Player Matchup

Cerberus
Cerberus
Bronze III
RifleH
Cerberus
Bronze III
Level 53
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
jacketninja
Thoth
Platinum I
Level 114
God Stats
12W - 7L
1,756 SR
Queue Stats
147W - 180L
1,910 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
jawhead1
Heimdallr
Platinum II
Level 119
God Stats
6W - 14L
1,495 SR
Queue Stats
145W - 179L
1,842 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,566 SR
1,751 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,603 SR
1,781 MMR
Guan Yu
Guan Yu
Silver I
Daymaree
Guan Yu
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Heronify
Ah Muzen Cab
Gold IV
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 8L
1,933 MMR
Party 1
Chronos
Chronos
Gold V
Tekashee
Chronos
Gold V
Level 154
God Stats
3W - 2L
1,810 SR
Queue Stats
18W - 6L
1,911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RifleH
Cerberus
7
0 / 3 / 3
5,823
582
1,230
8,910
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 4 / 3
6,554
655
6,982
6,220
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
jawhead1
Heimdallr
10
3 / 5 / 1
7,013
701
7,910
11,218
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAphroditeScyllaDanzaburouCthulhu

VS

Bans
BacchusKhepriOdinGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daymaree
Guan Yu
11
4 / 1 / 5
7,993
799
5,410
8,624
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Heronify
Ah Muzen Cab
13
6 / 2 / 5
8,412
841
8,815
7,457
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Tekashee
Chronos
12
2 / 1 / 10
8,013
801
9,053
7,218
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Daymaree
Guan Yu
4
1
5
6.5
W
Ah Muzen Cab
Heronify
Ah Muzen Cab
6
2
5
4.25
L
Cerberus
RifleH
Cerberus
0
3
3
0.5
W
Chronos
Tekashee
Chronos
2
1
10
7
L
1
4
3
0.63
L
Heimdallr
jawhead1
Heimdallr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
23,278
26,348
Taken
23,299
10,422
Mitigated
11,159
4,320
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Daymaree
Guan Yu
5,410
385
1,160
2,927
8,624
6,407
343
3,140
5,484
0
16,736
W
Ah Muzen Cab
Heronify
Ah Muzen Cab
8,815
3,273
0
3,527
7,457
2,458
1,974
2,827
4,630
0
38,726
L
Cerberus
RifleH
Cerberus
1,230
86
0
979
8,910
3,614
0
3,619
5,216
2,989
0
W
Chronos
Tekashee
Chronos
9,053
2,855
0
3,515
7,218
2,294
744
2,357
4,861
44,036
0
L
6,982
106
0
536
6,220
2,039
0
2,363
3,832
26,397
0
L
Heimdallr
jawhead1
Heimdallr
7,910
4,335
0
2,805
11,218
4,769
0
3,099
7,919
0
30,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
24,418
119
Minions Killed
154
0
Camps Cleared
0
443,233
Distance Traveled
651,385
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,993
799
22
2
0
235,559
4
W
Ah Muzen Cab
8,412
841
66
7
0
235,510
0
L
Cerberus
5,823
582
10
1
0
111,329
1
W
Chronos
8,013
801
66
7
0
180,316
3
L
Thoth
6,554
655
47
5
0
178,078
3
L
Heimdallr
7,013
701
62
6
0
153,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role