Player Matchup

Horus
Horus
LankyApe418
Horus
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
38W - 28L
1,661 Elo+
Solo
Bakasura
Bakasura
SADBOY2014
Bakasura
Level 26
God Stats
2W - 2L
1,699 SR
Queue Stats
32W - 31L
1,476 Elo+
Solo
Chang'e
Chang'e
annoyedenough
Chang'e
Level 26
God Stats
6W - 3L
1,521 SR
Queue Stats
854W - 862L
1,377 Elo+
Solo
Ah Puch
Ah Puch
meffreckle
Ah Puch
Level 14
God Stats
30W - 17L
1,457 SR
Queue Stats
31W - 26L
1,264 Elo+
Solo
Chiron
Chiron
zitzykio
Chiron
Level 27
God Stats
25W - 23L
1,468 SR
Queue Stats
85W - 102L
1,381 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,432 Elo+

VS

Team Averages
Level 15
1,541 SR
1,395 Elo+
Ullr
Ullr
Idiopathik
Ullr
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
677W - 769L
1,479 Elo+
Solo
Pele
Pele
Prathial
Pele
Level 4
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Janus
Janus
Tanksbro
Janus
Level 29
God Stats
10W - 12L
1,609 SR
Queue Stats
73W - 84L
1,430 Elo+
Solo
Camazotz
Camazotz
eaeborgesz
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
七度空间
Ne Zha
Level 14
God Stats
0W - 2L
1,690 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
6,259
626
3,262
4,245
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
SADBOY2014
Bakasura
10
9 / 0 / 2
6,566
657
5,265
4,698
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
10
1 / 0 / 3
5,363
536
2,645
3,693
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
meffreckle
Ah Puch
8
0 / 1 / 2
4,883
488
1,143
1,213
210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
zitzykio
Chiron
10
2 / 0 / 5
5,789
579
2,741
3,279
917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,735
474
713
4,576
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
8
0 / 5 / 0
4,841
484
1,839
7,883
1,897
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Tanksbro
Janus
8
0 / 2 / 0
4,871
487
2,497
3,198
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
eaeborgesz
Camazotz
6
0 / 6 / 0
4,132
413
1,142
7,204
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
8
0 / 2 / 0
4,884
488
214
5,059
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
17
Kills
0
1
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
3
6.5
L
Pele
0
5
0
0
W
Bakasura
SADBOY2014
Bakasura
9
0
2
10
L
Janus
Tanksbro
Janus
0
2
0
0
W
Chang'e
1
0
3
2.5
L
Camazotz
eaeborgesz
Camazotz
0
6
0
0
W
Ah Puch
meffreckle
Ah Puch
0
1
2
1
W
Chiron
zitzykio
Chiron
2
0
5
4.5
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,056
Damage
6,405
17,128
Taken
27,920
5,121
Mitigated
7,471
8,235
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
713
336
0
959
4,576
897
0
0
4,576
0
18,006
W
3,262
1,539
377
1,193
4,245
1,715
573
812
3,364
0
18,711
L
Pele
1,839
563
0
3,182
7,883
1,897
0
580
7,165
148
23,886
W
Bakasura
SADBOY2014
Bakasura
5,265
3,544
0
1,246
4,698
1,293
1,087
398
4,188
0
24,297
L
Janus
Tanksbro
Janus
2,497
0
0
455
3,198
516
0
219
2,911
23,625
0
W
Chang'e
2,645
158
0
2,387
3,693
986
455
364
3,104
18,215
0
L
Camazotz
eaeborgesz
Camazotz
1,142
359
0
901
7,204
2,549
33
1,816
5,078
0
8,161
W
Ah Puch
meffreckle
Ah Puch
1,143
37
0
351
1,213
210
238
0
1,213
10,865
0
W
Chiron
zitzykio
Chiron
2,741
932
538
2,143
3,279
917
709
753
2,472
0
21,957
L
Ne Zha
214
0
0
1,142
5,059
1,612
36
767
4,292
0
15,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
23,463
191
Minions Killed
204
0
Camps Cleared
0
934,855
Distance Traveled
878,518
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,735
474
39
4
0
161,525
2
W
Horus
6,259
626
34
3
0
219,326
3
L
Pele
4,841
484
48
5
0
165,308
1
W
Bakasura
6,566
657
56
6
0
237,771
1
L
Janus
4,871
487
51
5
0
191,163
1
W
Chang'e
5,363
536
37
4
0
182,342
2
L
Camazotz
4,132
413
23
2
0
197,850
1
W
Ah Puch
4,883
488
15
2
0
105,942
1
W
Chiron
5,789
579
49
5
0
189,474
0
L
Ne Zha
4,884
488
43
4
0
162,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role