Player Matchup

Medusa
Medusa
DipLoDatAsh
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Jaquiliasauras
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,484 Elo+
Party 2
Vamana
Vamana
SlimyPeepees
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 2
Loki
Loki
eliax26
Loki
Level 18
God Stats
11W - 17L
1,299 SR
Queue Stats
16W - 20L
1,269 Elo+
Solo
Chernobog
Chernobog
nmgiGi
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,206 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,397 Elo+

VS

Team Averages
Level 20
1,697 SR
1,493 Elo+
Anubis
Anubis
CursedPrometheus
Anubis
Level 13
God Stats
12W - 4L
1,777 SR
Queue Stats
18W - 12L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Decepticawn
Tsukuyomi
Level 27
God Stats
3W - 2L
1,749 SR
Queue Stats
20W - 16L
1,361 Elo+
Party 1
Medusa
Medusa
Em0k1ller
Medusa
Level 27
God Stats
11W - 7L
1,960 SR
Queue Stats
139W - 135L
1,569 Elo+
Solo
Cthulhu
Cthulhu
FeckosaurusRex
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,543 Elo+
Solo
Achilles
Achilles
galigoolie
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 8 / 9
9,780
1,223
9,471
15,760
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Jaquiliasauras
Sun Wukong
15
2 / 7 / 8
9,002
1,125
9,920
19,263
10,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
5 / 12 / 8
10,160
1,270
12,722
25,419
14,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
eliax26
Loki
14
5 / 10 / 6
9,692
1,212
7,194
13,083
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
nmgiGi
Chernobog
13
1 / 14 / 6
7,973
997
4,328
18,819
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 27
11,117
1,390
15,541
9,249
4,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Decepticawn
Tsukuyomi
17
19 / 4 / 18
13,232
1,654
25,699
8,689
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Em0k1ller
Medusa
17
16 / 4 / 23
12,000
1,500
24,969
8,757
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 1 / 40
10,509
1,314
14,897
11,097
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
galigoolie
Achilles
16
1 / 5 / 29
9,168
1,146
6,245
9,901
8,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
188
17
Kills
51
51
Deaths
17
37
Assists
137
Player
Kills
Deaths
Assists
KDA
W
10
3
27
7.83
W
Tsukuyomi
Decepticawn
Tsukuyomi
19
4
18
7
L
Medusa
4
8
9
1.06
W
Medusa
Em0k1ller
Medusa
16
4
23
6.88
W
5
1
40
25
L
Sun Wukong
Jaquiliasauras
Sun Wukong
2
7
8
0.86
L
Vamana
5
12
8
0.75
L
Loki
eliax26
Loki
5
10
6
0.8
W
Achilles
galigoolie
Achilles
1
5
29
3.1
L
Chernobog
nmgiGi
Chernobog
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
87,351
92,344
Taken
47,693
40,934
Mitigated
35,969
6,342
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,541
1,935
0
4,831
9,249
4,859
0
28
9,221
35,435
0
W
Tsukuyomi
Decepticawn
Tsukuyomi
25,699
9,244
0
1,913
8,689
4,393
0
0
8,689
0
34,286
L
Medusa
9,471
5,533
204
1,631
15,760
5,460
0
5,705
9,905
0
19,478
W
Medusa
Em0k1ller
Medusa
24,969
17,387
0
2,066
8,757
4,196
0
132
8,625
0
39,689
W
14,897
2,692
170
688
11,097
13,570
0
33
11,064
24,863
0
L
Sun Wukong
Jaquiliasauras
Sun Wukong
9,920
2,638
0
1,525
19,263
10,944
0
5,384
13,656
0
18,315
L
Vamana
12,722
7,842
0
1,889
25,419
14,834
0
6,843
18,429
193
21,575
L
Loki
eliax26
Loki
7,194
1,592
0
0
13,083
3,907
0
4,864
8,119
0
20,616
W
Achilles
galigoolie
Achilles
6,245
4,092
0
120
9,901
8,951
0
0
9,901
18
12,571
L
Chernobog
nmgiGi
Chernobog
4,328
2,869
0
1,093
18,819
5,789
0
6,840
11,779
0
9,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
56,026
76
Minions Killed
135
1
Camps Cleared
3
736,342
Distance Traveled
692,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,117
1,390
50
6
1
118,847
0
W
Tsukuyomi
13,232
1,654
20
3
0
135,635
0
L
Medusa
9,780
1,223
13
2
0
124,894
0
W
Medusa
12,000
1,500
23
3
2
127,838
0
W
Cthulhu
10,509
1,314
22
3
0
167,342
0
L
Sun Wukong
9,002
1,125
14
2
0
167,437
0
L
Vamana
10,160
1,270
21
3
0
163,462
1
L
Loki
9,692
1,212
23
3
1
157,733
0
W
Achilles
9,168
1,146
20
3
0
142,996
3
L
Chernobog
7,973
997
5
1
0
122,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role