Player Matchup

Ne Zha
Ne Zha
Dieso
Ne Zha
Level 62
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 18L
1,385 Elo+
Party 2
Ganesha
Ganesha
DivusDigitalus
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
He Bo
He Bo
JeeBZzZO
He Bo
Level 8
God Stats
3W - 2L
1,671 SR
Queue Stats
40W - 36L
1,300 Elo+
Solo
Terra
Terra
Nitumby
Terra
Level 20
God Stats
1W - 3L
1,158 SR
Queue Stats
5W - 13L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
sadnezzz
Baron Samedi
Level 7
God Stats
3W - 1L
1,702 SR
Queue Stats
13W - 13L
1,338 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,375 Elo+

VS

Team Averages
Level 19
1,442 SR
1,381 Elo+
Neith
Neith
PandaStrafez
Neith
Level 13
God Stats
18W - 18L
1,499 SR
Queue Stats
106W - 104L
1,424 Elo+
Party 1
Hercules
Hercules
RedScorpio6
Hercules
Level 21
God Stats
20W - 15L
1,517 SR
Queue Stats
73W - 58L
1,394 Elo+
Solo
Xbalanque
Xbalanque
TMNT_Splinterrr
Xbalanque
Level 15
God Stats
2W - 6L
1,409 SR
Queue Stats
100W - 81L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
xaviervicent
Danzaburou
Level 29
God Stats
157W - 340L
1,286 SR
Queue Stats
224W - 494L
1,228 Elo+
Solo
Jormungandr
Jormungandr
天行健ovo
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dieso
Ne Zha
18
13 / 1 / 6
12,413
1,241
16,903
9,763
5,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 23
10,578
1,058
7,871
11,159
17,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
JeeBZzZO
He Bo
16
4 / 1 / 16
10,005
1,001
9,939
8,932
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Nitumby
Terra
17
4 / 0 / 20
11,094
1,109
6,497
11,622
16,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
sadnezzz
Baron Samedi
17
9 / 1 / 14
11,114
1,111
20,043
5,211
5,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

313

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,935
994
8,139
8,419
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
RedScorpio6
Hercules
15
2 / 2 / 3
10,199
1,020
11,405
15,457
12,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
TMNT_Splinterrr
Xbalanque
15
1 / 9 / 4
9,335
934
10,970
12,556
4,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xaviervicent
Danzaburou
13
0 / 11 / 1
8,286
829
4,366
16,508
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
天行健ovo
Jormungandr
14
0 / 5 / 3
8,581
858
4,827
14,226
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
19
30
Kills
5
5
Deaths
30
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dieso
Ne Zha
13
1
6
16
W
0
2
23
5.75
W
He Bo
JeeBZzZO
He Bo
4
1
16
12
W
Terra
Nitumby
Terra
4
0
20
14
L
2
3
3
1.17
L
Hercules
RedScorpio6
Hercules
2
2
3
1.75
L
Xbalanque
TMNT_Splinterrr
Xbalanque
1
9
4
0.33
W
Baron Samedi
sadnezzz
Baron Samedi
9
1
14
16
L
Danzaburou
xaviervicent
Danzaburou
0
11
1
0.05
L
Jormungandr
天行健ovo
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,253
Damage
39,707
46,687
Taken
67,166
48,178
Mitigated
36,318
15,407
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dieso
Ne Zha
16,903
7,036
0
1,225
9,763
5,386
0
310
9,404
0
48,201
W
7,871
988
0
770
11,159
17,096
0
964
10,045
12,294
0
W
He Bo
JeeBZzZO
He Bo
9,939
1,170
415
600
8,932
4,402
0
1,020
7,837
20,705
0
W
Terra
Nitumby
Terra
6,497
1,538
3,580
2,964
11,622
16,078
0
1,254
10,218
11,218
0
L
8,139
2,987
0
2,884
8,419
3,498
0
3,698
4,721
0
27,511
L
Hercules
RedScorpio6
Hercules
11,405
2,859
0
4,680
15,457
12,987
0
12,604
2,853
0
29,221
L
Xbalanque
TMNT_Splinterrr
Xbalanque
10,970
6,013
0
1,036
12,556
4,498
0
6,300
6,256
0
27,278
W
Baron Samedi
sadnezzz
Baron Samedi
20,043
2,853
4,626
1,227
5,211
5,216
0
780
4,356
35,247
0
L
Danzaburou
xaviervicent
Danzaburou
4,366
2,295
0
579
16,508
6,071
0
11,548
4,960
0
6,333
L
Jormungandr
天行健ovo
Jormungandr
4,827
133
0
350
14,226
9,264
0
10,200
4,026
13,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,204
Gold Earned
46,336
162
Minions Killed
135
3
Camps Cleared
3
969,352
Distance Traveled
820,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,413
1,241
59
6
1
205,877
0
W
Ganesha
10,578
1,058
0
0
0
170,133
0
W
He Bo
10,005
1,001
42
4
0
210,876
1
W
Terra
11,094
1,109
18
2
0
168,354
1
L
Neith
9,935
994
45
5
0
164,634
0
L
Hercules
10,199
1,020
42
4
1
219,916
0
L
Xbalanque
9,335
934
32
3
2
127,740
0
W
Baron Samedi
11,114
1,111
43
4
2
214,112
0
L
Danzaburou
8,286
829
6
1
0
134,813
0
L
Jormungandr
8,581
858
10
1
0
173,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role