Player Matchup

Neith
Neith
C2DAK
Neith
Level 6
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 2L
1,705 Elo+
Party 3
Mercury
Mercury
IcebergAgni
Mercury
Level 14
God Stats
2W - 2L
1,334 SR
Queue Stats
51W - 37L
1,502 Elo+
Party 1
Chang'e
Chang'e
PaPa_PROD
Chang'e
Level 88
God Stats
26W - 22L
1,545 SR
Queue Stats
380W - 354L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
Level 7
God Stats
3W - 3L
1,499 SR
Queue Stats
10W - 5L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
Thy Chugs
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,705 Elo+
Party 3
Team Averages
Level 24
1,535 SR
1,597 Elo+

VS

Team Averages
Level 23
1,548 SR
1,494 Elo+
Xbalanque
Xbalanque
Cristoforus
Xbalanque
Level 28
God Stats
8W - 11L
1,738 SR
Queue Stats
116W - 95L
1,640 Elo+
Solo
Ares
Ares
ELIJABAQUA
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Ra
Ra
Kight HD
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,535 Elo+
Party 2
Thor
Thor
Reezyx619
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 91L
1,575 Elo+
Party 2
Ymir
Ymir
rapid-chop
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C2DAK
Neith
7
0 / 2 / 2
4,675
425
3,060
5,700
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
IcebergAgni
Mercury
12
3 / 0 / 0
6,860
624
4,413
4,725
1,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
PaPa_PROD
Chang'e
10
3 / 1 / 0
6,069
552
2,316
5,154
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
StrawHatRudeboy
Tsukuyomi
10
3 / 2 / 4
6,356
578
5,553
6,128
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Thy Chugs
Cthulhu
8
2 / 4 / 4
5,994
545
4,618
8,171
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cristoforus
Xbalanque
10
4 / 2 / 3
6,046
550
6,045
6,506
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 4 / 0
3,948
359
525
5,633
1,793
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 3 / 0
5,822
529
3,341
4,307
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
9
0 / 3 / 0
5,231
476
2,171
7,091
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 5
5,681
516
3,128
9,372
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
9
9
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
C2DAK
Neith
0
2
2
0.5
L
Xbalanque
Cristoforus
Xbalanque
4
2
3
2.75
L
0
4
0
0
W
Mercury
IcebergAgni
Mercury
3
0
0
3
L
3
3
0
1
W
Chang'e
PaPa_PROD
Chang'e
3
1
0
3
L
Thor
0
3
0
0
W
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
3
2
4
2.5
W
Cthulhu
Thy Chugs
Cthulhu
2
4
4
1
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
15,210
29,878
Taken
32,909
9,850
Mitigated
11,592
10,974
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C2DAK
Neith
3,060
1,687
0
1,760
5,700
1,636
169
1,603
4,031
0
14,689
L
Xbalanque
Cristoforus
Xbalanque
6,045
2,981
0
1,769
6,506
1,985
161
2,329
4,137
0
33,047
L
525
127
36
18
5,633
1,793
0
635
4,958
10,454
0
W
Mercury
IcebergAgni
Mercury
4,413
2,044
0
1,719
4,725
1,425
164
472
4,253
0
38,114
L
3,341
779
173
628
4,307
1,316
93
1,480
2,675
29,079
0
W
Chang'e
PaPa_PROD
Chang'e
2,316
45
164
2,721
5,154
1,655
0
2,040
2,932
28,969
0
L
Thor
2,171
728
0
1,505
7,091
1,974
0
0
7,091
0
27,024
W
Tsukuyomi
StrawHatRudeboy
Tsukuyomi
5,553
2,026
0
2,979
6,128
1,781
30
409
5,693
0
34,451
W
Cthulhu
Thy Chugs
Cthulhu
4,618
341
0
1,631
8,171
3,353
148
2,138
5,975
19,471
0
L
3,128
571
208
2,597
9,372
4,524
0
2,216
7,114
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
26,728
266
Minions Killed
212
0
Camps Cleared
0
1,067,401
Distance Traveled
960,544
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,675
425
36
3
0
196,438
0
L
Xbalanque
6,046
550
61
6
0
182,082
2
L
Ares
3,948
359
16
1
0
156,506
0
W
Mercury
6,860
624
83
8
0
239,358
1
L
Ra
5,822
529
49
4
0
210,461
3
W
Chang'e
6,069
552
57
5
0
191,848
2
L
Thor
5,231
476
63
6
0
211,440
1
W
Tsukuyomi
6,356
578
63
6
0
234,530
1
W
Cthulhu
5,994
545
27
2
0
205,227
3
L
Ymir
5,681
516
23
2
0
200,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role