Player Matchup

Artio
Artio
Bronze III
FooKiSooK
Artio
Bronze III
Level 114
God Stats
2W - 3L
1,660 SR
Queue Stats
2W - 7L
1,380 MMR
Solo
Vamana
Vamana
Gold V
PichipapMX
Vamana
Gold V
Level 126
God Stats
6W - 12L
1,663 SR
Queue Stats
465W - 471L
1,371 MMR
Solo
Poseidon
Poseidon
Silver II
SlothKnight74
Poseidon
Silver II
Level 128
God Stats
1W - 1L
1,785 SR
Queue Stats
91W - 89L
1,416 MMR
Solo
Nu Wa
Nu Wa
Gold V
j2xclusive525
Nu Wa
Gold V
Level 102
God Stats
116W - 79L
1,537 SR
Queue Stats
502W - 517L
1,387 MMR
Solo
Danzaburou
Danzaburou
Silver III
thiiagocosta_
Danzaburou
Silver III
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,629 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,497 SR
1,417 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ElBichoCR79996
Sun Wukong
Bronze III
Level 86
God Stats
7W - 5L
1,524 SR
Queue Stats
60W - 54L
1,412 MMR
Solo
Mercury
Mercury
Gold III
EpicGuy999
Mercury
Gold III
Level 105
God Stats
19W - 17L
1,443 SR
Queue Stats
224W - 224L
1,423 MMR
Solo
Izanami
Izanami
Gold V
SenorFishfingers
Izanami
Gold V
Level 145
God Stats
21W - 12L
1,610 SR
Queue Stats
598W - 613L
1,367 MMR
Solo
Janus
Janus
Platinum V
Young Nitwit
Janus
Platinum V
Level 125
God Stats
4W - 7L
1,408 SR
Queue Stats
774W - 760L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FooKiSooK
Artio
13
1 / 2 / 3
7,978
469
4,872
15,221
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
PichipapMX
Vamana
15
0 / 5 / 0
8,308
489
8,298
14,586
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
SlothKnight74
Poseidon
16
2 / 1 / 1
9,137
537
3,826
8,176
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,349
432
7,544
9,983
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
thiiagocosta_
Danzaburou
13
1 / 5 / 2
8,220
484
9,311
10,765
3,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetNemesisCthulhuTsukuyomiCu Chulainn

VS

Bans
BakasuraAwilixCerberusLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 8
8,578
505
6,727
16,292
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ElBichoCR79996
Sun Wukong
18
4 / 0 / 4
10,965
645
8,869
12,678
9,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
EpicGuy999
Mercury
16
6 / 0 / 4
9,589
564
6,108
14,309
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 7
8,443
497
7,810
9,429
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 3
11,089
652
10,767
7,632
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
8
1.67
W
Sun Wukong
ElBichoCR79996
Sun Wukong
4
0
4
6
W
Mercury
EpicGuy999
Mercury
6
0
4
8
L
Artio
FooKiSooK
Artio
1
2
3
1.25
L
Vamana
PichipapMX
Vamana
0
5
0
0
W
2
1
7
5.5
L
Poseidon
SlothKnight74
Poseidon
2
1
1
2.5
W
5
0
3
6.5
L
0
5
1
0.1
L
Danzaburou
thiiagocosta_
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
40,281
58,731
Taken
60,340
32,215
Mitigated
35,653
14,343
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,727
186
0
3,239
16,292
13,892
38
5,599
10,591
23,259
0
W
Sun Wukong
ElBichoCR79996
Sun Wukong
8,869
2,986
0
3,382
12,678
9,950
806
1,596
11,006
0
78,080
W
Mercury
EpicGuy999
Mercury
6,108
3,676
0
5,443
14,309
5,247
191
2,542
11,631
0
62,275
L
Artio
FooKiSooK
Artio
4,872
0
1,235
5,901
15,221
11,555
245
5,170
9,945
24,751
0
L
Vamana
PichipapMX
Vamana
8,298
2,652
0
2,294
14,586
10,838
0
1,307
13,279
338
67,421
W
7,810
5,367
0
3,811
9,429
3,926
1,370
2,575
6,780
0
66,525
L
Poseidon
SlothKnight74
Poseidon
3,826
390
0
1,223
8,176
2,916
0
1,869
6,221
67,297
0
W
10,767
815
0
2,289
7,632
2,638
190
3,632
3,752
94,990
0
L
7,544
1,760
0
1,264
9,983
3,302
1,266
5,971
3,753
37,010
0
L
Danzaburou
thiiagocosta_
Danzaburou
9,311
1,783
0
2,426
10,765
3,604
793
2,668
8,039
0
54,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
48,664
468
Minions Killed
587
0
Camps Cleared
0
1,598,039
Distance Traveled
1,665,052
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,578
505
38
2
0
308,911
5
W
Sun Wukong
10,965
645
163
10
0
335,612
2
W
Mercury
9,589
564
101
6
0
376,058
3
L
Artio
7,978
469
39
2
0
355,385
2
L
Vamana
8,308
489
113
7
0
321,359
3
W
Izanami
8,443
497
118
7
0
296,974
6
L
Poseidon
9,137
537
131
8
0
340,092
1
W
Janus
11,089
652
167
10
0
347,497
1
L
Nu Wa
7,349
432
82
5
0
273,835
2
L
Danzaburou
8,220
484
103
6
0
307,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role