Player Matchup

Athena
Athena
Bttox
Athena
Level 126
God Stats
3W - 1L
1,753 SR
Queue Stats
88W - 94L
1,497 Elo+
Party 3
Agni
Agni
CR7Galactix
Agni
Level 100
God Stats
4W - 5L
1,700 SR
Queue Stats
686W - 611L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
JuanClarke
Cthulhu
Level 126
God Stats
1W - 7L
1,150 SR
Queue Stats
55W - 67L
1,468 Elo+
Party 3
Nemesis
Nemesis
ReverseSquash4
Nemesis
Level 126
God Stats
0W - 2L
1,551 SR
Queue Stats
56W - 69L
1,492 Elo+
Party 3
Jing Wei
Jing Wei
goofydoofyderp1
Jing Wei
Level 101
God Stats
9W - 13L
1,462 SR
Queue Stats
503W - 453L
1,552 Elo+
Party 1
Team Averages
Level 116
1,523 SR
1,510 Elo+

VS

Team Averages
Level 74
1,504 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
Gamingnickos
Tsukuyomi
Level 81
God Stats
42W - 38L
1,597 SR
Queue Stats
319W - 415L
1,480 Elo+
Party 2
Mulan
Mulan
Leonidas365
Mulan
Level 68
God Stats
31W - 56L
1,348 SR
Queue Stats
287W - 376L
1,466 Elo+
Party 2
Cerberus
Cerberus
OutGone
Cerberus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Sauldon_Lane
Merlin
Level 66
God Stats
29W - 47L
1,440 SR
Queue Stats
209W - 287L
1,449 Elo+
Party 2
Izanami
Izanami
sly-co-op-12
Izanami
Level 85
God Stats
21W - 13L
1,634 SR
Queue Stats
51W - 79L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bttox
Athena
12
2 / 1 / 2
7,120
548
6,582
11,635
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 2
6,091
469
6,008
6,803
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JuanClarke
Cthulhu
9
0 / 3 / 3
5,284
406
3,665
9,941
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
3 / 3 / 0
6,488
499
3,567
9,587
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
10
0 / 1 / 0
5,639
434
2,114
5,892
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gamingnickos
Tsukuyomi
11
1 / 2 / 4
6,349
488
6,063
8,324
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
6,772
521
9,774
9,627
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
OutGone
Cerberus
11
4 / 0 / 3
6,969
536
4,559
8,691
3,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
3 / 0 / 3
6,663
513
5,960
4,201
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sly-co-op-12
Izanami
13
2 / 2 / 1
7,174
552
4,124
7,007
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
11
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Bttox
Athena
2
1
2
3
L
1
3
2
0.67
W
Tsukuyomi
Gamingnickos
Tsukuyomi
1
2
4
1.5
L
Cthulhu
JuanClarke
Cthulhu
0
3
3
0.5
W
1
2
3
1.25
W
Cerberus
OutGone
Cerberus
4
0
3
5.5
L
3
3
0
1
W
Merlin
3
0
3
4.5
L
Jing Wei
0
1
0
0
W
Izanami
sly-co-op-12
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
30,480
43,858
Taken
37,850
16,177
Mitigated
13,353
13,141
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bttox
Athena
6,582
3,524
0
5,582
11,635
6,341
0
1,024
10,025
40,512
0
L
6,008
1,170
128
1,621
6,803
1,808
0
2,600
3,996
35,528
0
W
Tsukuyomi
Gamingnickos
Tsukuyomi
6,063
1,372
0
2,734
8,324
2,427
0
2,324
5,782
0
37,452
L
Cthulhu
JuanClarke
Cthulhu
3,665
190
0
2,039
9,941
3,648
0
3,694
6,130
21,401
0
W
9,774
3,553
0
5,371
9,627
4,741
582
6,353
3,198
0
40,478
W
Cerberus
OutGone
Cerberus
4,559
131
0
2,612
8,691
3,009
0
3,091
5,232
20,762
0
L
3,567
1,573
0
1,459
9,587
2,811
0
1,734
7,630
0
33,095
W
Merlin
5,960
833
0
1,048
4,201
1,163
513
1,916
2,081
34,929
0
L
Jing Wei
2,114
1,436
0
2,312
5,892
1,569
0
854
5,008
0
29,179
W
Izanami
sly-co-op-12
Izanami
4,124
2,664
0
3,588
7,007
2,013
541
1,501
5,302
0
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
33,927
306
Minions Killed
409
0
Camps Cleared
0
1,192,192
Distance Traveled
1,249,856
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,120
548
80
6
0
242,688
0
L
Agni
6,091
469
72
6
0
238,861
6
W
Tsukuyomi
6,349
488
78
6
0
289,467
4
L
Cthulhu
5,284
406
31
2
0
226,546
0
W
Mulan
6,772
521
89
7
0
226,171
0
W
Cerberus
6,969
536
61
5
0
275,608
3
L
Nemesis
6,488
499
74
6
0
274,403
3
W
Merlin
6,663
513
58
4
0
232,967
4
L
Jing Wei
5,639
434
49
4
0
209,694
3
W
Izanami
7,174
552
123
9
0
225,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role