Player Matchup

Jormungandr
Jormungandr
CodyDMartin
Jormungandr
Level 17
God Stats
8W - 11L
1,432 SR
Queue Stats
16W - 24L
1,460 Elo+
Party 1
Nox
Nox
Izisery
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Scaramoosh
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,527 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sindill
Ah Muzen Cab
Level 59
God Stats
79W - 42L
1,689 SR
Queue Stats
236W - 210L
1,517 Elo+
Party 1
Ravana
Ravana
Straxxas
Ravana
Level 65
God Stats
12W - 7L
1,573 SR
Queue Stats
208W - 183L
1,520 Elo+
Party 1
Team Averages
Level 47
1,539 SR
1,505 Elo+

VS

Team Averages
Level 86
1,682 SR
1,540 Elo+
Merlin
Merlin
CaptainBriggzy
Merlin
Level 121
God Stats
5W - 1L
1,888 SR
Queue Stats
35W - 44L
1,530 Elo+
Party 2
Cerberus
Cerberus
HyenaEgg
Cerberus
Level 123
God Stats
11W - 8L
1,684 SR
Queue Stats
17W - 19L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
KushSmoker42069
Sun Wukong
Level 10
God Stats
10W - 10L
1,678 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 2
Fenrir
Fenrir
Penguin902
Fenrir
Level 128
God Stats
2W - 0L
1,675 SR
Queue Stats
18W - 20L
1,520 Elo+
Party 2
Chronos
Chronos
rRiptide
Chronos
Level 46
God Stats
2W - 3L
1,484 SR
Queue Stats
254W - 181L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CodyDMartin
Jormungandr
20
1 / 7 / 19
13,427
959
18,476
24,408
8,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
20
5 / 6 / 12
13,815
987
10,736
19,214
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Scaramoosh
Bakasura
20
6 / 6 / 11
15,148
1,082
18,315
24,971
10,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Sindill
Ah Muzen Cab
20
8 / 10 / 9
15,144
1,082
30,272
23,439
8,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Straxxas
Ravana
19
2 / 8 / 7
13,002
929
11,230
19,068
16,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 25
14,236
1,017
18,373
14,483
6,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HyenaEgg
Cerberus
20
5 / 5 / 26
15,620
1,116
15,014
20,172
21,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KushSmoker42069
Sun Wukong
19
2 / 7 / 18
12,827
916
7,919
16,953
11,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Penguin902
Fenrir
20
13 / 6 / 23
16,571
1,184
34,774
20,063
10,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
rRiptide
Chronos
20
12 / 2 / 19
16,503
1,179
27,996
21,717
10,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
148
22
Kills
37
37
Deaths
22
58
Assists
111
Player
Kills
Deaths
Assists
KDA
W
5
2
25
8.75
L
Jormungandr
CodyDMartin
Jormungandr
1
7
19
1.5
W
Cerberus
HyenaEgg
Cerberus
5
5
26
3.6
L
Nox
5
6
12
1.83
W
Sun Wukong
KushSmoker42069
Sun Wukong
2
7
18
1.57
W
Fenrir
Penguin902
Fenrir
13
6
23
4.08
L
Bakasura
Scaramoosh
Bakasura
6
6
11
1.92
L
Ah Muzen Cab
Sindill
Ah Muzen Cab
8
10
9
1.25
L
Ravana
Straxxas
Ravana
2
8
7
0.69
W
Chronos
rRiptide
Chronos
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,029
Damage
104,076
111,100
Taken
93,388
50,516
Mitigated
61,019
7,996
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,373
1,085
462
1,948
14,483
6,646
0
4,707
9,636
55,903
0
L
Jormungandr
CodyDMartin
Jormungandr
18,476
2,026
114
1,472
24,408
8,790
0
15,199
9,209
38,774
0
W
Cerberus
HyenaEgg
Cerberus
15,014
545
0
4,235
20,172
21,156
0
5,843
13,559
27,773
0
L
Nox
10,736
737
0
0
19,214
5,911
0
13,117
6,097
24,035
0
W
Sun Wukong
KushSmoker42069
Sun Wukong
7,919
997
0
928
16,953
11,954
0
9,204
6,976
0
23,920
W
Fenrir
Penguin902
Fenrir
34,774
11,286
0
3,162
20,063
10,948
0
5,066
14,442
0
50,317
L
Bakasura
Scaramoosh
Bakasura
18,315
10,268
0
4,040
24,971
10,698
0
10,685
14,286
0
38,360
L
Ah Muzen Cab
Sindill
Ah Muzen Cab
30,272
15,800
0
1,906
23,439
8,280
0
11,868
11,571
0
83,750
L
Ravana
Straxxas
Ravana
11,230
2,794
0
464
19,068
16,837
0
10,514
8,554
0
29,317
W
Chronos
rRiptide
Chronos
27,996
6,102
0
1,760
21,717
10,315
0
4,392
16,868
72,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,536
Gold Earned
75,757
293
Minions Killed
337
15
Camps Cleared
7
1,421,924
Distance Traveled
1,284,958
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,236
1,017
99
7
0
254,667
0
L
Jormungandr
13,427
959
45
3
1
283,016
0
W
Cerberus
15,620
1,116
39
3
3
252,628
2
L
Nox
13,815
987
28
2
0
269,681
0
W
Sun Wukong
12,827
916
33
2
0
189,347
0
W
Fenrir
16,571
1,184
44
3
2
288,436
3
L
Bakasura
15,148
1,082
57
4
13
321,705
0
L
Ah Muzen Cab
15,144
1,082
125
9
1
288,656
0
L
Ravana
13,002
929
38
3
0
258,866
0
W
Chronos
16,503
1,179
122
9
2
299,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role