Player Matchup

Cthulhu
Cthulhu
AnneFrankGushy
Cthulhu
Level 87
God Stats
1W - 5L
1,381 SR
Queue Stats
17W - 20L
1,520 Elo+
Party 3
Anubis
Anubis
Ast0If0
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,733 Elo+
Party 3
Tiamat
Tiamat
Ronirulees
Tiamat
Level 6
God Stats
41W - 33L
1,172 SR
Queue Stats
95W - 79L
1,069 Elo+
Solo
Chiron
Chiron
Suede Faux
Chiron
Level 22
God Stats
1W - 2L
1,531 SR
Queue Stats
14W - 13L
1,733 Elo+
Party 3
Awilix
Awilix
セイキンしんじゃ
Awilix
Level 17
God Stats
10W - 13L
1,436 SR
Queue Stats
45W - 49L
1,307 Elo+
Solo
Team Averages
Level 27
1,404 SR
1,472 Elo+

VS

Team Averages
Level 16
1,396 SR
1,408 Elo+
Xbalanque
Xbalanque
Blackout Faded
Xbalanque
Level 27
God Stats
165W - 144L
1,644 SR
Queue Stats
190W - 195L
1,604 Elo+
Party 2
Bacchus
Bacchus
Jobama95
Bacchus
Level 22
God Stats
18W - 24L
1,333 SR
Queue Stats
68W - 100L
1,316 Elo+
Party 1
Ullr
Ullr
MOLDYLOCKS-007
Ullr
Level 5
God Stats
14W - 21L
1,147 SR
Queue Stats
25W - 31L
1,232 Elo+
Party 1
Fenrir
Fenrir
Smokin1ees
Fenrir
Level 10
God Stats
19W - 18L
1,545 SR
Queue Stats
560W - 606L
1,587 Elo+
Party 2
Vamana
Vamana
bigblackdingo420
Vamana
Level 17
God Stats
2W - 4L
1,311 SR
Queue Stats
73W - 92L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,834
985
10,718
10,689
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
Ast0If0
Anubis
15
0 / 9 / 6
9,249
841
6,875
16,345
7,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Ronirulees
Tiamat
15
0 / 9 / 2
8,932
812
4,549
13,457
8,315
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
Suede Faux
Chiron
16
2 / 2 / 5
10,238
931
13,605
10,187
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 4
9,895
900
7,267
9,663
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

95

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackout Faded
Xbalanque
18
11 / 4 / 8
11,456
1,041
23,422
9,460
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Jobama95
Bacchus
17
2 / 0 / 12
10,308
937
10,478
9,765
10,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 9
10,368
943
4,532
10,396
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Smokin1ees
Fenrir
17
4 / 0 / 11
10,356
941
11,688
12,843
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 12
10,569
961
7,307
11,794
8,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
8
Kills
22
22
Deaths
8
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
L
Anubis
Ast0If0
Anubis
0
9
6
0.33
W
Xbalanque
Blackout Faded
Xbalanque
11
4
8
3.75
W
Bacchus
Jobama95
Bacchus
2
0
12
8
W
2
2
9
3.25
L
Tiamat
Ronirulees
Tiamat
0
9
2
0.11
W
Fenrir
Smokin1ees
Fenrir
4
0
11
9.5
L
Chiron
Suede Faux
Chiron
2
2
5
2.25
W
3
2
12
4.5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
57,427
60,341
Taken
54,258
31,148
Mitigated
33,000
5,904
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,718
360
59
763
10,689
7,596
0
1,442
9,247
31,267
0
L
Anubis
Ast0If0
Anubis
6,875
1,125
0
1,402
16,345
7,632
0
2,907
13,438
16,009
0
W
Xbalanque
Blackout Faded
Xbalanque
23,422
12,438
0
0
9,460
3,388
0
4,679
4,631
0
41,733
W
Bacchus
Jobama95
Bacchus
10,478
443
0
490
9,765
10,045
0
4,058
5,431
28,755
0
W
4,532
1,697
0
1,595
10,396
3,582
0
2,772
5,853
0
27,344
L
Tiamat
Ronirulees
Tiamat
4,549
780
0
795
13,457
8,315
0
2,099
11,358
12,305
0
W
Fenrir
Smokin1ees
Fenrir
11,688
1,796
0
1,022
12,843
7,108
0
6,006
6,687
0
23,276
L
Chiron
Suede Faux
Chiron
13,605
6,868
359
2,230
10,187
3,907
0
1,804
8,382
0
40,393
W
7,307
3,611
551
3,736
11,794
8,877
0
3,726
7,818
0
18,816
L
7,267
1,880
0
296
9,663
3,698
0
2,226
7,437
0
10,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
53,057
176
Minions Killed
208
4
Camps Cleared
7
905,710
Distance Traveled
1,022,865
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,834
985
56
5
1
198,549
0
L
Anubis
9,249
841
27
2
0
157,040
0
W
Xbalanque
11,456
1,041
47
4
2
182,721
0
W
Bacchus
10,308
937
44
4
2
207,693
0
W
Ullr
10,368
943
65
6
2
178,782
0
L
Tiamat
8,932
812
18
2
0
154,123
0
W
Fenrir
10,356
941
17
2
1
225,589
3
L
Chiron
10,238
931
62
6
3
187,663
0
W
Vamana
10,569
961
35
3
0
228,080
1
L
Awilix
9,895
900
13
1
0
208,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role