Player Matchup

Bellona
Bellona
Delaware BOSS
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Effectedsteak94
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,709 Elo+
Solo
Amaterasu
Amaterasu
Kaiden5715
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,659 Elo+
Solo
Heimdallr
Heimdallr
SupermanHeroboy
Heimdallr
Level 6
God Stats
3W - 5L
1,284 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Scylla
Scylla
superboyheroman
Scylla
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 31L
907 Elo+
Party 1
Team Averages
Level 14
1,457 SR
1,376 Elo+

VS

Team Averages
Level 15
1,444 SR
1,212 Elo+
Chernobog
Chernobog
Hampasnoret
Chernobog
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 9L
985 Elo+
Party 2
Ymir
Ymir
KILLER-_-thetkt
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 46L
1,395 Elo+
Solo
Guan Yu
Guan Yu
RoffeGuffe
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,012 Elo+
Party 2
Hades
Hades
StayTrippy88724
Hades
Level 13
God Stats
4W - 2L
1,195 SR
Queue Stats
10W - 6L
1,291 Elo+
Solo
Ah Puch
Ah Puch
manman420
Ah Puch
Level 27
God Stats
5W - 10L
1,526 SR
Queue Stats
171W - 197L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 4 / 13
17,423
1,089
40,640
37,038
43,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 4
12,936
809
3,110
4,037
1,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Kaiden5715
Amaterasu
17
1 / 8 / 4
12,322
770
2,699
9,931
3,992
Heimdallr
SupermanHeroboy
Heimdallr
20
13 / 2 / 17
17,761
1,110
49,414
26,560
12,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 6 / 9
14,904
932
3,235
20,341
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hampasnoret
Chernobog
20
5 / 10 / 12
15,437
965
30,978
27,611
11,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 4 / 10
15,709
982
18,416
25,248
35,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
RoffeGuffe
Guan Yu
20
0 / 12 / 9
13,284
830
3,792
29,505
25,709
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 6 / 13
14,277
892
15,297
23,102
22,101
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
manman420
Ah Puch
20
8 / 0 / 8
16,121
1,008
18,635
6,830
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
74
32
Kills
22
22
Deaths
32
47
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
13
4
13
4.88
L
3
2
4
2.5
W
Chernobog
Hampasnoret
Chernobog
5
10
12
1.1
W
7
4
10
3
L
Amaterasu
Kaiden5715
Amaterasu
1
8
4
0.38
W
Guan Yu
RoffeGuffe
Guan Yu
0
12
9
0.38
W
2
6
13
1.42
L
Heimdallr
SupermanHeroboy
Heimdallr
13
2
17
10.75
W
Ah Puch
manman420
Ah Puch
8
0
8
12
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,098
Damage
87,118
97,907
Taken
112,296
71,142
Mitigated
97,592
17,320
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
40,640
20,383
0
1,447
37,038
43,779
0
19,344
17,694
0
78,994
L
3,110
711
975
825
4,037
1,550
0
2,532
1,505
11,667
0
W
Chernobog
Hampasnoret
Chernobog
30,978
22,605
0
7,314
27,611
11,779
0
1,040
26,183
0
70,554
W
18,416
4,364
0
0
25,248
35,308
0
1,908
23,340
34,365
0
L
Amaterasu
Kaiden5715
Amaterasu
2,699
854
0
711
9,931
3,992
0
5,267
4,664
0
6,079
W
Guan Yu
RoffeGuffe
Guan Yu
3,792
1,359
177
952
29,505
25,709
0
2,451
27,054
0
21,314
W
15,297
3,928
632
2,754
23,102
22,101
0
793
22,309
33,886
0
L
Heimdallr
SupermanHeroboy
Heimdallr
49,414
35,211
0
12,148
26,560
12,275
0
12,355
14,205
0
95,063
W
Ah Puch
manman420
Ah Puch
18,635
1,916
0
644
6,830
2,695
0
153
6,677
59,438
0
L
3,235
1,641
0
1,214
20,341
9,546
0
12,850
7,491
11,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,346
Gold Earned
74,828
280
Minions Killed
281
0
Camps Cleared
5
939,071
Distance Traveled
1,330,077
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,423
1,089
108
7
0
306,829
0
L
Hel
12,936
809
18
1
0
108,077
0
W
Chernobog
15,437
965
80
5
0
250,078
4
W
Ymir
15,709
982
34
2
0
267,450
0
L
Amaterasu
12,322
770
7
0
0
101,387
0
W
Guan Yu
13,284
830
26
2
0
304,635
1
W
Hades
14,277
892
41
3
0
231,448
3
L
Heimdallr
17,761
1,110
118
7
0
269,261
0
W
Ah Puch
16,121
1,008
100
6
5
276,466
4
L
Scylla
14,904
932
29
2
0
153,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role