Player Matchup

King Arthur
King Arthur
Cloudblade
King Arthur
Level 42
God Stats
32W - 26L
1,286 SR
Queue Stats
131W - 130L
1,324 Elo+
Solo
Hel
Hel
Mawtyyy
Hel
Level 98
God Stats
5W - 10L
1,126 SR
Queue Stats
328W - 321L
1,530 Elo+
Party 3
Medusa
Medusa
SailorHole
Medusa
Level 82
God Stats
23W - 30L
1,582 SR
Queue Stats
231W - 250L
1,482 Elo+
Party 3
Thor
Thor
espartanoryuk
Thor
Level 160
God Stats
0W - 1L
1,762 SR
Queue Stats
68W - 53L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
pampilus
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,476 Elo+

VS

Team Averages
Level 86
1,517 SR
1,571 Elo+
Cernunnos
Cernunnos
Crispypineapple
Cernunnos
Level 97
God Stats
1W - 0L
1,317 SR
Queue Stats
50W - 46L
1,539 Elo+
Party 2
Vulcan
Vulcan
Derpiness2234
Vulcan
Level 145
God Stats
2W - 0L
1,317 SR
Queue Stats
8W - 5L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
SwordSaintWismec
Sylvanus
Level 128
God Stats
7W - 2L
1,821 SR
Queue Stats
98W - 82L
1,599 Elo+
Party 2
Neith
Neith
VapeQueen
Neith
Level 42
God Stats
21W - 26L
1,629 SR
Queue Stats
31W - 39L
1,543 Elo+
Party 2
Janus
Janus
iamasiandood
Janus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 187L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cloudblade
King Arthur
3
0 / 2 / 0
6,075
264
238
1,600
492
Hel
14
0 / 8 / 6
9,181
399
4,799
22,437
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
SailorHole
Medusa
14
2 / 9 / 2
9,022
392
6,582
22,744
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 9 / 3
10,715
466
11,228
22,963
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
pampilus
Kukulkan
18
7 / 3 / 3
12,230
532
17,982
14,198
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crispypineapple
Cernunnos
19
3 / 6 / 6
12,941
563
8,802
24,411
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 6 / 14
13,383
582
31,346
15,095
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 11
12,293
534
11,795
21,437
25,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
VapeQueen
Neith
19
8 / 2 / 13
13,012
566
9,963
10,077
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 1 / 3
13,931
606
8,587
9,886
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
15
Kills
31
31
Deaths
16
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cloudblade
King Arthur
0
2
0
0
W
Cernunnos
Crispypineapple
Cernunnos
3
6
6
1
W
6
6
14
2.17
L
Hel
0
8
6
0.38
L
Medusa
SailorHole
Medusa
2
9
2
0.33
W
8
1
11
13.5
W
Neith
VapeQueen
Neith
8
2
13
7.25
L
6
9
3
0.83
W
6
1
3
7.5
L
Kukulkan
pampilus
Kukulkan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
70,493
83,942
Taken
80,906
40,549
Mitigated
49,491
24,620
Healing
39,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cloudblade
King Arthur
238
85
0
0
1,600
492
0
1,360
240
0
2,763
W
Cernunnos
Crispypineapple
Cernunnos
8,802
4,886
0
12,415
24,411
9,894
4,313
4,072
20,339
0
111,007
W
31,346
5,647
707
5,308
15,095
5,962
2,335
5,959
9,136
82,468
0
L
Hel
4,799
185
5,899
10,869
22,437
18,249
0
12,632
9,769
35,321
0
L
Medusa
SailorHole
Medusa
6,582
1,216
0
2,195
22,744
7,755
679
13,928
8,740
0
46,675
W
11,795
3,569
4,340
10,323
21,437
25,712
3,583
7,268
14,169
50,061
12,358
W
Neith
VapeQueen
Neith
9,963
4,247
0
4,376
10,077
4,103
5,632
4,640
5,437
0
71,609
L
11,228
3,156
0
3,338
22,963
7,949
840
12,399
10,520
0
66,751
W
8,587
49
0
2,460
9,886
3,820
58
4,344
5,542
83,507
0
L
Kukulkan
pampilus
Kukulkan
17,982
1,287
0
2,319
14,198
6,104
45
10,341
3,721
81,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
65,560
406
Minions Killed
604
0
Camps Cleared
0
1,581,866
Distance Traveled
2,031,912
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,075
264
6
0
0
45,303
1
W
Cernunnos
12,941
563
153
7
0
389,442
1
W
Vulcan
13,383
582
114
5
0
414,807
1
L
Hel
9,181
399
59
3
0
413,192
2
L
Medusa
9,022
392
71
3
0
389,601
0
W
Sylvanus
12,293
534
73
3
0
381,309
6
W
Neith
13,012
566
108
5
0
399,231
0
L
Thor
10,715
466
111
5
0
356,822
1
W
Janus
13,931
606
156
7
0
447,123
5
L
Kukulkan
12,230
532
159
7
0
376,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role