Player Matchup

Arachne
Arachne
ArcticPhoenix44
Arachne
Level 27
God Stats
30W - 36L
1,327 SR
Queue Stats
513W - 599L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Nicolas 3280
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Izanami
Izanami
ScottfromVegas
Izanami
Level 45
God Stats
46W - 48L
1,500 SR
Queue Stats
255W - 257L
1,889 Elo+
Party 1
Ymir
Ymir
XxDaCatLordxX
Ymir
Level 35
God Stats
6W - 2L
1,710 SR
Queue Stats
28W - 21L
1,898 Elo+
Party 1
Anubis
Anubis
letmecarry69
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,923 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,720 Elo+

VS

Team Averages
Level 30
1,558 SR
1,518 Elo+
Jormungandr
Jormungandr
JustBastiann
Jormungandr
Level 12
God Stats
1W - 1L
1,789 SR
Queue Stats
36W - 36L
1,420 Elo+
Party 2
Vamana
Vamana
Monsterhunt0717
Vamana
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 79L
1,736 Elo+
Party 2
Cernunnos
Cernunnos
RustlingFire
Cernunnos
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 40L
1,435 Elo+
Party 2
Ra
Ra
guru_uru
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hercules
Hercules
xXIGNACiOXx-1-YT
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 6
15,215
634
13,591
21,794
9,292
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Nicolas 3280
Sun Wukong
17
0 / 6 / 1
11,487
479
2,897
15,306
7,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 7 / 12
13,717
572
21,436
18,249
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 16
12,192
508
9,205
18,737
19,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
13 / 2 / 5
15,076
628
18,948
13,860
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustBastiann
Jormungandr
14
1 / 8 / 7
9,493
396
7,688
20,648
17,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 5 / 4
15,349
640
31,206
27,687
20,461
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
RustlingFire
Cernunnos
16
1 / 12 / 5
9,680
403
8,963
22,752
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 10 / 2
11,295
471
7,950
17,233
7,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 1 / 0
6,429
268
313
1,192
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
36
Kills
22
24
Deaths
36
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
L
Jormungandr
JustBastiann
Jormungandr
1
8
7
0.56
L
16
5
4
3.6
W
Sun Wukong
Nicolas 3280
Sun Wukong
0
6
1
0.08
L
Cernunnos
RustlingFire
Cernunnos
1
12
5
0.29
W
7
7
12
1.86
W
4
5
16
2.4
L
4
10
2
0.5
W
Anubis
13
2
5
7.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,077
Damage
56,120
87,946
Taken
89,512
53,457
Mitigated
52,073
27,048
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,591
10,596
0
8,528
21,794
9,292
2,103
3,353
18,441
0
99,778
L
Jormungandr
JustBastiann
Jormungandr
7,688
1,495
0
1,950
20,648
17,743
0
7,104
13,544
36,506
0
L
31,206
18,468
0
4,677
27,687
20,461
0
9,527
18,160
4,575
120,163
W
Sun Wukong
Nicolas 3280
Sun Wukong
2,897
726
0
3,149
15,306
7,091
1,526
1,741
13,565
0
60,150
L
Cernunnos
RustlingFire
Cernunnos
8,963
4,152
0
5,743
22,752
6,488
144
5,938
16,814
0
51,762
W
21,436
14,115
0
4,796
18,249
8,186
3,318
5,037
13,212
0
99,304
W
9,205
1,294
0
1,319
18,737
19,684
378
6,682
12,055
22,442
0
L
7,950
1,120
977
2,605
17,233
7,198
1,076
4,881
12,352
73,471
0
W
Anubis
18,948
1,711
0
9,256
13,860
9,204
2,685
1,654
12,206
126,439
0
L
313
239
0
65
1,192
183
0
703
489
0
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,687
Gold Earned
52,246
613
Minions Killed
431
0
Camps Cleared
0
2,290,834
Distance Traveled
1,638,650
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,215
634
122
5
0
558,493
4
L
Jormungandr
9,493
396
45
2
0
422,516
5
L
Vamana
15,349
640
180
8
0
415,358
0
W
Sun Wukong
11,487
479
114
5
0
479,629
1
L
Cernunnos
9,680
403
71
3
0
386,505
0
W
Izanami
13,717
572
166
7
0
412,762
0
W
Ymir
12,192
508
25
1
0
441,436
0
L
Ra
11,295
471
133
6
0
373,551
0
W
Anubis
15,076
628
186
8
0
398,514
1
L
Hercules
6,429
268
2
0
0
40,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role