Player Matchup

Danzaburou
Danzaburou
AnInnocentSlime
Danzaburou
Level 19
God Stats
13W - 12L
1,624 SR
Queue Stats
27W - 20L
1,687 Elo+
Solo
Scylla
Scylla
ICoNtRaC-KiL3rI
Scylla
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 142L
1,609 Elo+
Solo
Odin
Odin
Tayzurz
Odin
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
203W - 158L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wherever-Seb
Tsukuyomi
Level 28
God Stats
29W - 22L
1,641 SR
Queue Stats
83W - 52L
1,710 Elo+
Solo
Cthulhu
Cthulhu
ttremonti
Cthulhu
Level 14
God Stats
0W - 2L
1,223 SR
Queue Stats
50W - 53L
1,543 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,636 Elo+

VS

Team Averages
Level 17
1,520 SR
1,749 Elo+
Agni
Agni
GreatFoal440308
Agni
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,728 Elo+
Party 1
Loki
Loki
I NahNi I
Loki
Level 17
God Stats
5W - 4L
1,545 SR
Queue Stats
104W - 71L
1,670 Elo+
Party 1
Medusa
Medusa
IunicornI2854
Medusa
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 25L
1,870 Elo+
Party 1
Anubis
Anubis
bobbyshmurda09
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,870 Elo+
Party 1
Awilix
Awilix
lRisen_
Awilix
Level 26
God Stats
39W - 39L
1,554 SR
Queue Stats
414W - 381L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnInnocentSlime
Danzaburou
13
2 / 7 / 4
8,675
413
9,135
14,969
4,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 1
9,479
451
9,831
13,024
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Tayzurz
Odin
15
3 / 3 / 3
9,589
457
10,565
17,106
17,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Wherever-Seb
Tsukuyomi
9
0 / 4 / 2
7,030
335
3,444
9,824
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ttremonti
Cthulhu
15
2 / 5 / 3
9,308
443
6,595
13,107
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,996
619
11,107
13,853
6,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
18
13 / 2 / 3
11,401
543
16,511
13,667
5,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 2 / 6
11,377
542
8,509
13,761
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 9
10,393
495
9,516
17,619
10,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
lRisen_
Awilix
17
3 / 1 / 5
10,322
492
6,398
11,986
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
26
26
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnInnocentSlime
Danzaburou
2
7
4
0.57
W
5
2
3
3.25
W
Loki
13
2
3
7.25
L
3
7
1
0.5
W
1
2
6
2
L
Odin
Tayzurz
Odin
3
3
3
1.5
L
Tsukuyomi
Wherever-Seb
Tsukuyomi
0
4
2
0.25
W
4
4
9
2.13
W
Awilix
lRisen_
Awilix
3
1
5
5.5
L
Cthulhu
ttremonti
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
52,041
68,030
Taken
70,886
34,467
Mitigated
32,813
13,037
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnInnocentSlime
Danzaburou
9,135
4,117
0
2,939
14,969
4,086
47
2,659
12,310
0
41,841
W
11,107
457
0
7,590
13,853
6,696
0
1,920
11,504
104,515
0
W
Loki
16,511
4,757
0
715
13,667
5,748
400
4,021
9,359
0
78,182
L
9,831
1,076
0
3,184
13,024
3,335
205
4,628
8,312
35,419
0
W
8,509
3,843
0
5,106
13,761
5,416
2,528
3,674
10,036
0
82,297
L
Odin
Tayzurz
Odin
10,565
1,484
0
3,425
17,106
17,050
0
8,089
8,659
0
46,116
L
Tsukuyomi
Wherever-Seb
Tsukuyomi
3,444
1,148
0
2,156
9,824
2,610
0
2,778
6,982
0
29,983
W
9,516
350
0
7,650
17,619
10,266
90
3,726
13,619
65,223
0
W
Awilix
lRisen_
Awilix
6,398
2,324
0
5,511
11,986
4,687
0
2,471
9,263
0
73,790
L
Cthulhu
ttremonti
Cthulhu
6,595
0
0
1,333
13,107
7,386
0
1,943
11,144
40,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
56,489
335
Minions Killed
704
0
Camps Cleared
0
1,849,557
Distance Traveled
2,044,783
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,675
413
73
3
0
385,056
7
W
Agni
12,996
619
212
10
0
386,233
3
W
Loki
11,401
543
112
5
0
420,831
7
L
Scylla
9,479
451
59
3
0
337,451
7
W
Medusa
11,377
542
145
7
0
393,165
1
L
Odin
9,589
457
81
4
0
413,745
1
L
Tsukuyomi
7,030
335
66
3
0
297,916
2
W
Anubis
10,393
495
113
5
0
358,180
0
W
Awilix
10,322
492
122
6
0
486,374
3
L
Cthulhu
9,308
443
56
3
0
415,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role