Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold V
CopenhagenWill
Ares
Gold V
Level 68
God Stats
8W - 4L
1,796 SR
Queue Stats
48W - 50L
1,422 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Kc Miiller
Danzaburou
Bronze III
Level 115
God Stats
1W - 2L
1,407 SR
Queue Stats
255W - 233L
1,450 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,568 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,497 SR
1,392 MMR
Guan Yu
Guan Yu
Bronze IV
MeeshMu
Guan Yu
Bronze IV
Level 68
God Stats
2W - 11L
1,069 SR
Queue Stats
6W - 18L
1,252 MMR
Solo
Artemis
Artemis
Gold III
Omen Gladiator
Artemis
Gold III
Level 120
God Stats
5W - 2L
1,705 SR
Queue Stats
51W - 55L
1,429 MMR
Party 1
Discordia
Discordia
Gold III
iShennendoah
Discordia
Gold III
Level 97
God Stats
0W - 1L
1,715 SR
Queue Stats
41W - 44L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 4 / 9
11,510
639
10,340
17,655
10,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 6 / 5
12,078
671
7,326
19,570
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Kc Miiller
Danzaburou
17
8 / 3 / 3
13,446
747
18,315
16,481
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneAphroditeHeraNikeChang'e

VS

Bans
CthulhuKumbhakarnaChaacYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MeeshMu
Guan Yu
14
3 / 5 / 8
12,240
680
9,855
23,231
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 9
11,901
661
14,254
17,027
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
iShennendoah
Discordia
16
7 / 3 / 6
12,795
711
17,799
9,756
3,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
12
Kills
13
13
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
9
1.63
W
2
6
5
0.75
W
Danzaburou
Kc Miiller
Danzaburou
8
3
3
3.17
L
Guan Yu
MeeshMu
Guan Yu
3
5
8
1.4
L
3
4
9
1.88
L
Discordia
iShennendoah
Discordia
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
41,908
53,706
Taken
50,014
37,081
Mitigated
35,030
12,960
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,340
290
0
6,950
17,655
10,146
736
6,857
10,798
63,549
0
W
7,326
66
0
1,737
19,570
18,430
445
5,584
13,986
16,544
0
W
Danzaburou
Kc Miiller
Danzaburou
18,315
6,860
0
4,273
16,481
8,505
2,633
5,709
10,772
0
84,748
L
Guan Yu
MeeshMu
Guan Yu
9,855
824
2,116
5,598
23,231
26,408
155
7,355
15,876
258
30,170
L
14,254
7,352
0
7,231
17,027
5,572
1,820
7,294
9,733
0
69,455
L
Discordia
iShennendoah
Discordia
17,799
671
0
2,758
9,756
3,050
961
3,069
6,687
74,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
36,936
205
Minions Killed
207
0
Camps Cleared
0
960,266
Distance Traveled
941,337
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,510
639
78
4
0
289,952
2
W
Ares
12,078
671
14
1
0
334,665
5
W
Danzaburou
13,446
747
113
6
0
335,649
3
L
Guan Yu
12,240
680
30
2
0
351,011
4
L
Artemis
11,901
661
80
4
0
284,231
1
L
Discordia
12,795
711
97
5
0
306,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role