Player Matchup

Thanatos
Thanatos
AlMBOTexe
Thanatos
Level 46
God Stats
10W - 9L
1,365 SR
Queue Stats
266W - 254L
1,542 Elo+
Solo
Nike
Nike
CanISayThe-Word
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
FtAnthony
Hou Yi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,433 Elo+
Party 1
Merlin
Merlin
HoodRat37
Merlin
Level 25
God Stats
3W - 3L
1,590 SR
Queue Stats
111W - 90L
1,585 Elo+
Party 1
Ganesha
Ganesha
rajubasura
Ganesha
Level 8
God Stats
5W - 12L
1,500 SR
Queue Stats
53W - 47L
1,701 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,530 Elo+

VS

Team Averages
Level 37
1,629 SR
1,474 Elo+
Artemis
Artemis
Davidcalo
Artemis
Level 23
God Stats
4W - 5L
1,783 SR
Queue Stats
53W - 60L
1,475 Elo+
Party 2
Cabrakan
Cabrakan
DazaXtreme
Cabrakan
Level 46
God Stats
22W - 30L
1,629 SR
Queue Stats
697W - 634L
1,523 Elo+
Solo
Nemesis
Nemesis
LuisDTR
Nemesis
Level 28
God Stats
14W - 6L
1,698 SR
Queue Stats
83W - 105L
1,466 Elo+
Party 2
Nike
Nike
MauRyx-_-PR
Nike
Level 24
God Stats
13W - 15L
1,656 SR
Queue Stats
88W - 103L
1,491 Elo+
Party 2
Tiamat
Tiamat
jxvn
Tiamat
Level 66
God Stats
23W - 30L
1,380 SR
Queue Stats
287W - 333L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlMBOTexe
Thanatos
15
8 / 0 / 5
9,117
608
8,598
6,963
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 5
7,904
527
6,050
7,119
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
FtAnthony
Hou Yi
13
7 / 1 / 6
7,880
525
7,760
8,897
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HoodRat37
Merlin
13
5 / 2 / 5
8,534
569
9,453
7,245
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
rajubasura
Ganesha
12
0 / 1 / 9
7,946
530
3,311
8,230
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davidcalo
Artemis
9
2 / 5 / 1
6,179
412
5,994
7,342
1,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
DazaXtreme
Cabrakan
10
1 / 4 / 1
6,531
435
3,520
10,776
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LuisDTR
Nemesis
10
1 / 5 / 1
5,968
398
4,471
9,166
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,678
379
3,307
10,468
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
jxvn
Tiamat
11
0 / 6 / 1
6,445
430
5,017
11,168
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
4
4
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlMBOTexe
Thanatos
8
0
5
10.5
W
3
0
5
5.5
L
Artemis
Davidcalo
Artemis
2
5
1
0.5
L
Cabrakan
DazaXtreme
Cabrakan
1
4
1
0.38
W
Hou Yi
FtAnthony
Hou Yi
7
1
6
10
W
Merlin
HoodRat37
Merlin
5
2
5
3.75
L
Nemesis
LuisDTR
Nemesis
1
5
1
0.3
L
0
4
0
0
L
Tiamat
jxvn
Tiamat
0
6
1
0.08
W
Ganesha
rajubasura
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
22,309
38,454
Taken
48,920
18,719
Mitigated
22,090
16,494
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlMBOTexe
Thanatos
8,598
2,331
0
8,752
6,963
4,479
0
973
5,878
0
58,662
W
6,050
282
0
441
7,119
4,640
784
481
6,313
0
39,243
L
Artemis
Davidcalo
Artemis
5,994
1,792
147
633
7,342
1,989
0
2,229
5,088
0
25,536
L
Cabrakan
DazaXtreme
Cabrakan
3,520
1,023
0
2,926
10,776
5,338
0
2,738
7,966
35,320
0
W
Hou Yi
FtAnthony
Hou Yi
7,760
4,060
0
5,031
8,897
2,711
1,681
1,382
7,497
0
38,484
W
Merlin
HoodRat37
Merlin
9,453
598
0
794
7,245
2,408
646
4,149
2,755
43,904
0
L
Nemesis
LuisDTR
Nemesis
4,471
1,249
147
2,006
9,166
4,546
0
1,344
7,801
0
28,394
L
3,307
332
81
1,076
10,468
4,710
0
939
9,204
0
23,656
L
Tiamat
jxvn
Tiamat
5,017
464
414
2,122
11,168
5,507
78
5,514
5,629
33,373
0
W
Ganesha
rajubasura
Ganesha
3,311
224
0
1,476
8,230
4,481
376
1,052
7,124
26,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
30,801
378
Minions Killed
263
0
Camps Cleared
0
1,458,192
Distance Traveled
1,261,599
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,117
608
112
7
0
309,048
2
W
Nike
7,904
527
73
5
0
300,544
2
L
Artemis
6,179
412
35
2
0
209,560
1
L
Cabrakan
6,531
435
64
4
0
264,894
1
W
Hou Yi
7,880
525
80
5
0
258,688
3
W
Merlin
8,534
569
97
6
0
272,371
1
L
Nemesis
5,968
398
51
3
0
267,832
3
L
Nike
5,678
379
47
3
0
257,457
3
L
Tiamat
6,445
430
66
4
0
261,856
2
W
Ganesha
7,946
530
16
1
0
317,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role