Player Matchup

Ullr
Ullr
Aquiles8ac
Ullr
Level 155
God Stats
20W - 24L
1,525 SR
Queue Stats
481W - 467L
1,433 Elo+
Party 3
Cabrakan
Cabrakan
TheChuckNorrisI
Cabrakan
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
816W - 765L
1,504 Elo+
Party 2
Anubis
Anubis
burkeowicz
Anubis
Level 103
God Stats
1W - 6L
1,206 SR
Queue Stats
518W - 482L
1,531 Elo+
Party 2
Thor
Thor
punchfacewiz
Thor
Level 60
God Stats
2W - 4L
1,713 SR
Queue Stats
170W - 172L
1,455 Elo+
Solo
Mulan
Mulan
tigrito124
Mulan
Level 158
God Stats
1W - 3L
1,413 SR
Queue Stats
526W - 508L
1,473 Elo+
Party 3
Team Averages
Level 117
1,471 SR
1,479 Elo+

VS

Team Averages
Level 95
1,515 SR
1,444 Elo+
Izanami
Izanami
GrayGanzo
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,508 Elo+
Solo
Fenrir
Fenrir
Gustavo778
Fenrir
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 249L
1,357 Elo+
Party 1
Ymir
Ymir
IYMrz
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,414 Elo+
Party 1
Ra
Ra
Melmac909
Ra
Level 123
God Stats
36W - 21L
1,671 SR
Queue Stats
904W - 843L
1,488 Elo+
Party 1
Janus
Janus
MoyRoseteXD
Janus
Level 153
God Stats
6W - 4L
1,403 SR
Queue Stats
536W - 558L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,563
473
5,682
12,222
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
1 / 8 / 2
6,404
400
4,311
15,823
13,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
burkeowicz
Anubis
13
2 / 4 / 3
7,727
483
9,221
11,422
6,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 1
7,790
487
4,575
11,590
4,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
2 / 3 / 3
8,259
516
7,823
11,559
10,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrayGanzo
Izanami
14
5 / 2 / 4
8,835
552
7,832
11,547
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Gustavo778
Fenrir
14
6 / 3 / 3
8,750
547
5,602
10,487
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
IYMrz
Ymir
14
4 / 2 / 14
9,016
564
11,920
13,934
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 2
9,673
605
7,423
8,185
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 1 / 6
8,419
526
12,220
7,397
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
23
23
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
GrayGanzo
Izanami
5
2
4
3.5
W
Fenrir
Gustavo778
Fenrir
6
3
3
2.5
W
Ymir
IYMrz
Ymir
4
2
14
5.5
W
4
2
2
2.5
W
4
1
6
7
L
Cabrakan
1
8
2
0.25
L
Anubis
burkeowicz
Anubis
2
4
3
0.88
L
4
5
1
0.9
L
Mulan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
44,997
62,616
Taken
51,550
39,358
Mitigated
25,596
17,525
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,682
3,285
270
4,582
12,222
4,049
1,056
2,401
9,781
0
47,958
W
Izanami
GrayGanzo
Izanami
7,832
5,549
0
5,878
11,547
3,760
1,732
2,950
8,597
0
49,901
W
Fenrir
Gustavo778
Fenrir
5,602
1,544
0
4,270
10,487
3,978
75
1,182
9,305
0
49,013
W
Ymir
IYMrz
Ymir
11,920
2,808
0
2,161
13,934
9,195
119
6,898
7,036
30,394
0
W
7,423
362
182
3,169
8,185
6,288
0
349
7,836
65,996
0
W
12,220
511
174
1,112
7,397
2,375
100
2,153
5,244
54,086
0
L
Cabrakan
4,311
779
734
2,552
15,823
13,921
0
9,996
5,579
8,341
0
L
Anubis
burkeowicz
Anubis
9,221
191
0
4,545
11,422
6,411
0
5,534
5,707
48,108
0
L
4,575
967
0
2,457
11,590
4,363
0
5,830
5,527
0
39,214
L
Mulan
7,823
1,154
0
2,385
11,559
10,614
0
6,618
4,459
0
44,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
44,693
332
Minions Killed
448
0
Camps Cleared
0
1,455,174
Distance Traveled
1,544,370
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,563
473
78
5
0
275,058
0
W
Izanami
8,835
552
77
5
0
266,269
3
W
Fenrir
8,750
547
86
5
0
316,379
0
W
Ymir
9,016
564
44
3
0
307,188
7
W
Ra
9,673
605
149
9
0
317,395
3
W
Janus
8,419
526
92
6
0
337,139
6
L
Cabrakan
6,404
400
5
0
0
289,786
2
L
Anubis
7,727
483
87
5
0
265,515
6
L
Thor
7,790
487
74
5
0
319,350
5
L
Mulan
8,259
516
88
6
0
305,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role