Player Matchup

Osiris
Osiris
BaldyrGandolf
Osiris
Level 64
God Stats
19W - 18L
1,389 SR
Queue Stats
120W - 142L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
Guathox
Kuzenbo
Level 63
God Stats
32W - 50L
1,549 SR
Queue Stats
801W - 951L
1,391 Elo+
Party 2
Vulcan
Vulcan
Shannalotte
Vulcan
Level 59
God Stats
6W - 20L
1,313 SR
Queue Stats
621W - 744L
1,377 Elo+
Party 2
Set
Set
fernandiuski73
Set
Level 64
God Stats
9W - 28L
1,215 SR
Queue Stats
414W - 494L
1,393 Elo+
Party 2
Anhur
Anhur
sharonsoleil
Anhur
Level 51
God Stats
9W - 7L
1,295 SR
Queue Stats
38W - 46L
1,408 Elo+
Solo
Team Averages
Level 60
1,352 SR
1,388 Elo+

VS

Team Averages
Level 80
1,588 SR
1,442 Elo+
Achilles
Achilles
LtdGoobz
Achilles
Level 79
God Stats
16W - 11L
1,487 SR
Queue Stats
86W - 86L
1,442 Elo+
Solo
Sobek
Sobek
Nepsao
Sobek
Level 84
God Stats
13W - 13L
1,552 SR
Queue Stats
673W - 631L
1,421 Elo+
Party 1
Cupid
Cupid
OgGaming87
Cupid
Level 69
God Stats
22W - 29L
1,464 SR
Queue Stats
167W - 209L
1,428 Elo+
Party 3
Cerberus
Cerberus
SyndicateSloth
Cerberus
Level 101
God Stats
10W - 4L
1,887 SR
Queue Stats
444W - 405L
1,464 Elo+
Party 1
Hades
Hades
rGrimR3aperz
Hades
Level 67
God Stats
50W - 46L
1,549 SR
Queue Stats
130W - 161L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,798
487
7,121
11,395
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Guathox
Kuzenbo
11
0 / 3 / 0
6,830
427
5,307
9,836
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
12
0 / 6 / 3
7,139
446
6,004
7,091
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 3
8,520
533
6,338
11,667
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,180
386
1,991
9,841
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LtdGoobz
Achilles
15
6 / 1 / 2
8,752
547
5,917
9,643
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Nepsao
Sobek
14
2 / 0 / 9
8,354
522
3,445
10,395
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
14
4 / 0 / 3
8,565
535
3,497
3,672
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
14
0 / 2 / 9
8,078
505
8,548
10,912
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 6
8,932
558
13,651
14,660
9,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
20
20
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Kuzenbo
Guathox
Kuzenbo
0
3
0
0
W
Achilles
LtdGoobz
Achilles
6
1
2
7
W
Sobek
Nepsao
Sobek
2
0
9
6.5
W
Cupid
4
0
3
5.5
L
Vulcan
0
6
3
0.25
W
Cerberus
0
2
9
2.25
L
3
4
3
1.13
W
8
3
6
3.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
35,058
49,830
Taken
49,282
23,154
Mitigated
30,766
13,717
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,121
2,087
0
3,021
11,395
6,925
0
6,051
5,031
0
33,878
L
Kuzenbo
Guathox
Kuzenbo
5,307
2,219
768
1,902
9,836
6,824
105
6,153
3,662
25,043
0
W
Achilles
LtdGoobz
Achilles
5,917
1,810
0
5,289
9,643
4,006
0
1,995
7,599
0
55,334
W
Sobek
Nepsao
Sobek
3,445
130
0
5,075
10,395
6,644
0
4,454
5,805
23,749
0
W
Cupid
3,497
1,766
22
2,029
3,672
2,174
950
655
3,017
0
47,914
L
Vulcan
6,004
1,568
0
385
7,091
2,276
340
5,307
1,759
30,666
0
W
Cerberus
8,548
701
0
4,958
10,912
8,580
336
197
10,715
47,494
0
L
6,338
2,621
0
4,016
11,667
4,431
0
4,111
7,481
0
55,635
W
13,651
603
468
5,907
14,660
9,362
188
3,635
10,835
57,124
0
L
1,991
1,653
0
3,625
9,841
2,698
360
3,588
6,253
0
27,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
42,681
319
Minions Killed
469
0
Camps Cleared
0
1,449,239
Distance Traveled
1,521,697
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,798
487
64
4
0
298,720
2
L
Kuzenbo
6,830
427
45
3
0
279,623
8
W
Achilles
8,752
547
105
7
0
328,724
0
W
Sobek
8,354
522
51
3
0
319,961
1
W
Cupid
8,565
535
103
6
0
282,852
4
L
Vulcan
7,139
446
63
4
0
304,715
5
W
Cerberus
8,078
505
125
8
0
300,229
1
L
Set
8,520
533
96
6
0
314,130
1
W
Hades
8,932
558
85
5
0
289,931
7
L
Anhur
6,180
386
51
3
0
252,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role