Player Matchup

Yemoja
Yemoja
DarkFinix
Yemoja
Level 23
God Stats
2W - 0L
1,746 SR
Queue Stats
21W - 16L
1,451 Elo+
Solo
Nemesis
Nemesis
Firkash1
Nemesis
Level 8
God Stats
2W - 4L
1,265 SR
Queue Stats
9W - 17L
1,108 Elo+
Solo
Thanatos
Thanatos
Oshea360
Thanatos
Level 26
God Stats
67W - 73L
1,429 SR
Queue Stats
81W - 97L
1,341 Elo+
Solo
Hel
Hel
Redrocket900
Hel
Level 29
God Stats
3W - 2L
1,401 SR
Queue Stats
82W - 80L
1,409 Elo+
Solo
Artemis
Artemis
蛮力之枭
Artemis
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 21L
1,366 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,335 Elo+

VS

Team Averages
Level 14
1,484 SR
1,293 Elo+
Anubis
Anubis
Freddy334
Anubis
Level 28
God Stats
18W - 18L
1,623 SR
Queue Stats
239W - 242L
1,586 Elo+
Solo
Arachne
Arachne
JustCallMeALoli
Arachne
Level 15
God Stats
5W - 5L
1,239 SR
Queue Stats
59W - 40L
1,321 Elo+
Party 1
Chernobog
Chernobog
Ray01Dvn
Chernobog
Level 8
God Stats
17W - 17L
1,352 SR
Queue Stats
66W - 95L
1,215 Elo+
Solo
Sobek
Sobek
ReflexRogue
Sobek
Level 13
God Stats
2W - 1L
1,703 SR
Queue Stats
83W - 64L
1,332 Elo+
Party 1
Guan Yu
Guan Yu
往事皆已成空
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DarkFinix
Yemoja
20
1 / 2 / 19
16,571
1,036
10,412
19,977
25,389
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Firkash1
Nemesis
20
1 / 13 / 18
14,654
916
17,330
32,243
23,737
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Oshea360
Thanatos
20
17 / 6 / 9
19,672
1,230
35,300
28,343
12,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 14
14,692
918
17,484
21,468
10,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
蛮力之枭
Artemis
20
11 / 4 / 13
17,482
1,093
48,170
26,976
12,081
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Freddy334
Anubis
20
17 / 7 / 9
18,659
1,166
44,335
23,280
13,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
6 / 10 / 13
14,719
920
27,986
35,159
21,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Chernobog
Ray01Dvn
Chernobog
20
2 / 13 / 16
14,929
933
21,713
28,010
14,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 2 / 16
17,012
1,063
18,497
28,301
54,276
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 1 / 14
14,695
918
8,983
23,067
22,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
96
33
Kills
28
28
Deaths
33
73
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DarkFinix
Yemoja
1
2
19
5.25
W
Nemesis
Firkash1
Nemesis
1
13
18
0.77
L
Anubis
Freddy334
Anubis
17
7
9
3.07
L
6
10
13
1.25
W
Thanatos
Oshea360
Thanatos
17
6
9
3.58
L
Chernobog
Ray01Dvn
Chernobog
2
13
16
0.77
W
3
3
14
3.33
L
1
2
16
4.5
L
2
1
14
9
W
Artemis
蛮力之枭
Artemis
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,696
Damage
121,514
129,007
Taken
137,817
84,895
Mitigated
126,657
68,734
Healing
29,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DarkFinix
Yemoja
10,412
2,238
11,839
4,862
19,977
25,389
0
10,213
9,759
27,538
0
W
Nemesis
Firkash1
Nemesis
17,330
5,218
0
1,806
32,243
23,737
0
15,831
16,370
0
41,292
L
Anubis
Freddy334
Anubis
44,335
931
0
7,986
23,280
13,769
0
3,418
19,762
78,880
0
L
27,986
23,252
0
6,721
35,159
21,865
0
6,796
28,229
30
41,776
W
Thanatos
Oshea360
Thanatos
35,300
13,405
0
19,700
28,343
12,931
0
13,811
14,460
0
87,447
L
Chernobog
Ray01Dvn
Chernobog
21,713
14,445
0
1,498
28,010
14,452
0
3,773
23,129
0
66,935
W
17,484
2,857
14,734
6,874
21,468
10,757
0
10,212
11,256
32,714
0
L
18,497
2,132
0
8,059
28,301
54,276
0
6,434
21,567
41,070
0
L
8,983
2,175
2,285
3,172
23,067
22,295
0
7,475
15,392
0
23,260
W
Artemis
蛮力之枭
Artemis
48,170
27,897
0
8,919
26,976
12,081
0
12,622
14,330
0
97,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,071
Gold Earned
80,014
358
Minions Killed
305
17
Camps Cleared
3
1,560,458
Distance Traveled
1,506,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,571
1,036
36
2
0
276,859
1
W
Nemesis
14,654
916
46
3
0
330,108
2
L
Anubis
18,659
1,166
107
7
1
278,282
0
L
Arachne
14,719
920
36
2
0
304,787
0
W
Thanatos
19,672
1,230
115
7
13
342,194
0
L
Chernobog
14,929
933
109
7
1
266,713
1
W
Hel
14,692
918
40
3
0
334,453
0
L
Sobek
17,012
1,063
32
2
0
324,850
0
L
Guan Yu
14,695
918
21
1
1
332,285
2
W
Artemis
17,482
1,093
121
8
4
276,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role