Player Matchup

Medusa
Medusa
Maaura
Medusa
Level 27
God Stats
4W - 3L
1,541 SR
Queue Stats
166W - 172L
1,620 Elo+
Party 3
Set
Set
Nirelock
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,623 Elo+
Party 3
Ra
Ra
PieCreator
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,733 Elo+
Party 3
Bellona
Bellona
vermonte
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
vikingkingDylan
Ymir
Level 25
God Stats
33W - 41L
1,466 SR
Queue Stats
143W - 143L
1,542 Elo+
Party 2
Team Averages
Level 35
1,501 SR
1,604 Elo+

VS

Team Averages
Level 60
1,597 SR
1,543 Elo+
Vulcan
Vulcan
BulbaSquad
Vulcan
Level 123
God Stats
4W - 2L
1,752 SR
Queue Stats
131W - 97L
1,502 Elo+
Party 1
Scylla
Scylla
JasterFett
Scylla
Level 43
God Stats
4W - 4L
1,365 SR
Queue Stats
60W - 68L
1,443 Elo+
Party 1
Artemis
Artemis
Solemnly
Artemis
Level 63
God Stats
6W - 0L
1,546 SR
Queue Stats
143W - 108L
1,469 Elo+
Party 1
Pele
Pele
Trangon
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 46L
1,655 Elo+
Party 1
Tyr
Tyr
wporch
Tyr
Level 42
God Stats
9W - 4L
1,822 SR
Queue Stats
136W - 105L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Maaura
Medusa
17
1 / 5 / 7
11,055
921
7,281
14,312
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 8 / 5
11,053
921
10,055
17,865
8,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 4
11,249
937
18,322
12,066
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
vermonte
Bellona
17
4 / 7 / 2
11,116
926
6,706
21,174
13,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 9 / 6
11,586
966
8,530
24,824
23,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

73

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BulbaSquad
Vulcan
20
15 / 1 / 14
14,731
1,228
34,098
6,049
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
JasterFett
Scylla
18
4 / 3 / 18
11,932
994
7,986
9,772
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Solemnly
Artemis
19
7 / 5 / 21
12,944
1,079
20,948
12,518
4,961
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Trangon
Pele
18
3 / 3 / 20
11,149
929
9,881
12,157
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
wporch
Tyr
20
3 / 0 / 28
12,398
1,033
12,881
13,863
11,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
12
Kills
32
32
Deaths
12
24
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BulbaSquad
Vulcan
15
1
14
22
W
Scylla
JasterFett
Scylla
4
3
18
4.33
L
Medusa
Maaura
Medusa
1
5
7
0.9
L
3
8
5
0.69
L
2
3
4
1.33
W
Artemis
Solemnly
Artemis
7
5
21
3.5
W
Pele
Trangon
Pele
3
3
20
4.33
L
Bellona
vermonte
Bellona
4
7
2
0.71
L
2
9
6
0.56
W
Tyr
wporch
Tyr
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
85,794
90,241
Taken
54,359
56,441
Mitigated
27,157
8,211
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BulbaSquad
Vulcan
34,098
12,984
0
772
6,049
2,379
0
4,057
1,992
73,870
0
W
Scylla
JasterFett
Scylla
7,986
199
828
590
9,772
3,959
0
5,205
4,542
26,457
0
L
Medusa
Maaura
Medusa
7,281
2,807
0
1,647
14,312
5,820
0
6,026
8,058
0
32,816
L
10,055
3,074
0
701
17,865
8,438
0
7,354
10,217
0
21,912
L
18,322
994
2,947
2,751
12,066
4,805
0
5,814
6,042
62,125
0
W
Artemis
Solemnly
Artemis
20,948
13,656
0
1,632
12,518
4,961
0
6,185
6,283
0
40,986
W
Pele
Trangon
Pele
9,881
2,084
0
1,898
12,157
4,686
0
6,546
5,611
0
18,667
L
Bellona
vermonte
Bellona
6,706
1,065
0
165
21,174
13,620
0
10,177
10,708
0
14,955
L
8,530
0
0
0
24,824
23,758
0
11,393
12,913
32,148
0
W
Tyr
wporch
Tyr
12,881
3,058
0
5,742
13,863
11,172
0
4,859
8,929
312
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
63,154
240
Minions Killed
238
7
Camps Cleared
10
1,052,783
Distance Traveled
1,163,112
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,731
1,228
107
9
2
254,319
0
W
Scylla
11,932
994
48
4
0
191,880
0
L
Medusa
11,055
921
57
5
1
213,144
0
L
Set
11,053
921
17
1
1
200,610
2
L
Ra
11,249
937
89
7
1
238,568
0
W
Artemis
12,944
1,079
49
4
5
207,318
0
W
Pele
11,149
929
9
1
2
236,196
0
L
Bellona
11,116
926
23
2
3
203,224
0
L
Ymir
11,586
966
54
5
1
197,237
0
W
Tyr
12,398
1,033
25
2
1
273,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role