Player Matchup

Nemesis
Nemesis
Bronze III
GiveMeDemToes
Nemesis
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,579 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Gunjour
Hou Yi
Bronze III
Level 40
God Stats
1W - 2L
1,746 SR
Queue Stats
4W - 4L
1,589 MMR
Party 1
Cerberus
Cerberus
Gold IV
JöhnTheBaptist
Cerberus
Gold IV
Level 116
God Stats
10W - 13L
1,537 SR
Queue Stats
239W - 248L
1,588 MMR
Solo
Agni
Agni
Silver I
Tuff__73rd
Agni
Silver I
Level 69
God Stats
1W - 1L
1,277 SR
Queue Stats
90W - 86L
1,596 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
UzielDarkGirMx
Cu Chulainn
Gold V
Level 160
God Stats
16W - 16L
1,511 SR
Queue Stats
137W - 133L
1,591 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,515 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,557 SR
1,571 MMR
Ao Kuang
Ao Kuang
Gold II
Breakingzera
Ao Kuang
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Pounchu
Yemoja
Gold III
Level 157
God Stats
6W - 6L
1,501 SR
Queue Stats
130W - 120L
1,597 MMR
Solo
Skadi
Skadi
Gold II
abrsoprano
Skadi
Gold II
Level 90
God Stats
8W - 5L
1,802 SR
Queue Stats
211W - 201L
1,575 MMR
Solo
King Arthur
King Arthur
Gold I
akidnamedlou
King Arthur
Gold I
Level 160
God Stats
10W - 13L
1,529 SR
Queue Stats
140W - 131L
1,577 MMR
Solo
Nu Wa
Nu Wa
Gold III
xMysterioo
Nu Wa
Gold III
Level 124
God Stats
7W - 8L
1,454 SR
Queue Stats
201W - 197L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 1 / 1
5,305
482
3,017
5,702
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Gunjour
Hou Yi
7
0 / 4 / 0
4,727
430
2,489
7,899
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
7
0 / 1 / 1
5,011
456
3,746
7,392
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,536
503
2,416
4,157
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
UzielDarkGirMx
Cu Chulainn
10
0 / 2 / 1
6,030
548
6,165
8,755
3,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneDanzaburouTsukuyomiJanusSet

VS

Bans
ScyllaHeimdallrGuan YuApolloErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Breakingzera
Ao Kuang
12
2 / 1 / 2
6,571
597
4,361
7,020
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Pounchu
Yemoja
10
1 / 0 / 1
5,502
500
3,019
5,077
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
12
3 / 0 / 1
6,452
587
6,284
5,027
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
akidnamedlou
King Arthur
12
3 / 0 / 1
6,594
599
5,775
10,329
4,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
11
1 / 0 / 1
6,002
546
1,965
4,038
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
1
Kills
10
10
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Breakingzera
Ao Kuang
2
1
2
3
L
Nemesis
0
1
1
0.5
L
Hou Yi
Gunjour
Hou Yi
0
4
0
0
L
Cerberus
0
1
1
0.5
W
Yemoja
Pounchu
Yemoja
1
0
1
1.5
L
1
2
0
0.5
L
Cu Chulainn
UzielDarkGirMx
Cu Chulainn
0
2
1
0.25
W
Skadi
3
0
1
3.5
W
King Arthur
akidnamedlou
King Arthur
3
0
1
3.5
W
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
21,404
33,905
Taken
31,491
12,026
Mitigated
11,027
9,440
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Breakingzera
Ao Kuang
4,361
1,047
0
4,027
7,020
2,067
0
1,162
5,858
40,486
0
L
Nemesis
3,017
1,445
0
529
5,702
2,154
0
1,301
4,349
0
29,801
L
Hou Yi
Gunjour
Hou Yi
2,489
674
0
2,274
7,899
1,633
0
861
7,038
0
18,867
L
Cerberus
3,746
33
0
3,032
7,392
3,814
0
3,474
3,824
20,884
0
W
Yemoja
Pounchu
Yemoja
3,019
663
1,102
2,608
5,077
1,714
58
2,498
2,579
16,009
0
L
2,416
221
0
715
4,157
1,206
0
2,011
2,114
29,275
0
L
Cu Chulainn
UzielDarkGirMx
Cu Chulainn
6,165
1,117
0
2,890
8,755
3,219
0
1,515
7,235
0
39,683
W
Skadi
6,284
3,603
0
2,849
5,027
1,564
0
1,024
4,003
0
46,538
W
King Arthur
akidnamedlou
King Arthur
5,775
836
0
3,453
10,329
4,669
0
474
9,855
0
41,194
W
Nu Wa
1,965
378
0
1,577
4,038
1,013
66
1,004
3,034
38,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
31,121
279
Minions Killed
373
0
Camps Cleared
0
1,018,365
Distance Traveled
1,075,466
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,571
597
90
8
0
244,797
3
L
Nemesis
5,305
482
59
5
0
223,205
2
L
Hou Yi
4,727
430
36
3
0
179,033
2
L
Cerberus
5,011
456
41
4
0
202,910
0
W
Yemoja
5,502
500
38
3
0
197,535
5
L
Agni
5,536
503
62
6
0
214,810
5
L
Cu Chulainn
6,030
548
81
7
0
198,407
3
W
Skadi
6,452
587
77
7
0
189,288
4
W
King Arthur
6,594
599
91
8
0
228,952
1
W
Nu Wa
6,002
546
77
7
0
214,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role