Player Matchup

Cupid
Cupid
Blurrr nG
Cupid
Level 22
God Stats
4W - 3L
1,533 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 2
Thor
Thor
notonjoey
Thor
Level 7
God Stats
2W - 2L
1,463 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 2
Bacchus
Bacchus
tobigforyou5675
Bacchus
Level 16
God Stats
1W - 2L
1,119 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Team Averages
Level 15
1,372 SR
1,435 Elo+

VS

Team Averages
Level 26
1,470 SR
1,221 Elo+
Chaac
Chaac
AceUndermind
Chaac
Level 39
God Stats
228W - 211L
1,411 SR
Queue Stats
322W - 373L
1,250 Elo+
Party 1
Zhong Kui
Zhong Kui
DirtyQuickShots
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 175L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
Lovelyish
Cthulhu
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 261L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Blurrr nG
Cupid
13
5 / 4 / 0
9,108
651
16,387
9,946
3,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
8
0 / 9 / 5
7,538
538
5,499
12,579
7,545
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 5 / 3
7,360
526
4,582
13,695
9,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
11,134
795
13,277
13,074
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
DirtyQuickShots
Zhong Kui
12
5 / 0 / 10
9,408
672
8,408
7,003
5,045
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Lovelyish
Cthulhu
11
2 / 5 / 12
8,720
623
5,864
15,986
13,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
Cupid
Blurrr nG
Cupid
5
4
0
1.25
W
Zhong Kui
DirtyQuickShots
Zhong Kui
5
0
10
10
W
Cthulhu
Lovelyish
Cthulhu
2
5
12
1.6
L
Thor
0
9
5
0.28
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
27,549
36,220
Taken
36,063
21,029
Mitigated
33,282
4,637
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,277
2,010
819
6,561
13,074
14,412
386
2,101
10,973
0
41,891
L
Cupid
Blurrr nG
Cupid
16,387
8,813
749
3,428
9,946
3,750
0
3,428
6,518
0
43,040
W
Zhong Kui
DirtyQuickShots
Zhong Kui
8,408
1,644
0
558
7,003
5,045
867
1,149
5,854
22,053
0
W
Cthulhu
Lovelyish
Cthulhu
5,864
1,058
448
0
15,986
13,825
0
1,531
14,455
16,657
0
L
Thor
5,499
2,290
0
0
12,579
7,545
0
5,352
7,227
0
9,524
L
4,582
849
0
460
13,695
9,734
0
5,558
8,137
10,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
29,262
80
Minions Killed
97
0
Camps Cleared
0
691,237
Distance Traveled
662,301
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,134
795
45
3
0
219,740
0
L
Cupid
9,108
651
58
4
0
245,255
0
W
Zhong Kui
9,408
672
33
2
0
187,911
0
W
Cthulhu
8,720
623
19
1
0
254,650
0
L
Thor
7,538
538
12
1
0
194,463
0
L
Bacchus
7,360
526
10
1
0
251,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role