Player Matchup

Tiamat
Tiamat
Da CRAZY B
Tiamat
Level 83
God Stats
11W - 11L
1,499 SR
Queue Stats
37W - 37L
1,491 Elo+
Party 1
Vamana
Vamana
TonelessHook458
Vamana
Level 151
God Stats
62W - 75L
1,521 SR
Queue Stats
688W - 942L
1,358 Elo+
Solo
Cerberus
Cerberus
deeenumber3
Cerberus
Level 83
God Stats
7W - 5L
1,287 SR
Queue Stats
39W - 32L
1,544 Elo+
Party 1
Team Averages
Level 106
1,436 SR
1,464 Elo+

VS

Team Averages
Level 80
1,298 SR
1,370 Elo+
Ra
Ra
Liberatem
Ra
Level 55
God Stats
0W - 1L
1,272 SR
Queue Stats
36W - 48L
1,383 Elo+
Solo
Apollo
Apollo
Lotusizmyname
Apollo
Level 63
God Stats
1W - 3L
1,235 SR
Queue Stats
18W - 25L
1,324 Elo+
Party 2
Athena
Athena
xXPudd TugginXx
Athena
Level 123
God Stats
22W - 19L
1,387 SR
Queue Stats
127W - 137L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Da CRAZY B
Tiamat
14
3 / 0 / 9
10,363
648
11,271
8,424
6,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 8
10,699
669
9,036
22,247
11,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
deeenumber3
Cerberus
14
8 / 0 / 6
11,087
693
11,616
14,505
10,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,271
579
10,437
12,523
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 1
8,380
524
5,353
10,268
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
9,833
615
6,990
14,437
9,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Da CRAZY B
Tiamat
3
0
9
7.5
L
1
7
1
0.21
L
0
5
1
0.1
W
4
2
8
4
W
Cerberus
deeenumber3
Cerberus
8
0
6
11
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
22,780
45,176
Taken
37,228
28,477
Mitigated
15,529
19,117
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Da CRAZY B
Tiamat
11,271
1,124
0
2,184
8,424
6,766
2,189
3,786
4,638
44,677
0
L
10,437
700
1,718
3,809
12,523
3,229
87
7,663
4,860
51,007
0
L
5,353
4,352
0
0
10,268
3,185
0
5,617
4,651
0
19,503
W
9,036
4,865
666
10,769
22,247
11,381
231
7,781
14,466
0
37,470
W
Cerberus
deeenumber3
Cerberus
11,616
403
0
5,498
14,505
10,330
314
5,902
8,603
33,908
0
L
6,990
1,443
0
1,111
14,437
9,115
0
9,662
4,775
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
27,484
191
Minions Killed
170
0
Camps Cleared
0
927,037
Distance Traveled
794,253
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,363
648
83
5
0
275,836
0
L
Ra
9,271
579
101
6
0
260,540
3
L
Apollo
8,380
524
38
2
0
226,996
0
W
Vamana
10,699
669
45
3
0
344,674
1
W
Cerberus
11,087
693
63
4
0
306,527
3
L
Athena
9,833
615
31
2
0
306,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role