Player Matchup

Fenrir
Fenrir
BiOTiiCS_
Fenrir
Level 26
God Stats
14W - 10L
1,845 SR
Queue Stats
429W - 413L
1,304 Elo+
Party 1
Osiris
Osiris
EmpoweringGamerX
Osiris
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 29L
1,479 Elo+
Solo
Artemis
Artemis
Mathis22
Artemis
Level 2
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Chernobog
Chernobog
SnEEkYKiiD
Chernobog
Level 17
God Stats
32W - 25L
1,562 SR
Queue Stats
645W - 638L
1,370 Elo+
Party 1
Geb
Geb
juice97__
Geb
Level 21
God Stats
2W - 3L
1,711 SR
Queue Stats
144W - 133L
1,344 Elo+
Party 1
Team Averages
Level 19
1,578 SR
1,324 Elo+

VS

Team Averages
Level 16
1,469 SR
1,312 Elo+
Hercules
Hercules
AllSniper87
Hercules
Level 27
God Stats
1W - 2L
1,511 SR
Queue Stats
58W - 68L
1,338 Elo+
Solo
Neith
Neith
CptCawkBroly
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RxPatch
Sun Wukong
Level 8
God Stats
0W - 4L
1,325 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Danzaburou
Danzaburou
SamianGames
Danzaburou
Level 13
God Stats
14W - 11L
1,514 SR
Queue Stats
132W - 137L
1,236 Elo+
Solo
Hachiman
Hachiman
WWGOKUL
Hachiman
Level 15
God Stats
50W - 55L
1,493 SR
Queue Stats
72W - 95L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiOTiiCS_
Fenrir
20
13 / 3 / 6
16,134
538
23,304
23,775
22,542
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 4 / 6
17,969
599
41,298
43,610
45,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Mathis22
Artemis
9
0 / 6 / 0
9,651
322
213
5,149
1,351
Chernobog
SnEEkYKiiD
Chernobog
20
8 / 1 / 9
15,366
512
30,159
25,456
15,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 3 / 13
14,125
471
8,170
24,246
32,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllSniper87
Hercules
17
4 / 10 / 5
12,448
415
15,739
35,104
47,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 10 / 4
12,405
414
11,766
19,175
7,908
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RxPatch
Sun Wukong
18
2 / 8 / 2
11,786
393
12,708
27,467
14,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
SamianGames
Danzaburou
18
4 / 8 / 5
12,947
432
18,122
24,915
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
WWGOKUL
Hachiman
20
3 / 3 / 3
14,653
488
20,654
23,111
9,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
38
Kills
15
17
Deaths
39
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AllSniper87
Hercules
4
10
5
0.65
W
Fenrir
BiOTiiCS_
Fenrir
13
3
6
5.33
L
2
10
4
0.4
W
16
4
6
4.75
W
Artemis
Mathis22
Artemis
0
6
0
0
L
Sun Wukong
RxPatch
Sun Wukong
2
8
2
0.38
L
Danzaburou
SamianGames
Danzaburou
4
8
5
0.81
W
Chernobog
SnEEkYKiiD
Chernobog
8
1
9
12.5
L
Hachiman
WWGOKUL
Hachiman
3
3
3
1.5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,144
Damage
78,989
122,236
Taken
129,772
118,014
Mitigated
90,608
56,183
Healing
34,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AllSniper87
Hercules
15,739
7,187
0
11,067
35,104
47,842
0
948
34,156
0
76,354
W
Fenrir
BiOTiiCS_
Fenrir
23,304
5,378
0
9,118
23,775
22,542
1,840
382
23,147
0
126,380
L
11,766
4,597
525
2,333
19,175
7,908
2,126
0
19,175
0
58,994
W
41,298
21,358
0
24,053
43,610
45,924
4,885
0
42,882
0
125,821
W
Artemis
Mathis22
Artemis
213
213
0
21
5,149
1,351
77
0
5,099
0
3,209
L
Sun Wukong
RxPatch
Sun Wukong
12,708
2,645
0
2,953
27,467
14,484
171
3,289
24,178
135
73,583
L
Danzaburou
SamianGames
Danzaburou
18,122
6,569
0
6,800
24,915
10,806
3,003
1,230
23,685
0
72,104
W
Chernobog
SnEEkYKiiD
Chernobog
30,159
23,612
0
17,298
25,456
15,631
4,780
442
25,014
0
157,414
L
Hachiman
WWGOKUL
Hachiman
20,654
10,643
0
11,028
23,111
9,568
2,730
2,703
20,408
0
97,904
W
8,170
1,433
0
5,693
24,246
32,566
944
1,088
23,133
34,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,245
Gold Earned
64,239
529
Minions Killed
600
0
Camps Cleared
0
2,382,049
Distance Traveled
2,233,701
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,448
415
111
4
0
415,060
2
W
Fenrir
16,134
538
152
5
0
596,174
2
L
Neith
12,405
414
114
4
0
373,192
1
W
Osiris
17,969
599
153
5
0
565,008
0
W
Artemis
9,651
322
8
0
0
171,984
0
L
Sun Wukong
11,786
393
78
3
0
504,602
6
L
Danzaburou
12,947
432
125
4
0
472,002
0
W
Chernobog
15,366
512
186
6
0
480,756
0
L
Hachiman
14,653
488
172
6
0
468,845
0
W
Geb
14,125
471
30
1
0
568,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role