Player Matchup

Tsukuyomi
Tsukuyomi
Eu souu L
Tsukuyomi
Level 22
God Stats
15W - 14L
1,519 SR
Queue Stats
37W - 39L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Guh Monstrao
Danzaburou
Level 27
God Stats
13W - 13L
1,725 SR
Queue Stats
235W - 263L
1,513 Elo+
Party 1
Cerberus
Cerberus
LaaUccK
Cerberus
Level 28
God Stats
21W - 11L
1,732 SR
Queue Stats
75W - 87L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Manolo27
Sun Wukong
Level 27
God Stats
6W - 13L
1,426 SR
Queue Stats
141W - 110L
1,559 Elo+
Solo
Thoth
Thoth
XDevilDarkX5455
Thoth
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 150L
1,490 Elo+
Party 1
Team Averages
Level 26
1,580 SR
1,488 Elo+

VS

Team Averages
Level 14
1,570 SR
1,527 Elo+
Olorun
Olorun
DemolidZex
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,796 Elo+
Solo
Bakasura
Bakasura
Grillaaao
Bakasura
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
474W - 475L
1,585 Elo+
Party 2
Yemoja
Yemoja
NT_m4x1
Yemoja
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 68L
1,372 Elo+
Solo
Bellona
Bellona
TFG_By_mario---
Bellona
Level 10
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 10L
1,267 Elo+
Solo
Xbalanque
Xbalanque
sdadsasda
Xbalanque
Level 22
God Stats
18W - 13L
1,602 SR
Queue Stats
170W - 136L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eu souu L
Tsukuyomi
11
6 / 0 / 3
6,656
666
3,550
4,789
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Guh Monstrao
Danzaburou
10
1 / 0 / 0
5,560
556
3,832
4,672
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
LaaUccK
Cerberus
8
0 / 2 / 1
4,931
493
887
5,204
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Manolo27
Sun Wukong
11
5 / 0 / 5
6,836
684
7,298
5,270
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 0 / 0
5,769
577
2,787
2,357
762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemolidZex
Olorun
9
0 / 3 / 0
4,933
493
2,150
6,306
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Grillaaao
Bakasura
8
0 / 6 / 0
4,568
457
1,423
6,794
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
NT_m4x1
Yemoja
8
2 / 0 / 0
5,229
523
2,815
4,367
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,615
462
2,338
6,715
4,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
sdadsasda
Xbalanque
8
0 / 1 / 2
4,785
479
3,073
4,219
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
DemolidZex
Olorun
0
3
0
0
W
Tsukuyomi
Eu souu L
Tsukuyomi
6
0
3
7.5
L
Bakasura
Grillaaao
Bakasura
0
6
0
0
W
Danzaburou
Guh Monstrao
Danzaburou
1
0
0
1
W
Cerberus
LaaUccK
Cerberus
0
2
1
0.25
W
Sun Wukong
Manolo27
Sun Wukong
5
0
5
7.5
L
Yemoja
NT_m4x1
Yemoja
2
0
0
2
L
0
4
0
0
W
2
0
0
2
L
Xbalanque
sdadsasda
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
11,799
22,292
Taken
28,401
9,016
Mitigated
12,326
5,784
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DemolidZex
Olorun
2,150
466
0
2,290
6,306
1,867
0
2,845
3,461
19,297
0
W
Tsukuyomi
Eu souu L
Tsukuyomi
3,550
906
0
1,158
4,789
1,414
0
256
4,411
0
28,088
L
Bakasura
Grillaaao
Bakasura
1,423
729
0
1,134
6,794
3,439
0
928
5,866
0
13,246
W
Danzaburou
Guh Monstrao
Danzaburou
3,832
1,659
0
2,511
4,672
1,348
0
1,329
3,343
0
37,378
W
Cerberus
LaaUccK
Cerberus
887
0
0
886
5,204
1,748
0
1,486
3,718
9,050
0
W
Sun Wukong
Manolo27
Sun Wukong
7,298
958
0
1,002
5,270
3,744
118
210
4,935
11,052
22,320
L
Yemoja
NT_m4x1
Yemoja
2,815
68
73
636
4,367
1,851
0
151
4,216
18,937
0
L
2,338
828
0
1,612
6,715
4,146
0
831
5,884
0
19,077
W
2,787
275
0
227
2,357
762
74
1,684
673
22,184
0
L
Xbalanque
sdadsasda
Xbalanque
3,073
1,809
0
1,718
4,219
1,023
0
736
3,483
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
24,130
244
Minions Killed
177
0
Camps Cleared
0
951,298
Distance Traveled
903,289
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,933
493
32
3
0
157,524
0
W
Tsukuyomi
6,656
666
55
6
0
220,276
1
L
Bakasura
4,568
457
37
4
0
177,713
0
W
Danzaburou
5,560
556
77
8
0
169,938
2
W
Cerberus
4,931
493
12
1
0
197,262
0
W
Sun Wukong
6,836
684
61
6
0
189,154
1
L
Yemoja
5,229
523
35
4
0
201,159
0
L
Bellona
4,615
462
38
4
0
196,279
1
W
Thoth
5,769
577
39
4
0
174,668
0
L
Xbalanque
4,785
479
35
4
0
170,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role