Player Matchup

Achilles
Achilles
Conqweast
Achilles
Level 14
God Stats
1W - 0L
1,290 SR
Queue Stats
17W - 7L
1,667 Elo+
Party 1
Scylla
Scylla
Highkeyy
Scylla
Level 17
God Stats
30W - 27L
1,538 SR
Queue Stats
35W - 32L
1,489 Elo+
Party 1
Kali
Kali
YooKakarot
Kali
Level 22
God Stats
10W - 8L
1,404 SR
Queue Stats
40W - 32L
1,440 Elo+
Party 1
Team Averages
Level 18
1,411 SR
1,532 Elo+

VS

Team Averages
Level 36
1,524 SR
1,286 Elo+
Hades
Hades
BreathaSativa562
Hades
Level 26
God Stats
6W - 2L
1,644 SR
Queue Stats
381W - 485L
1,430 Elo+
Solo
Amaterasu
Amaterasu
KeydekiOdinson
Amaterasu
Level 57
God Stats
0W - 3L
1,366 SR
Queue Stats
47W - 73L
1,207 Elo+
Solo
Bellona
Bellona
Ridley014
Bellona
Level 25
God Stats
3W - 3L
1,563 SR
Queue Stats
78W - 79L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conqweast
Achilles
17
10 / 4 / 8
12,764
751
17,403
15,849
10,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Highkeyy
Scylla
15
2 / 1 / 12
11,005
647
6,602
6,423
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 9
12,169
716
7,617
15,492
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,872
640
10,440
10,816
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
KeydekiOdinson
Amaterasu
13
1 / 7 / 0
9,472
557
2,886
14,116
12,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Ridley014
Bellona
10
1 / 9 / 2
9,559
562
7,332
17,034
8,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
5
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Achilles
Conqweast
Achilles
10
4
8
3.5
W
Scylla
Highkeyy
Scylla
2
1
12
8
L
Amaterasu
KeydekiOdinson
Amaterasu
1
7
0
0.14
L
Bellona
Ridley014
Bellona
1
9
2
0.22
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
20,658
37,764
Taken
41,966
18,329
Mitigated
26,207
16,814
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,440
132
561
3,527
10,816
4,962
0
1,514
9,224
45,631
0
W
Achilles
Conqweast
Achilles
17,403
6,290
0
5,805
15,849
10,244
202
3,743
11,876
0
77,384
W
Scylla
Highkeyy
Scylla
6,602
899
0
2,143
6,423
1,922
69
2,892
3,323
38,784
0
L
Amaterasu
KeydekiOdinson
Amaterasu
2,886
1,257
0
944
14,116
12,449
0
2,950
10,911
0
12,457
L
Bellona
Ridley014
Bellona
7,332
3,485
0
1,834
17,034
8,796
0
2,015
14,839
0
29,425
W
7,617
4,592
0
8,866
15,492
6,163
1,750
3,550
11,693
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
29,903
200
Minions Killed
128
0
Camps Cleared
0
1,011,621
Distance Traveled
811,727
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,872
640
90
5
0
265,204
3
W
Achilles
12,764
751
99
6
0
347,821
4
W
Scylla
11,005
647
62
4
0
303,611
4
L
Amaterasu
9,472
557
10
1
0
277,117
1
L
Bellona
9,559
562
28
2
0
269,406
3
W
Kali
12,169
716
39
2
0
360,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role