Player Matchup

Zeus
Zeus
KaramShelter
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,470 Elo+
Solo
Nemesis
Nemesis
PanicUlted
Nemesis
Level 29
God Stats
2W - 3L
1,861 SR
Queue Stats
38W - 35L
1,490 Elo+
Party 3
Chiron
Chiron
Snugg1yDuck
Chiron
Level 67
God Stats
1W - 5L
1,660 SR
Queue Stats
252W - 207L
1,518 Elo+
Party 3
Tyr
Tyr
lamasse_13
Tyr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 213L
1,452 Elo+
Party 1
Athena
Athena
merdouille44
Athena
Level 104
God Stats
21W - 19L
1,543 SR
Queue Stats
504W - 473L
1,574 Elo+
Party 1
Team Averages
Level 55
1,613 SR
1,501 Elo+

VS

Team Averages
Level 48
1,475 SR
1,352 Elo+
Chang'e
Chang'e
Copeslayer
Chang'e
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 79L
1,239 Elo+
Party 4
Agni
Agni
Swaayze
Agni
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 207L
1,473 Elo+
Solo
Cernunnos
Cernunnos
Tmoney102
Cernunnos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 132L
1,371 Elo+
Party 4
Amaterasu
Amaterasu
vScarletRogue
Amaterasu
Level 16
God Stats
9W - 8L
1,447 SR
Queue Stats
16W - 21L
1,367 Elo+
Party 2
Pele
Pele
xlxerolx
Pele
Level 62
God Stats
2W - 2L
1,427 SR
Queue Stats
10W - 19L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,274
414
2,994
12,117
4,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
PanicUlted
Nemesis
14
6 / 6 / 1
9,265
463
11,885
20,115
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
1 / 4 / 4
8,577
429
14,855
13,391
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
8,456
423
2,971
13,550
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
14
3 / 2 / 3
9,907
495
9,490
20,424
21,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Copeslayer
Chang'e
15
3 / 4 / 10
10,200
510
8,767
19,063
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
Swaayze
Agni
20
13 / 1 / 5
12,354
618
24,015
8,714
4,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Tmoney102
Cernunnos
18
0 / 1 / 4
10,588
529
12,968
14,661
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
vScarletRogue
Amaterasu
18
4 / 1 / 4
11,155
558
9,389
11,408
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
4 / 4 / 8
11,139
557
8,311
14,084
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
24
24
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Copeslayer
Chang'e
3
4
10
2
L
1
9
1
0.17
L
Nemesis
PanicUlted
Nemesis
6
6
1
1.08
L
Chiron
1
4
4
0.75
W
Agni
Swaayze
Agni
13
1
5
15.5
W
Cernunnos
Tmoney102
Cernunnos
0
1
4
2
L
0
3
2
0.33
L
Athena
3
2
3
2.25
W
Amaterasu
vScarletRogue
Amaterasu
4
1
4
6
W
Pele
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
63,450
79,597
Taken
67,930
51,691
Mitigated
36,870
18,208
Healing
31,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Copeslayer
Chang'e
8,767
1,487
2,954
8,846
19,063
13,693
646
4,916
14,147
35,782
0
L
2,994
449
0
822
12,117
4,354
148
7,260
4,782
29,914
0
L
Nemesis
PanicUlted
Nemesis
11,885
6,025
0
2,863
20,115
8,868
0
8,155
11,857
0
68,228
L
Chiron
14,855
6,674
1,042
5,294
13,391
4,402
1,008
5,452
7,939
0
65,770
W
Agni
Swaayze
Agni
24,015
1,937
180
3,501
8,714
4,591
788
3,079
5,610
100,222
0
W
Cernunnos
Tmoney102
Cernunnos
12,968
4,826
0
8,740
14,661
5,664
2,790
2,761
11,850
0
92,456
L
2,971
582
346
988
13,550
12,860
362
1,982
11,187
0
35,298
L
Athena
9,490
3,236
975
5,878
20,424
21,207
0
9,933
10,416
31,955
0
W
Amaterasu
vScarletRogue
Amaterasu
9,389
4,401
0
2,450
11,408
7,241
1,966
981
10,167
0
60,851
W
Pele
8,311
2,484
0
4,447
14,084
5,681
0
747
13,312
0
71,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
55,436
401
Minions Killed
610
0
Camps Cleared
0
1,795,111
Distance Traveled
1,969,366
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,200
510
47
2
0
351,959
0
L
Zeus
8,274
414
68
3
0
275,856
3
L
Nemesis
9,265
463
95
5
0
428,785
8
L
Chiron
8,577
429
122
6
0
321,740
1
W
Agni
12,354
618
159
8
0
392,940
6
W
Cernunnos
10,588
529
148
7
0
366,475
2
L
Tyr
8,456
423
72
4
0
393,102
0
L
Athena
9,907
495
44
2
0
375,628
1
W
Amaterasu
11,155
558
131
7
0
406,512
6
W
Pele
11,139
557
125
6
0
451,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role