368 Elo+
Party 2
Anubis
Anubis
Mathieus07
Anubis
Level 17
God Stats
8W - 9L
1,625 SR
Queue Stats
12W - 18L
1,459 Elo+
Solo
Horus
Horus
SacredPercival
Horus
Level 22
God Stats
6W - 10L
1,370 SR
Queue Stats
75W - 89L
1,357 Elo+
Solo
Hun Batz
Hun Batz
darkestnight00
Hun Batz
Level 25
God Stats
2W - 3L
1,638 SR
Queue Stats
37W - 32L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aiding07
Cupid
11
1 / 3 / 4
6,821
487
6,693
8,208
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
MySchmeatLil
Achilles
14
4 / 3 / 2
8,164
583
7,008
9,107
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 0
8,058
576
5,097
6,147
2,840
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nuclear KBo
Cthulhu
10
2 / 5 / 3
6,436
460
4,782
8,906
7,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
VHL-Rites
Bakasura
15
6 / 0 / 1
8,727
623
3,524
8,325
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gingermads
Xbalanque
11
5 / 3 / 1
6,806
486
6,204
8,775
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
LycanLuna
Awilix
10
7 / 4 / 1
6,999
500
4,074
8,394
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Mathieus07
Anubis
9
1 / 4 / 1
5,987
428
3,137
5,852
1,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
5,571
398
5,093
9,146
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
12
1 / 5 / 2
6,955
497
5,000
9,515
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
18
Kills
14
14
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aiding07
Cupid
1
3
4
1
L
Xbalanque
Gingermads
Xbalanque
5
3
1
1.83
L
Awilix
LycanLuna
Awilix
7
4
1
1.88
L
Anubis
Mathieus07
Anubis
1
4
1
0.38
W
Achilles
MySchmeatLil
Achilles
4
3
2
1.67
W
5
3
0
1.67
W
Cthulhu
Nuclear KBo
Cthulhu
2
5
3
0.7
L
0
2
4
1
W
Bakasura
VHL-Rites
Bakasura
6
0
1
6.5
L
Hun Batz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
23,508
40,693
Taken
41,682
19,887
Mitigated
17,241
12,596
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aiding07
Cupid
6,693
2,383
124
2,424
8,208
1,961
637
538
7,670
0
28,587
L
Xbalanque
Gingermads
Xbalanque
6,204
3,489
0
2,004
8,775
3,012
34
1,844
6,791
0
32,705
L
Awilix
LycanLuna
Awilix
4,074
2,251
0
1,200
8,394
2,639
196
1,749
6,595
0
19,903
L
Anubis
Mathieus07
Anubis
3,137
607
0
604
5,852
1,897
128
4,160
1,692
23,405
0
W
Achilles
MySchmeatLil
Achilles
7,008
2,346
0
1,981
9,107
4,318
940
0
9,107
0
32,193
W
5,097
232
0
2,877
6,147
2,840
1,472
2,553
3,594
41,451
0
W
Cthulhu
Nuclear KBo
Cthulhu
4,782
570
53
0
8,906
7,583
48
0
8,906
19,486
0
L
5,093
2,648
532
3,098
9,146
5,294
180
2,126
6,618
0
24,992
W
Bakasura
VHL-Rites
Bakasura
3,524
2,482
0
5,137
8,325
3,185
1,645
46
8,279
0
40,678
L
Hun Batz
5,000
1,368
0
746
9,515
4,399
0
0
9,493
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
32,318
328
Minions Killed
241
0
Camps Cleared
0
1,264,845
Distance Traveled
1,161,274
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,821
487
57
4
0
261,617
5
L
Xbalanque
6,806
486
57
4
0
219,391
1
L
Awilix
6,999
500
39
3
0
280,031
4
L
Anubis
5,987
428
36
3
0
187,251
0
W
Achilles
8,164
583
64
5
0
257,351
0
W
Anubis
8,058
576
70
5
0
205,027
2
W
Cthulhu
6,436
460
18
1
0
235,796
1
L
Horus
5,571
398
35
3
0
235,904
3
W
Bakasura
8,727
623
119
9
0
305,054
2
L
Hun Batz
6,955
497
74
5
0
238,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role