Player Matchup

Cabrakan
Cabrakan
AyeBigboy
Cabrakan
Level 15
God Stats
24W - 18L
1,427 SR
Queue Stats
48W - 55L
1,334 Elo+
Party 1
Hercules
Hercules
EnticingBison
Hercules
Level 56
God Stats
0W - 1L
1,184 SR
Queue Stats
352W - 349L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Salvuhdoor
Tsukuyomi
Level 28
God Stats
7W - 6L
1,369 SR
Queue Stats
133W - 117L
1,480 Elo+
Party 1
Cupid
Cupid
Specx12
Cupid
Level 20
God Stats
28W - 24L
1,512 SR
Queue Stats
108W - 108L
1,360 Elo+
Party 1
Tiamat
Tiamat
WpnizedAutism
Tiamat
Level 4
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 14L
1,439 Elo+
Party 1
Team Averages
Level 25
1,438 SR
1,401 Elo+

VS

Team Averages
Level 22
1,487 SR
1,660 Elo+
Merlin
Merlin
BEASTNESS07
Merlin
Level 28
God Stats
6W - 3L
1,419 SR
Queue Stats
291W - 214L
1,529 Elo+
Solo
Serqet
Serqet
CheeseAndMac
Serqet
Level 42
God Stats
2W - 0L
1,379 SR
Queue Stats
55W - 49L
1,583 Elo+
Party 2
Bellona
Bellona
HiddenTactics
Bellona
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 10L
1,801 Elo+
Party 2
Medusa
Medusa
ILSpartanKiller
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,801 Elo+
Party 2
Fenrir
Fenrir
Pruz420
Fenrir
Level 29
God Stats
21W - 19L
1,638 SR
Queue Stats
169W - 154L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AyeBigboy
Cabrakan
8
1 / 5 / 1
5,631
433
1,909
10,812
8,277
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
EnticingBison
Hercules
12
2 / 4 / 1
6,736
518
3,339
10,186
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Salvuhdoor
Tsukuyomi
12
3 / 4 / 1
7,096
546
6,105
9,732
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Specx12
Cupid
10
3 / 2 / 2
6,439
495
5,880
6,007
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 4
5,770
444
2,725
7,968
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 2 / 3
8,192
630
7,012
7,076
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
1 / 1 / 7
6,483
499
6,041
8,697
4,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
12
1 / 3 / 2
7,358
566
4,135
7,364
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 4
6,524
502
3,848
6,423
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Pruz420
Fenrir
13
7 / 0 / 3
8,126
625
7,383
8,250
3,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
18
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AyeBigboy
Cabrakan
1
5
1
0.3
W
Merlin
7
2
3
4.25
W
Serqet
1
1
7
4.5
L
Hercules
EnticingBison
Hercules
2
4
1
0.63
W
Bellona
1
3
2
0.67
W
2
4
4
1
W
Fenrir
Pruz420
Fenrir
7
0
3
8.5
L
Tsukuyomi
Salvuhdoor
Tsukuyomi
3
4
1
0.88
L
Cupid
Specx12
Cupid
3
2
2
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
28,419
44,705
Taken
37,810
26,105
Mitigated
17,830
12,189
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AyeBigboy
Cabrakan
1,909
320
0
2,024
10,812
8,277
278
1,722
8,639
8,010
0
W
Merlin
7,012
864
0
1,332
7,076
2,326
306
1,424
5,370
42,069
0
W
Serqet
6,041
1,019
0
1,875
8,697
4,072
0
830
7,813
0
17,192
L
Hercules
EnticingBison
Hercules
3,339
1,137
0
2,761
10,186
8,945
0
0
9,836
0
27,983
W
Bellona
4,135
1,094
0
895
7,364
6,231
832
0
7,114
0
34,756
W
3,848
2,308
0
1,659
6,423
1,498
788
1,447
4,860
0
19,155
W
Fenrir
Pruz420
Fenrir
7,383
2,052
0
4,214
8,250
3,703
0
481
7,744
0
45,834
L
Tsukuyomi
Salvuhdoor
Tsukuyomi
6,105
1,587
0
2,004
9,732
3,248
0
553
8,947
0
46,626
L
Cupid
Specx12
Cupid
5,880
2,428
384
2,740
6,007
1,804
840
962
4,977
0
32,748
L
2,725
190
0
2,276
7,968
3,831
70
3,116
4,386
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
36,683
243
Minions Killed
323
0
Camps Cleared
0
1,182,108
Distance Traveled
1,249,694
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,631
433
14
1
0
234,439
0
W
Merlin
8,192
630
80
6
0
246,235
2
W
Serqet
6,483
499
18
1
0
295,238
3
L
Hercules
6,736
518
48
4
0
193,309
2
W
Bellona
7,358
566
91
7
0
215,204
0
W
Medusa
6,524
502
44
3
0
227,376
1
W
Fenrir
8,126
625
90
7
0
265,641
5
L
Tsukuyomi
7,096
546
89
7
0
290,131
3
L
Cupid
6,439
495
62
5
0
223,792
1
L
Tiamat
5,770
444
30
2
0
240,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role