Player Matchup

Danzaburou
Danzaburou
BigAJ10
Danzaburou
Level 109
God Stats
3W - 3L
1,598 SR
Queue Stats
278W - 258L
1,489 Elo+
Party 4
Ao Kuang
Ao Kuang
FLARE Sacrifice
Ao Kuang
Level 40
God Stats
5W - 6L
1,669 SR
Queue Stats
328W - 331L
1,474 Elo+
Party 2
Izanami
Izanami
JH_WHITEBOY_04
Izanami
Level 29
God Stats
113W - 84L
1,395 SR
Queue Stats
428W - 407L
1,497 Elo+
Party 4
Olorun
Olorun
JewMaster_
Olorun
Level 124
God Stats
4W - 7L
1,445 SR
Queue Stats
205W - 182L
1,483 Elo+
Party 4
Kukulkan
Kukulkan
MerciTx
Kukulkan
Level 25
God Stats
5W - 5L
1,698 SR
Queue Stats
8W - 14L
1,495 Elo+
Party 2
Team Averages
Level 65
1,561 SR
1,488 Elo+

VS

Team Averages
Level 71
1,562 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bernalg23
Cerberus
Level 13
God Stats
4W - 3L
1,444 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 1
Erlang Shen
Erlang Shen
Demonik_H-Town
Erlang Shen
Level 29
God Stats
17W - 11L
1,608 SR
Queue Stats
117W - 109L
1,555 Elo+
Party 3
Arachne
Arachne
MauriDarkrai
Arachne
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
530W - 500L
1,556 Elo+
Party 1
Chang'e
Chang'e
wolfslaya1213
Chang'e
Level 82
God Stats
31W - 17L
1,759 SR
Queue Stats
375W - 355L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigAJ10
Danzaburou
13
0 / 4 / 0
7,829
559
2,694
8,727
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
13
0 / 3 / 1
7,259
519
755
9,059
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
7,020
501
4,593
9,605
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
JewMaster_
Olorun
14
2 / 6 / 0
8,196
585
4,094
10,195
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
MerciTx
Kukulkan
9
0 / 3 / 2
5,928
423
3,268
5,952
2,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 0 / 5
7,272
519
2,914
5,567
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Bernalg23
Cerberus
9
1 / 3 / 4
6,210
444
2,410
10,534
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Demonik_H-Town
Erlang Shen
14
1 / 0 / 2
7,328
523
2,561
5,050
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MauriDarkrai
Arachne
17
14 / 1 / 3
9,952
711
14,513
11,231
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
14
3 / 1 / 6
8,069
576
4,780
6,192
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
5
2.5
W
Cerberus
Bernalg23
Cerberus
1
3
4
1
L
Danzaburou
BigAJ10
Danzaburou
0
4
0
0
W
Erlang Shen
Demonik_H-Town
Erlang Shen
1
0
2
2
L
Ao Kuang
0
3
1
0.17
L
2
3
0
0.67
L
Olorun
JewMaster_
Olorun
2
6
0
0.33
W
Arachne
MauriDarkrai
Arachne
14
1
3
15.5
L
Kukulkan
MerciTx
Kukulkan
0
3
2
0.33
W
Chang'e
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
27,178
43,538
Taken
38,574
18,188
Mitigated
15,723
16,214
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,914
1,942
0
2,188
5,567
1,603
513
965
4,602
0
46,027
W
Cerberus
Bernalg23
Cerberus
2,410
123
0
1,799
10,534
5,111
64
2,197
8,337
12,217
0
L
Danzaburou
BigAJ10
Danzaburou
2,694
997
0
2,701
8,727
3,899
614
0
8,727
0
51,353
W
Erlang Shen
Demonik_H-Town
Erlang Shen
2,561
1,106
0
2,852
5,050
2,332
1,108
0
5,050
0
35,452
L
Ao Kuang
755
325
0
5,349
9,059
3,024
0
85
8,944
45,073
0
L
4,593
2,475
0
3,993
9,605
2,867
596
2,117
7,476
0
44,732
L
Olorun
JewMaster_
Olorun
4,094
2,536
0
3,123
10,195
5,731
0
3,604
6,355
53,955
5,053
W
Arachne
MauriDarkrai
Arachne
14,513
10,875
0
7,286
11,231
4,583
7
1,901
9,330
0
63,563
L
Kukulkan
MerciTx
Kukulkan
3,268
407
164
884
5,952
2,667
46
1,102
4,846
15,665
0
W
Chang'e
4,780
726
910
4,074
6,192
2,094
741
2,738
3,454
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
38,831
442
Minions Killed
383
0
Camps Cleared
0
1,197,400
Distance Traveled
1,422,439
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,272
519
92
7
0
260,819
2
W
Cerberus
6,210
444
20
1
0
284,006
1
L
Danzaburou
7,829
559
112
8
0
183,000
1
W
Erlang Shen
7,328
523
78
6
0
294,043
2
L
Ao Kuang
7,259
519
97
7
0
287,273
2
L
Izanami
7,020
501
84
6
0
247,259
0
L
Olorun
8,196
585
116
8
0
223,480
3
W
Arachne
9,952
711
106
8
0
322,601
2
L
Kukulkan
5,928
423
33
2
0
256,388
0
W
Chang'e
8,069
576
87
6
0
260,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role