Player Matchup

Nike
Nike
DangerLoli
Nike
Level 127
God Stats
11W - 7L
1,715 SR
Queue Stats
105W - 102L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
Jorncho
Amaterasu
Level 62
God Stats
10W - 8L
1,574 SR
Queue Stats
307W - 322L
1,416 Elo+
Party 3
He Bo
He Bo
R0PY
He Bo
Level 59
God Stats
3W - 4L
1,546 SR
Queue Stats
110W - 121L
1,443 Elo+
Party 3
Apollo
Apollo
ZealousStew09
Apollo
Level 102
God Stats
3W - 5L
1,540 SR
Queue Stats
135W - 117L
1,583 Elo+
Party 1
Aphrodite
Aphrodite
yungppskrt
Aphrodite
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,557 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,497 Elo+

VS

Team Averages
Level 94
1,433 SR
1,485 Elo+
Sylvanus
Sylvanus
GiggityGratch
Sylvanus
Level 77
God Stats
21W - 23L
1,566 SR
Queue Stats
38W - 54L
1,424 Elo+
Party 2
Thanatos
Thanatos
OfgacruxX
Thanatos
Level 98
God Stats
2W - 0L
1,273 SR
Queue Stats
8W - 4L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Warrior783
Baron Samedi
Level 83
God Stats
9W - 9L
1,419 SR
Queue Stats
409W - 405L
1,502 Elo+
Solo
Chernobog
Chernobog
breadjamin
Chernobog
Level 88
God Stats
4W - 6L
1,427 SR
Queue Stats
123W - 130L
1,510 Elo+
Party 2
King Arthur
King Arthur
squigglyscratch
King Arthur
Level 123
God Stats
3W - 3L
1,480 SR
Queue Stats
106W - 119L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
11,764
471
16,518
26,449
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Jorncho
Amaterasu
17
6 / 10 / 4
11,546
462
14,206
32,923
15,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
R0PY
He Bo
17
3 / 10 / 4
11,432
457
18,361
20,600
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 8
11,544
462
27,956
27,175
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
yungppskrt
Aphrodite
17
3 / 4 / 7
11,871
475
11,017
21,611
22,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GiggityGratch
Sylvanus
17
0 / 5 / 11
11,597
464
10,885
24,953
26,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
OfgacruxX
Thanatos
20
13 / 6 / 7
14,561
582
16,737
21,930
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Warrior783
Baron Samedi
20
8 / 4 / 12
14,941
598
22,733
24,192
11,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
breadjamin
Chernobog
19
4 / 3 / 9
12,635
505
21,199
19,476
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
squigglyscratch
King Arthur
20
11 / 2 / 7
14,205
568
29,923
38,784
37,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
19
Kills
36
36
Deaths
20
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Sylvanus
GiggityGratch
Sylvanus
0
5
11
1.1
L
Amaterasu
Jorncho
Amaterasu
6
10
4
0.8
W
Thanatos
OfgacruxX
Thanatos
13
6
7
2.75
L
He Bo
R0PY
He Bo
3
10
4
0.5
W
Baron Samedi
Warrior783
Baron Samedi
8
4
12
3.5
L
3
4
8
1.75
W
Chernobog
breadjamin
Chernobog
4
3
9
2.83
W
King Arthur
squigglyscratch
King Arthur
11
2
7
7.25
L
Aphrodite
yungppskrt
Aphrodite
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,058
Damage
101,477
128,758
Taken
129,335
75,394
Mitigated
94,574
46,839
Healing
70,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,518
5,858
0
5,870
26,449
20,265
0
4,418
21,922
0
77,831
W
Sylvanus
GiggityGratch
Sylvanus
10,885
2,104
2,447
9,076
24,953
26,074
820
6,317
18,536
28,145
0
L
Amaterasu
Jorncho
Amaterasu
14,206
6,446
247
10,138
32,923
15,083
0
11,420
21,054
0
73,696
W
Thanatos
OfgacruxX
Thanatos
16,737
6,976
0
20,234
21,930
10,879
785
4,717
17,091
0
103,573
L
He Bo
R0PY
He Bo
18,361
746
422
1,225
20,600
7,336
0
4,225
16,123
69,433
0
W
Baron Samedi
Warrior783
Baron Samedi
22,733
1,431
1,049
9,052
24,192
11,535
4,111
7,814
16,019
104,329
0
L
27,956
19,079
0
9,910
27,175
10,596
0
7,695
19,388
0
102,187
W
Chernobog
breadjamin
Chernobog
21,199
11,246
0
8,307
19,476
8,697
4,933
4,971
14,364
0
100,989
W
King Arthur
squigglyscratch
King Arthur
29,923
2,612
0
20,114
38,784
37,389
564
9,351
28,569
0
91,709
L
Aphrodite
yungppskrt
Aphrodite
11,017
2,394
7,630
11,397
21,611
22,114
0
6,482
15,059
47,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,157
Gold Earned
67,939
563
Minions Killed
622
0
Camps Cleared
0
2,218,287
Distance Traveled
2,246,551
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,764
471
129
5
0
393,905
2
W
Sylvanus
11,597
464
36
1
0
370,098
0
L
Amaterasu
11,546
462
87
3
0
493,256
1
W
Thanatos
14,561
582
129
5
0
468,115
8
L
He Bo
11,432
457
118
5
0
420,989
9
W
Baron Samedi
14,941
598
169
7
0
429,879
2
L
Apollo
11,544
462
165
7
0
439,859
5
W
Chernobog
12,635
505
147
6
0
485,366
5
W
King Arthur
14,205
568
141
6
0
493,093
0
L
Aphrodite
11,871
475
64
3
0
470,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role