Player Matchup

Artemis
Artemis
Hirosei
Artemis
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
60W - 78L
1,654 Elo+
Party 1
Cerberus
Cerberus
NY4REAL06
Cerberus
Level 129
God Stats
6W - 7L
1,564 SR
Queue Stats
414W - 421L
1,392 Elo+
Party 1
Tiamat
Tiamat
Stackkin
Tiamat
Level 13
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo
Team Averages
Level 84
1,588 SR
1,515 Elo+

VS

Team Averages
Level 88
1,506 SR
1,421 Elo+
Arachne
Arachne
DOC Majik
Arachne
Level 116
God Stats
16W - 11L
1,306 SR
Queue Stats
73W - 58L
1,315 Elo+
Party 2
Hercules
Hercules
GalaxyBabe007
Hercules
Level 18
God Stats
4W - 14L
1,254 SR
Queue Stats
310W - 364L
1,473 Elo+
Solo
Discordia
Discordia
Kylo zv
Discordia
Level 129
God Stats
2W - 0L
1,959 SR
Queue Stats
129W - 104L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hirosei
Artemis
10
3 / 4 / 0
7,287
729
7,517
7,140
2,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
NY4REAL06
Cerberus
9
0 / 2 / 3
6,369
637
5,929
8,757
7,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Stackkin
Tiamat
8
0 / 6 / 3
6,307
631
3,810
8,277
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DOC Majik
Arachne
11
8 / 1 / 4
8,925
893
5,502
9,917
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
GalaxyBabe007
Hercules
11
1 / 1 / 7
7,160
716
3,920
8,785
4,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Kylo zv
Discordia
11
3 / 1 / 7
7,528
753
8,335
5,159
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
DOC Majik
Arachne
8
1
4
10
W
Hercules
GalaxyBabe007
Hercules
1
1
7
4.5
L
Artemis
Hirosei
Artemis
3
4
0
0.75
W
Discordia
Kylo zv
Discordia
3
1
7
6.5
L
Cerberus
NY4REAL06
Cerberus
0
2
3
0.75
L
Tiamat
Stackkin
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
17,757
24,174
Taken
23,861
13,429
Mitigated
10,822
3,748
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DOC Majik
Arachne
5,502
4,068
0
3,407
9,917
5,243
488
2,646
7,171
0
23,174
W
Hercules
GalaxyBabe007
Hercules
3,920
733
0
2,531
8,785
4,371
644
3,262
5,303
0
24,611
L
Artemis
Hirosei
Artemis
7,517
3,243
0
500
7,140
2,526
773
2,480
4,394
0
23,953
W
Discordia
Kylo zv
Discordia
8,335
611
0
1,188
5,159
1,208
334
3,370
1,569
24,649
0
L
Cerberus
NY4REAL06
Cerberus
5,929
212
0
2,310
8,757
7,465
0
2,457
6,052
26,785
0
L
Tiamat
Stackkin
Tiamat
3,810
212
0
938
8,277
3,438
31
2,702
5,297
14,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
23,613
155
Minions Killed
119
0
Camps Cleared
0
516,946
Distance Traveled
571,815
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,925
893
35
4
0
213,889
0
W
Hercules
7,160
716
48
5
0
187,807
5
L
Artemis
7,287
729
51
5
0
163,242
0
W
Discordia
7,528
753
36
4
0
170,119
0
L
Cerberus
6,369
637
83
8
0
187,093
1
L
Tiamat
6,307
631
21
2
0
166,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role