Player Matchup

Erlang Shen
Erlang Shen
DecimusAsparagus
Erlang Shen
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 22L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Enkilisar
Kukulkan
Level 29
God Stats
19W - 21L
1,525 SR
Queue Stats
147W - 193L
1,471 Elo+
Party 2
Osiris
Osiris
Talaric
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
Hel
Hel
Zeohi
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
Neith
Neith
yewny
Neith
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,516 Elo+

VS

Team Averages
Level 18
1,545 SR
1,520 Elo+
Anhur
Anhur
Aliki1
Anhur
Level 14
God Stats
3W - 1L
1,594 SR
Queue Stats
24W - 21L
1,535 Elo+
Party 3
Olorun
Olorun
Brooper
Olorun
Level 14
God Stats
2W - 1L
1,494 SR
Queue Stats
24W - 22L
1,527 Elo+
Party 3
Mercury
Mercury
Gerbilest
Mercury
Level 26
God Stats
20W - 20L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Aphrodite
Aphrodite
K3vInCr04
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Wrechy
Jormungandr
Level 7
God Stats
4W - 4L
1,638 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DecimusAsparagus
Erlang Shen
20
3 / 2 / 1
11,200
589
8,752
12,761
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Enkilisar
Kukulkan
14
0 / 5 / 2
8,571
451
7,823
10,456
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Talaric
Osiris
14
5 / 4 / 1
8,995
473
7,387
11,469
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Zeohi
Hel
12
0 / 7 / 3
7,335
386
4,704
12,296
4,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
yewny
Neith
12
0 / 14 / 0
7,498
395
7,457
17,478
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aliki1
Anhur
15
12 / 4 / 9
10,012
527
15,816
16,750
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Brooper
Olorun
18
7 / 0 / 5
10,946
576
11,336
8,151
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Gerbilest
Mercury
12
0 / 4 / 2
7,752
408
734
8,162
2,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
K3vInCr04
Aphrodite
18
9 / 0 / 3
11,198
589
11,140
14,495
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Wrechy
Jormungandr
16
4 / 1 / 19
10,546
555
9,665
14,213
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
32
32
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aliki1
Anhur
12
4
9
4.13
W
Olorun
Brooper
Olorun
7
0
5
9.5
L
Erlang Shen
DecimusAsparagus
Erlang Shen
3
2
1
1.75
L
Kukulkan
Enkilisar
Kukulkan
0
5
2
0.2
W
Mercury
Gerbilest
Mercury
0
4
2
0.25
W
Aphrodite
K3vInCr04
Aphrodite
9
0
3
10.5
L
Osiris
Talaric
Osiris
5
4
1
1.38
W
Jormungandr
Wrechy
Jormungandr
4
1
19
13.5
L
Hel
Zeohi
Hel
0
7
3
0.21
L
Neith
yewny
Neith
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
48,691
64,460
Taken
61,771
28,359
Mitigated
37,321
10,663
Healing
31,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aliki1
Anhur
15,816
8,705
0
7,607
16,750
6,968
1,376
2,727
13,948
0
50,835
W
Olorun
Brooper
Olorun
11,336
4,192
759
4,083
8,151
5,156
1,796
3,487
4,664
68,212
2,883
L
Erlang Shen
DecimusAsparagus
Erlang Shen
8,752
3,443
0
607
12,761
7,700
2,134
3,749
9,012
0
101,803
L
Kukulkan
Enkilisar
Kukulkan
7,823
0
0
1,279
10,456
3,786
502
7,068
3,388
56,597
0
W
Mercury
Gerbilest
Mercury
734
474
0
1,718
8,162
2,524
382
0
7,937
0
27,188
W
Aphrodite
K3vInCr04
Aphrodite
11,140
1,250
5,195
11,199
14,495
7,920
1,384
1,747
12,498
80,684
0
L
Osiris
Talaric
Osiris
7,387
1,694
0
1,042
11,469
8,139
657
6,844
4,625
0
36,110
W
Jormungandr
Wrechy
Jormungandr
9,665
1,733
0
1,427
14,213
14,753
900
4,566
9,597
33,054
0
L
Hel
Zeohi
Hel
4,704
1,225
2,574
3,020
12,296
4,335
487
7,489
4,807
12,269
0
L
Neith
yewny
Neith
7,457
3,870
0
2,141
17,478
4,399
1,656
6,773
10,705
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
50,454
422
Minions Killed
470
0
Camps Cleared
0
1,765,116
Distance Traveled
1,724,257
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,012
527
80
4
0
330,406
0
W
Olorun
10,946
576
138
7
0
385,783
0
L
Erlang Shen
11,200
589
183
10
0
399,441
0
L
Kukulkan
8,571
451
103
5
0
335,148
3
W
Mercury
7,752
408
52
3
0
310,002
0
W
Aphrodite
11,198
589
163
9
0
346,368
3
L
Osiris
8,995
473
52
3
0
385,273
1
W
Jormungandr
10,546
555
37
2
0
351,698
0
L
Hel
7,335
386
28
1
0
342,575
0
L
Neith
7,498
395
56
3
0
302,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role