Player Matchup

Discordia
Discordia
Basura3657
Discordia
Level 65
God Stats
13W - 18L
1,709 SR
Queue Stats
74W - 82L
1,473 Elo+
Party 2
Ravana
Ravana
XxBarreBabyxX
Ravana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 165L
1,467 Elo+
Party 2
Odin
Odin
xXSucioXx4422
Odin
Level 88
God Stats
96W - 87L
1,609 SR
Queue Stats
99W - 101L
1,584 Elo+
Party 2
Team Averages
Level 78
1,606 SR
1,508 Elo+

VS

Team Averages
Level 86
1,444 SR
1,381 Elo+
Merlin
Merlin
Ouchmyback5892
Merlin
Level 24
God Stats
12W - 11L
1,333 SR
Queue Stats
289W - 281L
1,424 Elo+
Solo
Fafnir
Fafnir
RAZORSHARP0215
Fafnir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 50L
1,350 Elo+
Party 1
Ravana
Ravana
The-Arium
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Basura3657
Discordia
16
5 / 1 / 6
12,154
675
12,309
8,895
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 2
10,024
557
2,554
10,312
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 1 / 5
12,506
695
13,859
11,168
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
8,103
450
755
866
161
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
2 / 6 / 3
11,736
652
9,169
21,830
25,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
The-Arium
Ravana
15
3 / 5 / 2
10,330
574
8,282
12,592
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
5
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Basura3657
Discordia
5
1
6
8
L
0
1
0
0
L
2
6
3
0.58
L
Ravana
The-Arium
Ravana
3
5
2
0.8
W
1
4
2
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
18,206
30,375
Taken
35,288
18,429
Mitigated
30,871
12,470
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Basura3657
Discordia
12,309
1,811
837
4,169
8,895
2,964
692
3,131
5,724
53,296
0
L
755
0
0
116
866
161
0
242
557
712
0
L
9,169
3,667
501
5,508
21,830
25,820
0
7,764
13,023
50,709
0
L
Ravana
The-Arium
Ravana
8,282
2,311
0
1,834
12,592
4,890
0
4,457
7,470
0
36,324
W
2,554
1,036
687
2,130
10,312
3,626
0
3,938
6,264
0
36,725
W
13,859
3,788
1,531
3,116
11,168
11,839
1,351
3,242
7,882
8,063
54,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
30,169
212
Minions Killed
125
0
Camps Cleared
0
947,053
Distance Traveled
614,762
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,154
675
89
5
0
307,317
1
L
Merlin
8,103
450
1
0
0
61,394
1
L
Fafnir
11,736
652
59
3
0
251,023
8
L
Ravana
10,330
574
65
4
0
302,345
4
W
Ravana
10,024
557
45
3
0
316,733
4
W
Odin
12,506
695
78
4
0
323,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role