Player Matchup

Tiamat
Tiamat
D3TH R3N3GAD3
Tiamat
Level 18
God Stats
4W - 1L
1,782 SR
Queue Stats
5W - 3L
1,803 Elo+
Solo
Scylla
Scylla
EnZaey
Scylla
Level 27
God Stats
17W - 13L
1,649 SR
Queue Stats
57W - 51L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
Fewgryphon_943
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,766 Elo+
Solo
Fenrir
Fenrir
JustHairline
Fenrir
Level 27
God Stats
9W - 4L
1,669 SR
Queue Stats
48W - 47L
1,605 Elo+
Party 1
Bacchus
Bacchus
elpulgoso0
Bacchus
Level 14
God Stats
4W - 1L
1,758 SR
Queue Stats
146W - 156L
1,642 Elo+
Solo
Team Averages
Level 19
1,672 SR
1,673 Elo+

VS

Team Averages
Level 11
1,500 SR
1,584 Elo+
Neith
Neith
Antoine2000
Neith
Level 20
God Stats
96W - 85L
1,500 SR
Queue Stats
245W - 252L
1,517 Elo+
Solo
He Bo
He Bo
Jairgman
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,742 Elo+
Solo
Heimdallr
Heimdallr
Lowell21
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,617 Elo+
Solo
Amaterasu
Amaterasu
PaperMoon76
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 Elo+
Solo
Scylla
Scylla
TFB x Wyatt
Scylla
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 18
10,761
978
8,081
5,073
4,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
EnZaey
Scylla
19
8 / 1 / 23
12,577
1,143
19,980
6,734
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Fewgryphon_943
Xbalanque
20
21 / 0 / 15
14,227
1,293
32,682
17,047
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
13 / 2 / 18
13,793
1,254
17,143
9,637
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
elpulgoso0
Bacchus
20
4 / 1 / 33
12,273
1,116
9,542
11,721
14,506
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,081
916
15,394
21,859
8,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Jairgman
He Bo
16
2 / 14 / 2
10,811
983
12,483
18,608
5,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lowell21
Heimdallr
16
0 / 8 / 3
9,698
882
7,342
17,552
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PaperMoon76
Amaterasu
16
1 / 8 / 3
10,080
916
5,779
22,381
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
0 / 8 / 1
9,185
835
2,911
14,246
5,335
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
15
46
Kills
4
4
Deaths
46
107
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
0
0
18
9
W
Scylla
EnZaey
Scylla
8
1
23
19.5
W
Xbalanque
Fewgryphon_943
Xbalanque
21
0
15
28.5
L
He Bo
Jairgman
He Bo
2
14
2
0.21
W
Fenrir
13
2
18
11
L
Heimdallr
Lowell21
Heimdallr
0
8
3
0.19
L
Amaterasu
PaperMoon76
Amaterasu
1
8
3
0.31
L
Scylla
0
8
1
0.06
W
Bacchus
elpulgoso0
Bacchus
4
1
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,428
Damage
43,909
50,212
Taken
94,646
34,304
Mitigated
41,904
15,796
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,394
6,498
366
1,959
21,859
8,041
0
6,895
14,964
0
39,548
W
8,081
472
0
1,114
5,073
4,443
0
2,921
2,077
23,557
0
W
Scylla
EnZaey
Scylla
19,980
1,689
0
929
6,734
2,362
0
1,340
5,204
44,279
0
W
Xbalanque
Fewgryphon_943
Xbalanque
32,682
23,021
0
8,540
17,047
7,593
0
4,989
11,988
0
54,332
L
He Bo
Jairgman
He Bo
12,483
1,109
0
317
18,608
5,686
0
6,901
11,707
37,672
0
W
Fenrir
17,143
5,046
1,253
1,356
9,637
5,400
0
2,550
6,984
0
38,639
L
Heimdallr
Lowell21
Heimdallr
7,342
3,007
0
894
17,552
6,519
0
5,186
12,366
0
27,888
L
Amaterasu
PaperMoon76
Amaterasu
5,779
2,862
0
1,333
22,381
16,323
0
11,252
11,129
0
10,378
L
Scylla
2,911
582
0
0
14,246
5,335
0
7,369
6,877
9,400
0
W
Bacchus
elpulgoso0
Bacchus
9,542
928
1,656
948
11,721
14,506
0
3,442
8,034
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,631
Gold Earned
49,855
211
Minions Killed
180
15
Camps Cleared
3
1,152,621
Distance Traveled
916,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,081
916
41
4
1
192,549
0
W
Tiamat
10,761
978
27
2
1
231,553
0
W
Scylla
12,577
1,143
63
6
5
212,399
0
W
Xbalanque
14,227
1,293
36
3
2
213,369
0
L
He Bo
10,811
983
69
6
0
187,886
1
W
Fenrir
13,793
1,254
56
5
7
233,832
0
L
Heimdallr
9,698
882
38
3
0
174,193
0
L
Amaterasu
10,080
916
14
1
2
228,751
0
L
Scylla
9,185
835
18
2
0
133,171
0
W
Bacchus
12,273
1,116
29
3
0
261,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role