Player Matchup

Sun Wukong
Sun Wukong
God Speed Gaara
Sun Wukong
Level 71
God Stats
9W - 4L
1,499 SR
Queue Stats
52W - 59L
1,514 Elo+
Party 1
Horus
Horus
Itchyballs48
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,807 Elo+
Party 1
Danzaburou
Danzaburou
Liquidiice
Danzaburou
Level 60
God Stats
35W - 23L
1,760 SR
Queue Stats
184W - 152L
1,607 Elo+
Party 1
Hades
Hades
Shclonck
Hades
Level 6
God Stats
1W - 1L
1,318 SR
Queue Stats
12W - 5L
1,675 Elo+
Party 1
Ymir
Ymir
TheQumCaster
Ymir
Level 28
God Stats
47W - 14L
1,933 SR
Queue Stats
93W - 41L
1,727 Elo+
Party 1
Team Averages
Level 34
1,602 SR
1,666 Elo+

VS

Team Averages
Level 12
1,525 SR
1,562 Elo+
Cthulhu
Cthulhu
ClearlyNottPeet
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
HobbitLeprechaun
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Hou Yi
Hou Yi
LN
Hou Yi
Level 17
God Stats
1W - 5L
1,219 SR
Queue Stats
6W - 7L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Yaguras_Wrath
Sun Wukong
Level 28
God Stats
51W - 36L
1,904 SR
Queue Stats
809W - 778L
1,619 Elo+
Solo
Ymir
Ymir
xt_miguel
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
God Speed Gaara
Sun Wukong
10
4 / 0 / 4
6,108
555
3,039
3,699
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,738
613
3,265
4,522
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Liquidiice
Danzaburou
10
5 / 0 / 2
6,460
587
4,003
5,547
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Shclonck
Hades
12
4 / 0 / 3
6,655
605
5,882
7,592
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 9
6,176
561
2,167
6,756
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
4,057
369
1,497
6,416
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 6 / 0
4,099
373
731
4,747
1,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Hou Yi
LN
Hou Yi
6
1 / 1 / 0
4,372
397
1,673
3,536
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Yaguras_Wrath
Sun Wukong
9
0 / 0 / 1
5,256
478
2,681
6,945
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 5 / 2
4,613
419
989
6,798
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
1
2
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sun Wukong
God Speed Gaara
Sun Wukong
4
0
4
6
L
0
6
0
0
W
5
1
1
5.5
L
Hou Yi
LN
Hou Yi
1
1
0
1
W
Danzaburou
Liquidiice
Danzaburou
5
0
2
6
W
Hades
Shclonck
Hades
4
0
3
5.5
W
1
1
9
5.5
L
Sun Wukong
Yaguras_Wrath
Sun Wukong
0
0
1
0.5
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
7,571
28,116
Taken
28,442
11,793
Mitigated
9,498
14,402
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,497
509
0
132
6,416
2,212
0
1,095
5,271
6,778
0
W
Sun Wukong
God Speed Gaara
Sun Wukong
3,039
492
0
1,464
3,699
2,065
813
472
3,227
0
23,908
L
731
392
0
308
4,747
1,284
0
2,066
2,606
0
7,456
W
3,265
1,943
339
791
4,522
1,711
0
348
4,174
0
29,095
L
Hou Yi
LN
Hou Yi
1,673
812
0
1,167
3,536
878
0
800
2,711
0
12,971
W
Danzaburou
Liquidiice
Danzaburou
4,003
1,818
0
3,764
5,547
1,799
0
850
4,697
0
34,748
W
Hades
Shclonck
Hades
5,882
624
345
5,458
7,592
3,213
0
148
7,444
45,491
0
W
2,167
285
0
2,241
6,756
3,005
272
668
6,088
11,692
0
L
Sun Wukong
Yaguras_Wrath
Sun Wukong
2,681
552
0
1,704
6,945
2,519
0
1,807
5,138
0
28,552
L
Ymir
989
260
0
216
6,798
2,605
0
2,281
4,467
5,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
22,397
273
Minions Killed
132
0
Camps Cleared
0
1,065,249
Distance Traveled
884,024
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,057
369
9
1
0
210,447
0
W
Sun Wukong
6,108
555
36
3
0
194,196
0
L
Apollo
4,099
373
22
2
0
126,358
0
W
Horus
6,738
613
53
5
0
246,365
3
L
Hou Yi
4,372
397
21
2
0
120,115
0
W
Danzaburou
6,460
587
63
6
0
186,343
3
W
Hades
6,655
605
96
9
0
229,346
6
W
Ymir
6,176
561
25
2
0
208,999
0
L
Sun Wukong
5,256
478
66
6
0
227,726
1
L
Ymir
4,613
419
14
1
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role