Player Matchup

Xbalanque
Xbalanque
AetherOgre
Xbalanque
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 296L
1,369 Elo+
Party 1
Bellona
Bellona
DemiResurrected
Bellona
Level 64
God Stats
38W - 22L
1,567 SR
Queue Stats
107W - 100L
1,438 Elo+
Party 2
Mulan
Mulan
JaysResurrected
Mulan
Level 107
God Stats
3W - 2L
1,771 SR
Queue Stats
137W - 120L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
TheBadVibe
Aphrodite
Level 127
God Stats
3W - 8L
1,387 SR
Queue Stats
537W - 603L
1,389 Elo+
Solo
Hachiman
Hachiman
koallasaurus
Hachiman
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
444W - 528L
1,332 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,396 Elo+

VS

Team Averages
Level 87
1,596 SR
1,411 Elo+
Sol
Sol
GodlyDripBB
Sol
Level 87
God Stats
2W - 2L
1,719 SR
Queue Stats
55W - 51L
1,497 Elo+
Party 3
Medusa
Medusa
Papapool
Medusa
Level 124
God Stats
5W - 3L
1,761 SR
Queue Stats
206W - 219L
1,359 Elo+
Solo
Zeus
Zeus
TaylorRaynes
Zeus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 286L
1,405 Elo+
Solo
Loki
Loki
iTsDeljuanBB
Loki
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 3
Geb
Geb
ugh__ugh__
Geb
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AetherOgre
Xbalanque
8
2 / 4 / 2
5,271
527
4,564
5,174
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
3,684
368
0
1,722
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 1
5,276
528
4,826
8,462
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
TheBadVibe
Aphrodite
9
0 / 1 / 0
5,000
500
1,986
6,336
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
koallasaurus
Hachiman
9
0 / 0 / 0
5,153
515
512
3,302
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 2
6,091
609
7,077
7,650
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Papapool
Medusa
11
1 / 0 / 0
6,144
614
921
3,269
1,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 1
5,346
535
3,663
2,730
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 2
5,426
543
1,282
4,011
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 0 / 6
5,417
542
2,604
4,527
3,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AetherOgre
Xbalanque
2
4
2
0.75
L
0
2
0
0
W
5
4
2
1.5
L
2
4
1
0.63
W
Medusa
Papapool
Medusa
1
0
0
1
W
2
0
1
2.5
L
Aphrodite
TheBadVibe
Aphrodite
0
1
0
0
W
1
0
2
2
L
Hachiman
koallasaurus
Hachiman
0
0
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
15,547
24,996
Taken
22,187
10,287
Mitigated
8,616
8,320
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AetherOgre
Xbalanque
4,564
2,463
0
837
5,174
2,179
0
3,994
1,180
0
21,498
L
0
0
0
159
1,722
994
0
622
1,058
0
2,742
W
7,077
3,430
0
2,068
7,650
2,144
864
0
7,650
30,619
0
L
4,826
1,093
0
2,827
8,462
3,296
0
5,687
2,775
0
17,868
W
Medusa
Papapool
Medusa
921
298
171
953
3,269
1,032
390
0
3,269
0
35,728
W
3,663
477
147
1,145
2,730
742
274
1,346
1,384
22,794
0
L
Aphrodite
TheBadVibe
Aphrodite
1,986
0
0
4,497
6,336
1,873
0
2,699
3,337
24,969
0
W
1,282
476
0
1,872
4,011
1,132
82
640
3,371
0
24,319
L
Hachiman
koallasaurus
Hachiman
512
177
0
0
3,302
1,945
0
0
3,302
0
29,725
W
2,604
852
357
1,603
4,527
3,566
270
0
4,527
7,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
28,424
212
Minions Killed
246
0
Camps Cleared
0
719,500
Distance Traveled
799,648
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,271
527
41
4
0
141,028
3
L
Bellona
3,684
368
11
1
0
91,842
1
W
Sol
6,091
609
53
5
0
160,047
2
L
Mulan
5,276
528
36
4
0
169,863
1
W
Medusa
6,144
614
78
8
0
160,075
1
W
Zeus
5,346
535
46
5
0
113,638
0
L
Aphrodite
5,000
500
55
6
0
157,295
2
W
Loki
5,426
543
60
6
0
198,991
1
L
Hachiman
5,153
515
69
7
0
159,472
0
W
Geb
5,417
542
9
1
0
166,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role