Player Matchup

Artemis
Artemis
ChiefCapone6OO
Artemis
Level 17
God Stats
0W - 2L
1,324 SR
Queue Stats
15W - 23L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
Gatorgirlie1
Kukulkan
Level 17
God Stats
18W - 16L
1,399 SR
Queue Stats
131W - 165L
1,378 Elo+
Solo
Bakasura
Bakasura
OhYouAzsAzs
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,317 Elo+
Solo
Odin
Odin
QuietBunny8455
Odin
Level 5
God Stats
1W - 4L
1,191 SR
Queue Stats
10W - 20L
1,150 Elo+
Solo
Anubis
Anubis
littleguy63
Anubis
Level 27
God Stats
12W - 7L
1,864 SR
Queue Stats
142W - 140L
1,382 Elo+
Party 1
Team Averages
Level 17
1,456 SR
1,305 Elo+

VS

Team Averages
Level 28
1,497 SR
1,385 Elo+
Guan Yu
Guan Yu
ARMANNSRAI
Guan Yu
Level 25
God Stats
5W - 2L
1,562 SR
Queue Stats
146W - 191L
1,403 Elo+
Solo
Anubis
Anubis
Heavyyy__D
Anubis
Level 43
God Stats
2W - 2L
1,285 SR
Queue Stats
43W - 52L
1,336 Elo+
Party 2
Janus
Janus
IMTOHIGH4THIS23
Janus
Level 16
God Stats
3W - 6L
1,177 SR
Queue Stats
20W - 30L
1,258 Elo+
Party 2
Cerberus
Cerberus
Scaathach-Skadi
Cerberus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 152L
1,490 Elo+
Solo
Cernunnos
Cernunnos
dummythicc10
Cernunnos
Level 29
God Stats
23W - 23L
1,963 SR
Queue Stats
363W - 370L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,525
449
9,563
14,076
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Gatorgirlie1
Kukulkan
15
1 / 5 / 0
8,697
458
4,560
13,132
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
OhYouAzsAzs
Bakasura
8
0 / 8 / 0
6,432
339
3,353
12,611
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 1
6,273
330
1,439
8,573
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
8 / 4 / 2
9,087
478
18,353
13,425
6,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARMANNSRAI
Guan Yu
17
5 / 0 / 6
10,529
554
6,522
8,889
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Heavyyy__D
Anubis
17
6 / 1 / 6
10,730
565
11,343
9,925
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 4 / 7
9,742
513
7,505
9,805
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
15
3 / 2 / 8
9,636
507
8,669
14,722
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
dummythicc10
Cernunnos
14
6 / 5 / 3
9,351
492
9,301
14,165
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
26
26
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ARMANNSRAI
Guan Yu
5
0
6
8
L
2
4
7
1.38
L
Kukulkan
Gatorgirlie1
Kukulkan
1
5
0
0.2
W
Anubis
Heavyyy__D
Anubis
6
1
6
9
W
6
4
7
2.38
L
Bakasura
OhYouAzsAzs
Bakasura
0
8
0
0
L
0
5
1
0.1
W
Cerberus
3
2
8
3.5
W
Cernunnos
dummythicc10
Cernunnos
6
5
3
1.5
L
Anubis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
43,340
61,817
Taken
57,506
24,280
Mitigated
31,152
17,716
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ARMANNSRAI
Guan Yu
6,522
863
425
3,376
8,889
8,474
1,169
1,869
6,945
0
67,001
L
9,563
2,667
676
3,743
14,076
4,438
120
6,221
7,855
0
42,656
L
Kukulkan
Gatorgirlie1
Kukulkan
4,560
216
0
4,011
13,132
5,362
0
6,503
6,519
60,419
2,801
W
Anubis
Heavyyy__D
Anubis
11,343
79
540
6,328
9,925
4,492
2,839
4,922
4,893
65,452
0
W
7,505
815
0
2,049
9,805
2,755
678
3,823
5,854
40,159
0
L
Bakasura
OhYouAzsAzs
Bakasura
3,353
2,449
0
2,363
12,611
3,084
0
4,483
8,078
274
19,382
L
1,439
485
0
510
8,573
4,824
149
3,879
4,594
0
11,598
W
Cerberus
8,669
386
891
4,397
14,722
11,655
349
5,777
8,920
33,728
0
W
Cernunnos
dummythicc10
Cernunnos
9,301
4,121
0
4,630
14,165
3,776
1,205
6,673
7,442
0
45,119
L
Anubis
18,353
561
609
5,804
13,425
6,572
203
6,431
6,969
47,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
49,988
299
Minions Killed
452
0
Camps Cleared
0
1,424,396
Distance Traveled
1,632,720
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,529
554
137
7
0
340,883
2
L
Artemis
8,525
449
56
3
0
315,789
4
L
Kukulkan
8,697
458
116
6
0
308,985
1
W
Anubis
10,730
565
109
6
0
300,898
0
W
Janus
9,742
513
74
4
0
335,305
1
L
Bakasura
6,432
339
50
3
0
241,972
1
L
Odin
6,273
330
22
1
0
235,985
1
W
Cerberus
9,636
507
61
3
0
357,891
0
W
Cernunnos
9,351
492
71
4
0
297,743
2
L
Anubis
9,087
478
55
3
0
321,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role